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Missions: Difference between revisions

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{{update|Agency}}{{MissionLinks}}
A '''mission''' is a job offered by a non-playing character to a player which requires the player to accomplish a set of objectives in exchange for a set of rewards. The NPC is called "the agent" and he or she describes the task and specifies rewards for its completion.


A '''mission''' is a job offered by an non-playing character to a player which requires the player to accomplish a set of objectives in exchange for a set of rewards.  
Most mission agents are located by using [[The Agency]], an in game app for searching EVE content. Mission agents in particular can be found via the [[Agent Finder]] which is similar to the Agency.


==Three Common Mission Types==
[[Image:agencyMissions.jpg|thumb|center|upright=2.0]]
There are three standard types of missions: {{color|#cee686|Security}} given by security agents, {{color|#cee686|Mining}} given by mining agents, and {{color|#cee686|Distribution}} given by distribution agents.  
There are different kinds of agents, each with its own set of missions.
* Mission - assignments of varying difficulty for mining, security (combat), distribution (hauling), R&D (research), and locator (bounty hunter).
* Epic arc - a linked series of missions that tells a story and provides a substantial reward.
* Storyline (if available) - these special missions are assigned periodically as you gain standing with a faction.
* Career - tutorial missions that introduce new players to the EVE's various activities.


'''[[Security missions]]''' are for the combat oriented pilots. The job is usually to kill pirates, retrieve stolen goods or to destroy strategic targets. These missions have the highest rewards but they are also slower and involve risk of dying. When people talk about missions they usually mean security missions.
==Three Common Mission Types For New Players==
There are three basic types of missions that are immediately available to new players: {{color|#cee686|Security}} given by security agents, {{color|#cee686|Mining}} given by mining agents, and {{color|#cee686|Distribution}} given by distribution agents.  


'''[[Mining missions]]''' are given out by Mining agents and require you to mine an asteroid or set of asteroids and bring the ore back to the agent's station. There is a risk of combat in mining missions, though the "belt pirate" NPC hostiles that show up are usually rather weak. Note that Mining missions pay off in ISK and Loyalty points, you do not get ore from Mining missions. See [[mining missions]] for more details.
'''[[Security missions]]''' are for the combat. The job is usually to kill pirates, retrieve stolen goods or to destroy strategic targets. These missions have the highest rewards but they are also slower and involve risk of dying.
 
'''[[Mining missions]]''' are given out by Mining agents and require you to mine an asteroid or set of asteroids and bring the ore back to the agent's station. There is a risk of combat in mining missions, though the "belt pirate" NPC hostiles that show up are usually rather weak. Note that Mining missions pay off in ISK and Loyalty points, you do not get ore from Mining missions.


'''[[Distribution missions]]''' require the movement of a cargo from one station to another. Distribution missions never require combat, though, of course, you may encounter PvP combat on the way to your destination. Distribution missions are the fastest mission type to run so they are sometimes used for fast standing gains.
'''[[Distribution missions]]''' require the movement of a cargo from one station to another. Distribution missions never require combat, though, of course, you may encounter PvP combat on the way to your destination. Distribution missions are the fastest mission type to run so they are sometimes used for fast standing gains.