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Undo revision 153888 by Zun Lurrin (talk). If no bumps occur a ship lands 5km away from the cyno, not 5.5km Tag: Undo |
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A Jump Bridge is a way for a [[Titan]] or [[Black Ops Battleship]] to launch its allies, who cannot use jump drives, across space into battle. | A Jump Bridge is a way for a [[Titan]] or [[Black Ops Battleship]] to launch its allies, who cannot use jump drives, across space into battle. | ||
A (Covert) Jump Portal Generator allows to create a bridge to another system. The Jump Portal Generator can only be fitted on a Titan and the Covert version only to a Black Ops Battleship. They are high-slot passive modules which enable the bridge function of the ship. The module will visibly activate and cycle while the | A (Covert) Jump Portal Generator allows the user to create a bridge to another system. The Jump Portal Generator can only be fitted on a Titan, and the Covert version only to a Black Ops Battleship. They are high-slot passive modules which enable the bridge function of the ship. The module will visibly activate and cycle while the bridge is active, but cannot be manually activated. | ||
Titans can bridge all subcapital ships. Black Ops Battleships can only bridge ships which are capable of fitting the [[Cloaking|Covert Ops Cloaking Device]]. (The ships do not need to have the module fitted in order to use the bridge.) This includes the [[Sisters of EVE]] ships, and [[Strategic Cruiser]]s fitted with the Covert Reconfiguration subsystem. | Titans can bridge all subcapital ships. Black Ops Battleships can only bridge ships which are capable of fitting the [[Cloaking|Covert Ops Cloaking Device]]. (The ships do not need to have the module fitted in order to use the bridge.) This includes the [[Sisters of EVE]] ships, and [[Strategic Cruiser]]s fitted with the Covert Reconfiguration subsystem. | ||