Difference between revisions of "The Hard Way"

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{{survival copy}}{{NPCTableCSS}}{{MissionLinks}}
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<noinclude>{{MissionLinks}}{{NPCTableCSS}} <!-- This article is transcluded into Location Location (Amarr) -->
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Part 2 of 5 (Part 1 covered here: [[Location Location (Amarr)]])<br>
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</noinclude>
  
 
{{Missiondetails
 
{{Missiondetails
|Name=The Hard Way, Level 5
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|Name=  
|Level=
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|Level= 5
|Type=Encounter
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|Type= Encounter
|Objective=
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|Objective=  
|Faction=Amarr
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|Faction1= Amarr Empire
|Faction1=Amarr
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|DamageToDeal1=  
|DamageToDeal=EM/Therm
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|DamageToResist1=  
|DamageToResist=EM 56% / Therm 44%
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|WebPoint= All Frigates
|WebPoint=All Frigates
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|EWAR= Amarr Energy Neutralizer Sentry IIIs, NOS, Tracking Disrupter
|EWAR=
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|ShipSizeLimit=  
|ShipSizeLimit=
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|ShipSuggestion= (1) Maelstrom w/ Passive Tank and (1) Maelstrom w/ Shield Transporters but recommend more DPS
|ShipSuggestion=(1) Maelstrom w/ Passive Tank and (1) Maelstrom w/ Shield Transporters but recommend more DPS
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|Rewards=  
|Rewards=
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|Extra= Mission requires the player to be able to use a Codebreaker module for hacking
|Extra=Amarr Energy Neutralizer Sentry IIIs, NOS, Tracking Disrupter
 
 
}}
 
}}
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Space type: Deadspace with Gate<br>
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Acceleration Gate into Deadspace
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=== Single Pocket ===
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[https://i609.photobucket.com/albums/tt174/climb22033/HardWay5am-1.jpg image]
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{{NPCTableHead|Initial Group (25-80km)}}
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{{NPCTableRow|Frigate|3|Divine Imperial Napat|note= Orbits at 10km|point= scram|ewar= Web|ewar2= TD}}
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{{NPCTableRow|Battlecruiser|3|Imperial Templar Phalanx|note= Orbits at 22km}}
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{{NPCTableRow|Battleship|11|Imperial Templar Dominator/Martyr/Ultara*/Judgment**|note= Orbits of 17-49km|trigger= * Ultara triggers reinforcement 1, ** Judgement triggers reinforcement 2}}
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{{NPCTableRow|Sentry|4|Cruise Missile Batteries}}
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{{NPCTableRow|Sentry|1|Amarr Energy Neutralizers II|ewar= Neut}}
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{{NPCTableRow|Sentry|2|Amarr Energy Neutralizer Sentry IIIs|ewar= Neut}}
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|}
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{{NPCTableHead|Reinforcement 1}}
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{{NPCTableRow|Elite Cruiser|6|Divine Imperial Champion/Justicar|note= oOrbits at 14-32km}}
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|}
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{{NPCTableHead|Reinforcement 2}}
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{{NPCTableRow|Battleship|4|Imperial Templar Diviner|note= Orbits at 21km, NOS|ewar= TD|ewar2= Neut|trigger= Triggers reinforcement 3}}
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|}
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{{NPCTableHead|Reinforcement 3}}
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{{NPCTableRow|Battleship|6|Imperial Templar Martyr|note= Orbits at 49km}}
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|}
  
  
====Part 2 of 5====
 
(Part 1 covered here: [[LocationLocation5am Location, Location]])<br>
 
Space type: Deadspace with Gate<br>
 
**Mission requires the player to be able to use a Codebreaker module for hacking**
 
Acceleration Gate into Deadspace
 
===Single Pocket===
 
Initial Group:<br>
 
Ships 25-80km away
 
[http://i609.photobucket.com/albums/tt174/climb22033/HardWay5am-1.jpg]<br>
 
3 x Frigates (Divine Imperial Napat) orbits at 10km, '''Web/Scramble, 30% Tracking Disrupter'''
 
