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Preparing for Incursions: Difference between revisions

From EVE University Wiki
Damage dealers: Corrected some numbers and added an XML-file for EVEMon plans.
m Orca: Adjusted the Orca fit, 3 invulns is better and added information about the new hull/warp rigs.
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Hull Upgrades IV<br>
Hull Upgrades IV<br>
Tactical Shield Manipulation IV<br>
Tactical Shield Manipulation IV<br>
Jury Rigging I
Jury Rigging III<br>
Armor Rigging I
| style="padding:8px;" |
| style="padding:8px;" |
Spaceship Command V<br>
Spaceship Command V<br>
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|}
|}
==== Minimum Orca fit ====
==== Minimum Orca fit ====
{{ShipFitting|showTOC=N|
{{ShipFitting
ship=Orca|
| ship=Orca
shipTypeID=28606|
| shipTypeID=28606
fitName=Minimum skills|
| fitName=Minimum Orca fit
fitID=Minimum-skills|
| fitID=Minimum-Orca-fit
high1name=open|
| low1name=Reinforced Bulkheads II
high2name=open|
| low1typeID=1335
high3name=open|
| low2name=Damage Control II
mid1name=Prototype 100MN Microwarpdrive I|
| low2typeID=2048
mid1typeID=5945|
| mid1name=Prototype 100MN Microwarpdrive I
mid2name=Adaptive Invulnerability Field II|
| mid1typeID=5945
mid2typeID=2281|
| mid2name=Adaptive Invulnerability Field II
mid3name=Adaptive Invulnerability Field II|
| mid2typeID=2281
mid3typeID=2281|
| mid3name=Adaptive Invulnerability Field II
mid4name=EM Ward Field II|
| mid3typeID=2281
mid4typeID=2301|
| mid4name=Adaptive Invulnerability Field II
low1name=Reinforced Bulkheads II|
| mid4typeID=2281
low1typeID=1335|
| rig1name=Large Ancillary Current Router I
low2name=Damage Control II|
| rig1typeID=25956
low2typeID=2048|
| rig2name=Large Ancillary Current Router I
drone1name=open|
| rig2typeID=25956
drone2name=open|
| high1name=open
drone3name=open|
| high2name=open
drone4name=open|
| high3name=open
drone5name=open|
| rig3name=open
rig1name=Large Ancillary Current Router I|
| charge1name=open
rig1typeID=25956|
| charge2name=open
rig2name=Large Ancillary Current Router I|
| charge3name=open
rig2typeID=25956|
| charge4name=open
rig3name=Large Capacitor Control Circuit I|
| charge5name=open
rig3typeID=25948|
| drone1name=open
difficulty=0|
| drone2name=open
warsop=A|
| drone3name=open
warsopReason=Not applicable|
| drone4name=open
version=Odyssey 1.1|
| drone5name=open
shipDNA=28606:2281;2:2301;1:5945;1:1335;1:2048;1:25948;1:25956;2::|
| skills=
skills=|
| showSKILLS=N
notes=With everything turned off, you still have 92 - 96k ehp.</li><li>With just the '''Damage Control II''' turned on, you have 195 - 200k ehp.</li><li>With the shield hardeners turned on, your ehp goes up to 209 - 230k.</li><li>The rig selection is mostly there to compensate for low skills early on. Once your skills are higher, you really only need that one ancillary current router to fit the microwarpdrive, the other two rigs can eventually be replaced for something else (additional tank, cargo, warp speed or whatever you want).}}
| notes=With everything turned off, you still have 93k+ ehp.</li><li>With just the Damage Control II turned on, you have 196k+ ehp.</li><li>With the shield hardeners turned on, your ehp goes up to 219k+.</li><li>The rig selection is mostly there to compensate for low skills early on. Once your skills are higher, like when you've trained {{sk|Power Grid Management|V}}, you really only need that one ancillary current router to fit the microwarpdrive. The other two rigs can eventually be replaced for something else (hull rigs, warp speed or whatever you want).</li>
| showNOTES=N
| difficulty=0
| warsop=A
| warsopReason=
| version=RUBI 1.0
| showTOC=N
| shipDNA=28606:1335;1:2048;1:5945;1:2281;1:25956;1::
}}
==== Ore Hold ====
==== Ore Hold ====
{|
{|
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! [[File:warfare-links.png|32px|link=]] Mining Foreman links
! [[File:warfare-links.png|32px|link=]] Mining Foreman links
|- valign="top" style="background:#222222;"  
|- valign="top" style="background:#222222;"  
| ~ 4 days and 24 hours
| ~ 5 days and 8 hours
| ~ 7 days and 12 hours
| ~ 7 days and 12 hours
| ~ 58 days and 22 hours
| ~ 58 days and 22 hours
Line 544: Line 553:
Capacitor Management IV<br>
Capacitor Management IV<br>
Capacitor Systems Operation IV<br>
Capacitor Systems Operation IV<br>
Industrial Command Ships III<small>&nbsp;<ref>The '''Industrial Command Ships''' skill will improve your normal cargo hold capacity.</ref></small>
Industrial Command Ships III<small>&nbsp;<ref>The '''Industrial Command Ships''' skill will improve your normal cargo hold capacity.</ref></small><br>
Jury Rigging III<br>
Armor Rigging I<small>&nbsp;<ref>'''Armor Rigging I''' will allow you to use hull rigs.</ref></small><br>
Astronautics Rigging I<small>&nbsp;<ref>'''Astronautics Rigging I''' will allow you to use warp speed rigs.</ref></small>
| style="padding:8px;" |
| style="padding:8px;" |
Warp Drive Operation IV<br>
Warp Drive Operation IV<br>
Line 556: Line 568:
|}
|}
<small><references/></small>
<small><references/></small>
== Valet alt ==
== Valet alt ==
Having an alt capable of flying your ships around is invaluable when your main character is at war or otherwise indisposed. If the purpose is just to fly the ship, they wouldn't need any gunnery skills whatsoever.
Having an alt capable of flying your ships around is invaluable when your main character is at war or otherwise indisposed. If the purpose is just to fly the ship, they wouldn't need any gunnery skills whatsoever.