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This article documents content that is no longer in the game

Capsuleer Day XIX was a limited time event celebrating EVE Online's 19th birthday that ran from 3rd May to 24th May 2022, downtime to downtime. Starting from the 6th of May[1] when taking part in the agency campaign a capsuleer could choose between supporting the DED or the Underworld Smugglers faction, with each featuring their own sites and rewards.

Promotional banner image

Undergirding this event was a storyline surrounding a galactic drug smuggling operation, with the DED seeking to root out Underground Smuggler hideouts, and the Smugglers seeking aid from capsuleers to fight CONCORD's SARO units.

Login Campaign

Capsuleers must have logged in for 15 out of the 22 days to collect all rewards. The campaign rewards SKINs, Boosters, and 100.000 Skill Points for   Alpha clones with 350.000 additional Skill Points and ships for   Omega clones. You could also use fireworks on another capsuleer once per day(except during the Sunesis Proving Ground) for 10k Skill Points, for a total of 180,000 if you participate every day.

Day For Alpha Accounts Additional for Omega
1   Capsule Capsuleer Day XIX SKIN (Tier 2 Gift)   20,000 Skill Points (Tier 2 Gift)
2   Capsuleer Day XIX Fireworks Gift Box (Tier 1 Gift)   DED Apprehension Booster II (Tier 2 Gift)
3   Apotheosis Capsuleer Day XIX SKIN (Tier 2 Gift)   Apotheosis (Tier 2 Gift)
4   DED Scan Booster I (Tier 1 Gift)   30,000 Skill Points (Tier 2 Gift)
5   10,000 Skill Points (Tier 2 Gift)   Skybreaker Capsuleer Day XIX SKIN (Tier 2 Gift)
6   Sunesis Capsuleer Day XIX SKIN (Tier 2 Gift)   Sunesis (Tier 2 Gift)
7   DED Armor Booster I (Tier 1 Gift)   Stormbringer Capsuleer Day XIX SKIN (Tier 2 Gift)
8   15,000 Skill Points (Tier 2 Gift)   50,000 Skill Points (Tier 3 Gift)
9   Gnosis Capsuleer Day XIX SKIN (Tier 3 Gift)   Gnosis (Tier 3 Gift)
10   DED Apprehension Booster I (Tier 1 Gift)   DED Armor Booster II (Tier 2 Gift)
11   25,000 Skill Points (Tier 3 Gift)   Thunderchild Capsuleer Day XIX SKIN (Tier 3 Gift)
12   DED Turret Booster I (Tier 1 Gift)   100,000 Skill Points (Tier 4 Gift)
13   DED Scan Booster II (Tier 2 Gift)   DED Turret Booster II (Tier 2 Gift)
14   Praxis Capsuleer Day XIX SKIN (Tier 3 Gift)   Praxis (Tier 4 Gift)
15   50,000 Skill Points (Tier 3 Gift)   150,000 Skill Points (Tier 4 Gift)

Agency Campaign

The Agency Campaign for this event was split between running sites for the DED or the Smugglers. Capsuleers could choose which faction they wish to support for the event. This decision only determined for which side you collected points and thus which skins and boosters you got as rewards (see the reward table). You could still run sites for either group though and you didn't lose any standings by doing so.

DED

 
DED is the police enforcement arm of CONCORD, with the responsibility of tracking down known criminals and attacking criminal facilities. They frequently operate outside empire space, wanting criminals to understand that they are nowhere safe from the long arm of the law.

The DED is a longstanding enforcement arm of CONCORD. Like EDENCOM during the Triglavian Invasion, they represented the side of CONCORD and the four Empires that capsuleers can side with in order to thwart drug smuggling operations.

Tasks

DED Tasks
Task Name Description Reward
Combat Challenges
I AM THE LAW 1/3
repeatable
Enter a Smugglers Hideout or Stargate site in a Battlecruiser or smaller ship. You can find these sites using the anomaly scanner.   5 points
I AM THE LAW 2/3
repeatable
Destroy 10 smuggler ships while in a Smuggler Hideout or Stargate site.   15 points
I AM THE LAW 3/3
repeatable
Destroy the Smuggle Underboss or Ringleader when it arrives at the end of the site.   20 points
Exploration Challenges
Expropriation 1/2
repeatable
Scan down and enter a Smuggler Dead Drop or Stash site. You will need a data analyzer module and a probe scanner for the task ahead.   5 points
Expropriation 2/2
repeatable
Hack into two Smuggler Dead Drop structures and confiscate their contents.   15 points

Underworld Smugglers

 
A shadowy network of smugglers linked to Caldari and Thukker organized crime and mercenary groups has been steadily increasing its reach across New Eden. This ruthless alliance between the likes of the Intara, Krullefor, Onikanabo, and Seykal is not to be underestimated.
Platitudes. Blandishments. Lies.

You of all people know that CONCORD and the Empires have no interest in common with you. They have done nothing for you. They shall do nothing for you. How long will you listen to their empty words?

In recent days, as is their pitiful habit, CONCORD has made use of you to advance their own agenda. These "free trade outposts" you have so willingly cleared of my associates have been taken over by CONCORD's worst: The SARO.