3 x Battlecruisers (Imperial Templar Phalanx) orbits at 22km
 
11 x Battleships (Imperial Templar Dominator/Judgment^^/Martyr/Ultara*) orbits of 17-49km, '''*Trigger 1, ^^Trigger 2'''
 
4 x Amarr Cruise Missile Batteries
 
1 x Amarr Energy Neutralizers II
 
2 x Amarr Energy Neutralizer Sentry IIIs
 
- Spawn 1:<br><br>
 
6 x Cruisers (Divine Imperial Champion/Justicar) orbits at 14-32km
 
- Spawn 2:<br><br>
 
4 x Battleships (Imperial Templar Diviner) orbits at 21km, '''NOS, 10% Tracking Disrupter, -Trigger 3-'''
 
- Spawn 3:<br><br>
 
6 x Battleships (Imperial Templar Martyr) orbits at 49km
 
Variation Spawn:<br>
 
 
On occasion, additional ships spawn after smaller ships destroyed
 
On occasion, additional ships spawn after smaller ships destroyed
4 x Frigates (Divine Imperial Bahir)
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{{NPCTableHead|Variation spawn}}
5 x Destroyers (Imperial Templar Caius/Crusader)
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{{NPCTableRow|Frigate|4|Divine Imperial Bahir}}
2 x Battlecruisers (Imperial Templar Seer)
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{{NPCTableRow|Destroyer|5|Imperial Templar Caius/Crusader}}
5 x Battlecruisers (Imperial Templar Justicar/Champion)
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{{NPCTableRow|Battlecruiser|7|Imperial Templar Seer/Justicar/Champion}}
- Amarr Relay Station Spawns:<br><br>
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|}
(150,000 hp)
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**When the station is reduced to 70% Shields, there spawns**
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6 x Battlecruisers (Imperial Templar Phalanx) orbits at 22km
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{{NPCTableHead|Amarr Relay Station spawns (150,000 HP)}}
**When the station is reduced to 50% Armor, there spawns**
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{{NPCTableSeparator|Shield reduced to 70%}}
6 x Battleships (Imperial Dominator/Martyr) orbits of 17-44km, NOS
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{{NPCTableRow|Battlecruiser|6|Imperial Templar Phalanx|note= Orbits at 22km}}
**When the station is reduced to 90% Structure, there spawns**
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{{NPCTableSeparator|Armor reduced to 50%}}
6 x Cruisers (Divine Imperial Ambrose/Basil) orbits at 7-19km, NOS
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{{NPCTableRow|Battleship|6|Imperial Dominator/Martyr|note= Orbits of 17-44km, NOS|ewar= Neut}}
**When the station is reduced to 10% Structure, there spawns**
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{{NPCTableSeparator|Structure reduced to 90%}}
6 x Frigates (Divine Imperial Napat) orbits at 10km, '''Web/Scramble, 30% Tracking Disrupter'''
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{{NPCTableRow|Elite Cruiser|6|Divine Imperial Ambrose/Basil|note= Orbits at 7-19km, NOS|ewar= Neut}}
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{{NPCTableSeparator|Structure reduced to 10%}}
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{{NPCTableRow|Elite Frigate|6|Divine Imperial Napat|note= Orbits at 10km|point= scram|ewar= Web|ewar2= TD}}
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|}
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Hack the Communications Hub with a Codebreaker I module to retrieve the ''objective''
 
