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User:Hirmuolio Pine/sandbox2: Difference between revisions

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Hirmuolio Pine (talk | contribs)
Hirmuolio Pine (talk | contribs)
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Here are some ships that often make good ECM targets.
Here are some ships that often make good ECM targets.


'''Logistics ships'''
====Logistics ships====


[[Cruiser#Logistics|Logistics ships]] are T1/T2 cruisers and T1/T2 Frigates which can rapidly repair their allies' shields or armor. They have high sensor strengths, so they aren't the easiest ships to jam, but if you do jam one it won't be able to heal the rest of the enemy gang for twenty seconds. Some gangs depend mostly on their logistics ship(s) for their tank, so this can be a battle-changing move.
[[Cruiser#Logistics|Logistics ships]] are T1/T2 cruisers and T1/T2 Frigates which can rapidly repair their allies' shields or armor. They have high sensor strengths, so they aren't the easiest ships to jam, but if you do jam one it won't be able to heal the rest of the enemy gang for twenty seconds. Some gangs depend mostly on their logistics ship(s) for their tank, so this can be a battle-changing move.
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The T2 logistics cruisers are the [[Guardian]] (Amarr), [[Basilisk]] (Caldari), [[Oneiros]] (Gallente) and [[Scimitar]] (Minmatar).
The T2 logistics cruisers are the [[Guardian]] (Amarr), [[Basilisk]] (Caldari), [[Oneiros]] (Gallente) and [[Scimitar]] (Minmatar).


'''RR battleships'''
====Enemy EWAR====
 
A remote-repping battleship gang is a group of battleships which tank by repairing each other with repairers in their spare high slots (a tactic also referred to as [[Spider Tanking|spider tanking]]). This means that, much like logistics ships, they're vulnerable to jamming. Note that RR battleship fits often include an ECCM module precisely because of this weakness, so don't expect them to be easily jammed.
 
The Gallente [[Dominix]] is a particularly high priority ECM target in an enemy RR battleship fleet: it usually does damage using drones, which means all or most of its highslots can be dedicated to remote repairers.
 
'''Enemy EWAR'''


If the enemy have their own ewar ships it can be useful to jam them. This goes especially for enemy ECM ships. Equally, of course, electronic warfare ships and especially ECM ships have high sensor strengths for their hull size.
If the enemy have their own ewar ships it can be useful to jam them. This goes especially for enemy ECM ships. Equally, of course, electronic warfare ships and especially ECM ships have high sensor strengths for their hull size.


'''Damage dealers'''
====Damage dealers====


If you don't see any stand-out targets, like logistics ships, jamming enemy damage-dealers is probably a safe decision. This usually means [[Battleship|battleships]] and [[Battlecruiser|battlecruisers]] but the enemy might field a fast-moving gang of smaller ships. The T2 cruiser-sized [[Cruiser#Heavy Assault Cruisers|heavy assault cruisers]] and frigate-sized [[Frigate#Assault Frigates|assault frigates]] are noteworthy smaller damage-dealers, and they don't have very high sensor strengths.
If you don't see any stand-out targets, like logistics ships, jamming enemy damage-dealers is probably a safe decision. This usually means [[Battleship|battleships]] and [[Battlecruiser|battlecruisers]] but the enemy might field a fast-moving gang of smaller ships. The T2 cruiser-sized [[Cruiser#Heavy Assault Cruisers|heavy assault cruisers]] and frigate-sized [[Frigate#Assault Frigates|assault frigates]] are noteworthy smaller damage-dealers, and they don't have very high sensor strengths.