Perhaps you don't believe me? Check for yourself. I have broadcast the new signatures of those sites to all. Why should you not destroy the SARO bully boys? They have always sought to control you.

Do their bidding no more. Open your eyes. Seize your destiny. And, if you would, join me, The Deathless.

-"The Deathless"[2]

Tasks

Underground Smuggler Tasks
Task Name Description Reward
Combat Challenges
Aim to Misbehave 1/3
repeatable
Enter a Confiscated Smuggler Hideout or Stargate site in a Battlecruiser or smaller ship. You can find these sites using the anomaly scanner.   5 points
Aim to Misbehave 2/3
repeatable
Destroy 10 SARO ships while in a Confiscated Smuggler Hideout or Stargate site.   15 points
Aim to Misbehave 3/3
repeatable
Destroy the SARO Captain when it arrives at the end of the site.   20 points
Exploration Challenges
Pick a Pocket or Two 1/2
repeatable
Scan down and enter a Concord Mobile Impound site. You will need a data analyzer module and a probe scanner for the task ahead.   5 points
Pick a Pocket or Two 2/2
repeatable
Hack into two Concord Storage structures and liberate their contents   15 points

Rewards

Event Rewards
Points DED Underground Smugglers
Icon Reward Icon Reward
50   Agency 'Pyrolancea' DB3 Dose I   Agency 'Overclocker' SB3 Dose I
100   DED Scan Booster II   Smuggler Low Observability Booster II
150   Sentinel Versus Redforce SKIN   Buzzard Versus Blueforce SKIN
200   DED Armor Booster II   Smuggler Shield Booster II
250   Keres Versus Redforce SKIN   Cheetah Versus Blueforce SKIN
300   DED Apprehension Booster II   Smuggler Blockade Running Booster II
350   Devoter Versus Blueforce SKIN   Falcon Versus Redforce SKIN
400   DED Turret Booster II   Smuggler Bay Loading Booster II
450   Phobos Versus Blueforce SKIN   Rapier Versus Redforce SKIN
500   DED Scan Booster III   Smuggler Low Observability Booster III
550   Impel Versus Redforce SKIN   Crane Versus Blueforce SKIN
600   DED Armor Booster III   Smuggler Shield Booster III
650   Occator Versus Redforce SKIN   Prowler Versus Blueforce SKIN
700   DED Apprehension Booster III   Smuggler Blockade Running Booster III
750   Redeemer Versus Blueforce SKIN   Widow Versus Redforce SKIN
800   DED Turret Booster III   Smuggler Bay Loading Booster III
850   Sin Versus Blueforce SKIN   Panther Versus Redforce SKIN
900   Capsuleer Day DED Booster Crate   Capsuleer Day Smuggler Booster Crate
950   2x Capsuleer Day DED Booster Crate   2x Capsuleer Day Smuggler Booster Crate

Combat sites

There are 2 combat sites that differ slightly :

Hacking sites

Nodes Tools Available
         
 70  10  50  20  40  40

Two different types of level III data sites appeared: CONCORD Mobile Impound Lot and Smuggler Dead Drop. Sites spawn in all areas of space.

You will receive agency points only from the site opposing your faction of choice but both sites can be completed for loot without penalties.

The sites seem to have mostly drops:

  • Datacores
  • Decryptors
  • Storyline materials
  • Smuggler Lockbox (always at least 1x per container)
  • Capsuleer Starburst Fireworks
  • Capsule Cascade Fireworks
  • Drug commodities
  • Smuggler noosters (Smuggler Dead Drop)
  • DED boosters (CONCORD Mobile Impound Lot and Smuggler Dead Drop)
  • Versus Redforce SKINs
  • Boobook BPC

Proving grounds

Both events featured special 19% bonuses to turret and missile damage, ship velocity, sensor strength, and reduce signature radius. There were also extra buff and debuff objects spread around the play field giving additional 19% bonuses or penalties to any ship that collided with them. Sensor dampeners, weapon disruptors, shield boost amplifiers, shield rechargers, shield power relays, shield flux coils, and core defense field purgers were banned in these proving formats.

2v2 Navy Frigates [6 - 9 May]

Allowed ship types were the Imperial Navy Slicer, Caldari Navy Hookbill, Federation Navy Comet, Republic Fleet Firetail, Crucifier Navy Issue, Griffin Navy Issue, Maulus Navy Issue, and Vigil Fleet Issue. There is a maximum of 1 ship type per team.

Ships that entered this proving ground could have a maximum of one local repair module fitted (shield or armor).

During this proving ground event, the Triglavian Cladistic Caches available to the winners of each proving match contained roughly twice as many Triglavian Survey Data as usual.


Sunesis Free-For-All [20 - 23 May]

Allowed ship type was the Sunesis.

References

  1. ^ Patch notes: For 2022-05-06.1
  2. ^ https://www.youtube.com/watch?v=VN-V1yOOEJg EVE Online | The Scope – "Deathless" Interrupts Concord and Diplomatic Crisis

External links