Serpentis Yard

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Site Details
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Serpentis Yard is a class 5 combat anomaly found in low security space.

Combat details

All ships spawn at 0 on the site. Each successive wave is triggered by killing the last ship in the previous wave.

Type 1: Silos

Also has 30x Veldspar Asteroids

Initial Spawn

4x Destroyers (Corelior)
4x Cruisers (Corelum)

Second Wave

1x Heavy Missile Tower
2-3x Cruisers (Corelum)
3x Battlecruisers (Corelatis)

Third Wave

2x Frigates (Coreli)
2x Cruisers (Corelum)

Fourth Wave

2x Cruisers (Corelum) - Damps

Fifth Wave

2x Cruisers (Corelum)
1x Battleships (Core)

Type 2: Shipyard

Initial Spawn

3 X Cruisers ( Corelum )
2 X Heavy Missile Batteries

Second Wave

4 X Cruisers ( Corelum ), Damping

Third Wave

2 X Frigates ( Coreli )
3 X Cruisers ( Corelum )

Fourth Wave

4 X Destroyers ( Corelior )
3 X Cruisers ( Corelum )

Fifth Wave

2 X Destroyers ( Corelior )
3 X Cruisers ( Corelum )

Escalation

This site can escalate to Serpentis Logistical Outpost

Combat Anomalies
Serpentis Corporation
Hideaway
Hidden · Forsaken · Forlorn
Burrow Refuge Den
Hidden · Forsaken · Forlorn
Yard Rally Point
Hidden · Forsaken · Forlorn
Port Hub
Hidden · Forsaken · Forlorn
Haven Sanctum
Forsaken