Hack the Communications Hub with a Codebreaker I module to retrieve the ''objective''
'''Tips:'''<br>
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- Use a Passive Tank or plan a capacitor that receives an additional 100 units/s<br>
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'''Tips:'''
- Maximum damage dealing of initial group if it gets into range is 2790 hp/s (EM 56%, Therm 44%)<br>
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* Use a Passive Tank or plan a capacitor that receives an additional 100 units/s<br>
====Part 3 of 5====
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* Maximum damage dealing of initial group if it gets into range is 2790 hp/s (EM 56%, Therm 44%)
See [[PrisonBust5 Prison Bust (3 of 5)]]
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<noinclude>
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Part 1 of 5 [[Location Location (Amarr)]] > * > Part 3 of 5 [[Prison Bust]]
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{{Missionrelated}}
 
{{Missionrelated}}
[[Category:Mission reports]]
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[[Category:Security missions]]
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</noinclude>

Latest revision as of 21:18, 3 December 2022

Part 2 of 5 (Part 1 covered here: Location Location (Amarr))


Level 5
Type Encounter
Faction Amarr Empire
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th
Warp disruption All Frigates
EWAR Amarr Energy Neutralizer Sentry IIIs, NOS, Tracking Disrupter
Ship suggestion (1) Maelstrom w/ Passive Tank and (1) Maelstrom w/ Shield Transporters but recommend more DPS
Extra Mission requires the player to be able to use a Codebreaker module for hacking

Space type: Deadspace with Gate

Acceleration Gate into Deadspace

Single Pocket

image

Initial Group (25-80km)
WD EWAR L


Frigate 3 x Frigate Divine Imperial Napat Orbits at 10km Warp Scrambler Stasis Webifier Tracking Disruptor
Battlecruiser 3 x Battlecruiser Imperial Templar Phalanx Orbits at 22km
Battleship 11 x Battleship Imperial Templar Dominator/Martyr/Ultara*/Judgment** Orbits of 17-49km * Ultara triggers reinforcement 1, ** Judgement triggers reinforcement 2
Sentry 4 x Sentry Cruise Missile Batteries
Sentry 1 x Sentry Amarr Energy Neutralizers II Energy Neutralizer
Sentry 2 x Sentry Amarr Energy Neutralizer Sentry IIIs Energy Neutralizer


Reinforcement 1
WD EWAR L


Elite Cruiser 6 x Elite Cruiser Divine Imperial Champion/Justicar oOrbits at 14-32km


Reinforcement 2
WD EWAR L


Battleship 4 x Battleship Imperial Templar Diviner Orbits at 21km, NOS Triggers reinforcement 3 Tracking Disruptor Energy Neutralizer


Reinforcement 3
WD EWAR L


Battleship 6 x Battleship Imperial Templar Martyr Orbits at 49km


On occasion, additional ships spawn after smaller ships destroyed

Variation spawn
WD EWAR L


Frigate 4 x Frigate Divine Imperial Bahir
Destroyer 5 x Destroyer Imperial Templar Caius/Crusader
Battlecruiser 7 x Battlecruiser Imperial Templar Seer/Justicar/Champion


Amarr Relay Station spawns (150,000 HP)
WD EWAR L
Shield reduced to 70%
Battlecruiser 6 x Battlecruiser Imperial Templar Phalanx Orbits at 22km
Armor reduced to 50%
Battleship 6 x Battleship Imperial Dominator/Martyr Orbits of 17-44km, NOS Energy Neutralizer
Structure reduced to 90%
Elite Cruiser 6 x Elite Cruiser Divine Imperial Ambrose/Basil Orbits at 7-19km, NOS Energy Neutralizer
Structure reduced to 10%
Elite Frigate 6 x Elite Frigate Divine Imperial Napat Orbits at 10km Warp Scrambler Stasis Webifier Tracking Disruptor

Hack the Communications Hub with a Codebreaker I module to retrieve the objective

Tips:

  • Use a Passive Tank or plan a capacitor that receives an additional 100 units/s
  • Maximum damage dealing of initial group if it gets into range is 2790 hp/s (EM 56%, Therm 44%)


Part 1 of 5 Location Location (Amarr) > * > Part 3 of 5 Prison Bust