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Revision as of 09:25, 4 July 2020 by Max Tsero (talk | contribs)
Site Details
Blood Refuge
Type Combat Anomaly
Rating Class 3
Found in High
Max ship size Unrestricted
Faction Blood Raiders
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th
Sig. strength N/A

Blood Refuge is a combat anomaly found in high and low security space in Amarr regions with Blood Raider presence.

Walkthrough

The site is an open Deadspace pocket.


Initial defenders
WD EWAR L


  2- 3 x Frigate Corpii Follower/ Worshiper
  1 x Sentry Tower Sentry Blood I
  1 x Sentry Blood Light Missile Battery


Wave 1
WD EWAR L


  2 x Frigate Corpii Seeker/Collector  


Wave 2
WD EWAR L


  3 x Frigate Corpii Raider/Reaver
  2 x Destroyer Corpior Visionary/Templar


Wave 3
WD EWAR L


  3 x Frigate Corpii Reaver/Engraver
  2 x Destroyer Corpior Visionary/Templar
Possible additional spawn
WD EWAR L


  0-1 x Commander Destroyer Dark Blood Converter  

Rewards

Needs information

Escalation

This anomaly can escalate to Mul-Zatah Monastery.

Mul-Zatah Monastery
Your scanner has picked up a transmission originating from a nearby system. It would be wise to investigate this mysterious signal further.

See also

Combat Anomalies
Blood Raiders
Hideaway Burrow Refuge Den Yard Rally Point Port Hub Haven Sanctum
Hidden · Forsaken · Forlorn Hidden · Forsaken · Forlorn Hidden · Forsaken · Forlorn Hidden · Forsaken · Forlorn Forsaken