More actions
→Damage dealers: Corrected some numbers and added an XML-file for EVEMon plans. |
m →Orca: Adjusted the Orca fit, 3 invulns is better and added information about the new hull/warp rigs. |
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Hull Upgrades IV<br> | Hull Upgrades IV<br> | ||
Tactical Shield Manipulation IV<br> | Tactical Shield Manipulation IV<br> | ||
Jury Rigging I | Jury Rigging III<br> | ||
Armor Rigging I | |||
| style="padding:8px;" | | | style="padding:8px;" | | ||
Spaceship Command V<br> | Spaceship Command V<br> | ||
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|} | |} | ||
==== Minimum Orca fit ==== | ==== Minimum Orca fit ==== | ||
{{ShipFitting| | {{ShipFitting | ||
ship=Orca| | | ship=Orca | ||
shipTypeID=28606| | | shipTypeID=28606 | ||
fitName=Minimum | | fitName=Minimum Orca fit | ||
fitID=Minimum- | | fitID=Minimum-Orca-fit | ||
| low1name=Reinforced Bulkheads II | |||
| low1typeID=1335 | |||
| low2name=Damage Control II | |||
mid1name=Prototype 100MN Microwarpdrive I| | | low2typeID=2048 | ||
mid1typeID=5945| | | mid1name=Prototype 100MN Microwarpdrive I | ||
mid2name=Adaptive Invulnerability Field II| | | mid1typeID=5945 | ||
mid2typeID=2281| | | mid2name=Adaptive Invulnerability Field II | ||
mid3name=Adaptive Invulnerability Field II| | | mid2typeID=2281 | ||
mid3typeID=2281| | | mid3name=Adaptive Invulnerability Field II | ||
mid4name= | | mid3typeID=2281 | ||
mid4typeID= | | mid4name=Adaptive Invulnerability Field II | ||
| mid4typeID=2281 | |||
| rig1name=Large Ancillary Current Router I | |||
| rig1typeID=25956 | |||
| rig2name=Large Ancillary Current Router I | |||
| rig2typeID=25956 | |||
| high1name=open | |||
| high2name=open | |||
| high3name=open | |||
| rig3name=open | |||
rig1name=Large Ancillary Current Router I| | | charge1name=open | ||
rig1typeID=25956| | | charge2name=open | ||
rig2name=Large Ancillary Current Router I| | | charge3name=open | ||
rig2typeID=25956| | | charge4name=open | ||
| charge5name=open | |||
| drone1name=open | |||
| drone2name=open | |||
| drone3name=open | |||
| drone4name=open | |||
| drone5name=open | |||
| skills= | |||
skills=| | | showSKILLS=N | ||
notes=With everything turned off, you still have | | notes=With everything turned off, you still have 93k+ ehp.</li><li>With just the Damage Control II turned on, you have 196k+ ehp.</li><li>With the shield hardeners turned on, your ehp goes up to 219k+.</li><li>The rig selection is mostly there to compensate for low skills early on. Once your skills are higher, like when you've trained {{sk|Power Grid Management|V}}, you really only need that one ancillary current router to fit the microwarpdrive. The other two rigs can eventually be replaced for something else (hull rigs, warp speed or whatever you want).</li> | ||
| showNOTES=N | |||
| difficulty=0 | |||
| warsop=A | |||
| warsopReason= | |||
| version=RUBI 1.0 | |||
| showTOC=N | |||
| shipDNA=28606:1335;1:2048;1:5945;1:2281;1:25956;1:: | |||
}} | |||
==== Ore Hold ==== | ==== Ore Hold ==== | ||
{| | {| | ||
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! [[File:warfare-links.png|32px|link=]] Mining Foreman links | ! [[File:warfare-links.png|32px|link=]] Mining Foreman links | ||
|- valign="top" style="background:#222222;" | |- valign="top" style="background:#222222;" | ||
| ~ | | ~ 5 days and 8 hours | ||
| ~ 7 days and 12 hours | | ~ 7 days and 12 hours | ||
| ~ 58 days and 22 hours | | ~ 58 days and 22 hours | ||
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Capacitor Management IV<br> | Capacitor Management IV<br> | ||
Capacitor Systems Operation IV<br> | Capacitor Systems Operation IV<br> | ||
Industrial Command Ships III<small> <ref>The '''Industrial Command Ships''' skill will improve your normal cargo hold capacity.</ref></small> | Industrial Command Ships III<small> <ref>The '''Industrial Command Ships''' skill will improve your normal cargo hold capacity.</ref></small><br> | ||
Jury Rigging III<br> | |||
Armor Rigging I<small> <ref>'''Armor Rigging I''' will allow you to use hull rigs.</ref></small><br> | |||
Astronautics Rigging I<small> <ref>'''Astronautics Rigging I''' will allow you to use warp speed rigs.</ref></small> | |||
| style="padding:8px;" | | | style="padding:8px;" | | ||
Warp Drive Operation IV<br> | Warp Drive Operation IV<br> | ||
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|} | |} | ||
<small><references/></small> | <small><references/></small> | ||
== Valet alt == | == Valet alt == | ||
Having an alt capable of flying your ships around is invaluable when your main character is at war or otherwise indisposed. If the purpose is just to fly the ship, they wouldn't need any gunnery skills whatsoever. | Having an alt capable of flying your ships around is invaluable when your main character is at war or otherwise indisposed. If the purpose is just to fly the ship, they wouldn't need any gunnery skills whatsoever. | ||