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'''Jump clones''' are a technology used by players to transfer ("jump") their consciousnesses from one body to another. They are effectively a "fast travel" mechanic in EVE, and they can also be used to maintain different sets of [[implants]] used for different purposes. | '''Jump clones''' are a technology used by players to transfer ("jump") their consciousnesses from one body to another. They are effectively a "fast travel" mechanic in EVE, and they can also be used to maintain different sets of [[implants]] used for different purposes. | ||
==Summary== | == Summary == | ||
[[File:Jumpcloneexample.gif|thumb|An animated guide to how jump clones work.]] | [[File:Jumpcloneexample.gif|thumb|An animated guide to how jump clones work.]] | ||
You can only have one active "body", but by using clones, you can move between two bodies in two different places, regardless of the distance between them, or you can swap between bodies within one station or player-owned structure. | You can only have one active "body", but by using clones, you can move between two bodies in two different places, regardless of the distance between them, or you can swap between bodies within one station or player-owned structure. | ||
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== Creating jump clones == | == Creating jump clones == | ||
=== Required training === | === Required training === | ||
To create or use jump clones, you need at least one level in the skill {{sk|Infomorph Psychology}}. This skill has no prerequisites and its first level is very quickly trained, but it does cost 1 million ISK when seeded on NPC skillbook markets and is therefore not normally an immediate purchase for very new players. | To create or use jump clones, you need at least one level in the skill {{sk|Infomorph Psychology}}. This skill has no prerequisites and its first level is very quickly trained, but it does cost 1 million ISK when seeded on NPC skillbook markets and is therefore not normally an immediate purchase for very new players. | ||
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: Allows 1 additional jump clone per level. This is useful for pilots who need ''lots'' of jump clones, but many pilots never train it. | : Allows 1 additional jump clone per level. This is useful for pilots who need ''lots'' of jump clones, but many pilots never train it. | ||
; {{Sk|Elite Infomorph Psychology|icon=yes|price=yes|mult=yes}} | ; {{Sk|Elite Infomorph Psychology|icon=yes|price=yes|mult=yes}}<ref>Patch notes: [https://www.eveonline.com/news/view/patch-notes-version-20-10#Skills Version 20.10 for 2022-11-08.1] Add skill Elite Infomorph Psychology</ref> | ||
: Allows 1 additional jump clone per level. | : Allows 1 additional jump clone per level. | ||
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== References == | == References == | ||
<references> | <references> | ||
<ref name="NPC Cooldown">[https://www.eveonline.com/news/view/patch-notes-version-20-07#2022-08-09.1 | <ref name="NPC Cooldown">Patch notes: [https://www.eveonline.com/news/view/patch-notes-version-20-07#2022-08-09.1 Version 20.07 for 2022-08-09.1] Removed Jump Clone Cooldown when swapping clones at NPC stations</ref> | ||
</references> | </references> | ||
{{Template:GettingStartedNav}} | {{Template:GettingStartedNav}} | ||