Difference between revisions of "User:Qwer Stoneghost/Old user page"
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*Tech 2 Blockade Runner: {{icon|isis caldari|22}}[[Crane]], {{icon|isis gallente|22}}[[Viator]] | *Tech 2 Blockade Runner: {{icon|isis caldari|22}}[[Crane]], {{icon|isis gallente|22}}[[Viator]] | ||
*Tech 2 Deep Space Transport: {{icon|isis minmatar|22}}[[Mastodon]], {{icon|isis amarr|22}}[[Impel]] | *Tech 2 Deep Space Transport: {{icon|isis minmatar|22}}[[Mastodon]], {{icon|isis amarr|22}}[[Impel]] | ||
− | + | ===== Freighters ===== | |
+ | Freighters are the largest cargo ships in EVE. These slow moving hulks have no high or medium fitting slots and depend entirely on their massive hulls for defense. In general, if you can package an item, you can fit it into the cargo hold of a T1 freighter. | ||
*Tech 1: {{icon|isis caldari|22}}[[Charon]], {{icon|isis minmatar|22}}[[Fenrir]], {{icon|isis gallente|22}}[[Obelisk]], {{icon|isis amarr|22}}[[Providence]] | *Tech 1: {{icon|isis caldari|22}}[[Charon]], {{icon|isis minmatar|22}}[[Fenrir]], {{icon|isis gallente|22}}[[Obelisk]], {{icon|isis amarr|22}}[[Providence]] | ||
+ | Tech 2 freighters are called [[Industrials#Jump_Freighters_.28T2_Freighter.29|Jump Freighters]]. They have smaller cargo bays than T1 freighters, but can use both jump gates and [[cynosural field|cynosural fields]]. The latter makes them especially useful in null sec. | ||
*Tech 2 (Jump Freighters): {{icon|isis gallente|22}}[[Anshar]], {{icon|isis amarr|22}}[[Ark]], {{icon|isis caldari|22}}[[Rhea]], {{icon|isis minmatar}}[[Nomad]] | *Tech 2 (Jump Freighters): {{icon|isis gallente|22}}[[Anshar]], {{icon|isis amarr|22}}[[Ark]], {{icon|isis caldari|22}}[[Rhea]], {{icon|isis minmatar}}[[Nomad]] | ||
*Capital: {{icon|isis ore|22}}[[Rorqual]] (The Rorqual has other primary functions such as ore compression and fleet boosting.) | *Capital: {{icon|isis ore|22}}[[Rorqual]] (The Rorqual has other primary functions such as ore compression and fleet boosting.) |
Revision as of 15:25, 14 October 2017
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https://forum.eveuniversity.org/viewtopic.php?f=31&t=85408
Link to math announcement in forum.
Non-Combat Ships
Not all ships are used for aggressive action. A special subset of ships with increased efficiency in resource gathering and cargo hauling are in wide use across the EVE universe. Here is a loose listing of these ships.
Industrials
These ships have large cargo capacity and are used to haul goods from place to place. Some are even more specialized, having extra capacity for such as ore, minerals or weapons. The smallest class of cargo ships, T1 industrials are lightly defended and fly mostly among high security systems.
- Tech 1: Iteron Mark V, Badger, Mammoth, Orca (The Orca also has special bonuses for mining.)
Tech 2 industrials are divided between Blockade Runners, which are fast and can cloak for use in low security space, and Deep Space Transports which have stronger defenses for hauling expensive cargos in high security or scouted low security space. Each EVE race has one of each kind of T2 industrial.
Freighters
Freighters are the largest cargo ships in EVE. These slow moving hulks have no high or medium fitting slots and depend entirely on their massive hulls for defense. In general, if you can package an item, you can fit it into the cargo hold of a T1 freighter.
- Tech 1: Charon, Fenrir, Obelisk, Providence
Tech 2 freighters are called Jump Freighters. They have smaller cargo bays than T1 freighters, but can use both jump gates and cynosural fields. The latter makes them especially useful in null sec.
- Tech 2 (Jump Freighters): Anshar, Ark, Rhea, Nomad
- Capital: Rorqual (The Rorqual has other primary functions such as ore compression and fleet boosting.)
Miners
- Tech 1: Retriever, Covetor, Procurer, Venture, Orca (The Orca's cargo capacity makes it serve double duty as a light hauler.)
- Tech 2: Hulk, Skiff, Mackinaw
Salvager
Noctis