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Revision as of 09:24, 4 July 2020 by Max Tsero (talk | contribs)
Site Details
Blood Refuge
Type Combat Anomaly
Rating Class 3
Found in High
Max ship size Unrestricted
Faction Blood Raiders
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th
Sig. strength Anomaly

Blood Refuge is a combat anomaly found in high and low security space in Amarr regions with Blood Raider presence.

Walkthrough

The site is an open Deadspace pocket.


Initial defenders
WD EWAR L


  2- 3 x Frigate Corpii Follower/ Worshiper
  1 x Sentry Tower Sentry Blood I
  1 x Sentry Blood Light Missile Battery


Wave 1
WD EWAR L


  2 x Frigate Corpii Seeker/Collector  


Wave 2
WD EWAR L


  3 x Frigate Corpii Raider/Reaver
  2 x Destroyer Corpior Visionary/Templar


Wave 3
WD EWAR L


  3 x Frigate Corpii Reaver/Engraver
  2 x Destroyer Corpior Visionary/Templar
Possible additional spawn
WD EWAR L


  0-1 x Commander Destroyer Dark Blood Converter  

Rewards

Needs information

Escalation

This anomaly can escalate to Mul-Zatah Monastery.

Mul-Zatah Monastery
Your scanner has picked up a transmission originating from a nearby system. It would be wise to investigate this mysterious signal further.

See also

Combat Anomalies
Blood Raiders
Hideaway Burrow Refuge Den Yard Rally Point Port Hub Haven Sanctum
Hidden · Forsaken · Forlorn Hidden · Forsaken · Forlorn Hidden · Forsaken · Forlorn Hidden · Forsaken · Forlorn Forsaken