Difference between revisions of "Angel Rally Point"

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{{CMBSite| Angel Rally Point
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{{CMBSite| Angel Rally Point}}
| Variation= 1
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The Angel Rally Point is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Angel Cartel|Angel]] infested regions. The site is easily done with T2 fit sniper Dominix. The site pays estimately 2,3 million isk in bounties.
| OverviewSectionY/N= Y
+
Angel Rally Point has 2 variations.
    | OverviewSectionText= The Angel Rally Point is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Angel Cartel|Angel]] infested regions.
+
 
    | OverviewRecShips = Battleship.
+
 
    | OverviewEstPayout= 9.3 mil.
+
Variation 1 "Workers Quarters"
    | Diff&ShipRecSectionY/N= Y
+
{{Expected NPC
        | Diff&ShipRecSectionText= Easily done with sniper Dominix T2 fit.
+
         | TotalExpEnemiesSectionText = With the initial group and 4 triggered spawns, a total of 23 ships.
    | TotalExpEnemiesSectionY/N= Y
+
         | TotalExpFrigates          = 3
         | TotalExpEnemiesSectionText = With the initial group and 4 triggered spawns, a total of 25 ships.
+
         | TotalExpDestroyers      = 4
         | TotalExpFrigates          = 4
+
         | TotalExpCruisers          = 8
         | TotalExpDestroyers      = 3
+
         | TotalExpBattlecruisers = 6-7
         | TotalExpCruisers          = 10
 
         | TotalExpBattlecruisers = 7
 
 
         | TotalExpBattleships    = 1
 
         | TotalExpBattleships    = 1
 
         | TotalExpCapitals          =  
 
         | TotalExpCapitals          =  
 
         | TotalExpSentries          = 2
 
         | TotalExpSentries          = 2
| WalkthroughSectionY/N= Y
 
    | WarpToSitePopupText=
 
    | WalkthroughSectionText=
 
    | Room1= Single Pocket
 
        | Room1WarpToPopupText=
 
        | Room1Text=The site is an open Deadspace pocket, one may warp to preferred distance.<br><br>
 
        | Room1Group1              = Initial Defenders (24- 29km)
 
            | Room1Group1Text    =
 
            | Room1Group1InLocal=
 
            | Room1Group1Table  =
 
{{NPCTable
 
|{{NPCTableRow|Destroyer|3|Gistior Defacer/ Seizer/ Trasher}}
 
|{{NPCTableRow|Cruiser|4|Gistum Centurion/ Phalanx}}
 
|{{NPCTableRow|Sentry|2|Tower Sentry Angel I}}
 
 
}}
 
}}
        | Room1Group2                = <br>1st Reinforcement Spawn (25- 28km)
+
 
            | Room1Group2Text        =
+
Variation 2 "Fuel Silos"
            | Room1Group2InLocal    = Squadron Leader: You will pay for that!
+
{{Expected NPC
            | Room1Group2Table      =
+
         | TotalExpEnemiesSectionText = With the initial group and 7 triggered spawns, a total of 38 ships.
{{NPCTable
+
         | TotalExpFrigates          = 12-13
|{{NPCTableRow|Elite Frigate|3|Arch Gistii Hijacker/ Rogue/ Thug}}
+
        | TotalExpDestroyers      = 4
|{{NPCTableRow|Cruiser|2|Gistum Liquidator/ Marauder}}
+
         | TotalExpCruisers          = 7-8
}}
+
        | TotalExpBattlecruisers = 8-12
         | Room1Group3                = <br>2nd Reinforcement Spawn (25- 27km)
+
        | TotalExpBattleships     = 1-2
            | Room1Group3Text        =
+
        | TotalExpCapitals          =  
            | Room1Group3InLocal    = More hostiles warp into the area!
+
        | TotalExpSentries          = 4
            | Room1Group3Table      =
 
{{NPCTable
 
|{{NPCTableRow|Elite Frigate|1|Arch Gistii Rogue}}
 
|{{NPCTableRow|Battlecruiser|3|Gistatis Legatus/ Tribunus|trigger=Last ship killed of this class}}
 
}}
 
         | Room1Group4                = <br>3rd Reinforcement Spawn (23- 28km)
 
            | Room1Group4Text        =  
 
            | Room1Group4InLocal    = Squadron Leader: You murdering bastard! Those men had families!
 
            | Room1Group4Table      =
 
{{NPCTable
 
|{{NPCTableRow|Cruiser|4|Gistum Centurion/ Marauder/ Phalanx}}
 
|{{NPCTableRow|Battlecruiser|3|Gistatis Tribunus}}
 
}}
 
         | Room1Group5                = <br>4th Reinforcement Spawn (26km)
 
            | Room1Group5Text        =  
 
            | Room1Group5InLocal     = Yet more ships arrive, their crews intent on avenging their fallen comrades!
 
            | Room1Group5Table      =  
 
{{NPCTable
 
|{{NPCTableRow|Battlecruiser|1|Gistatis Primus}}
 
|{{NPCTableRow|Battleship|1|Gist War General}}
 
 
}}
 
}}
 +
==Walkthrough==
 +
Single ungated normal space pocket. Spawns are triggered by the last ship killed unless otherwise tagged.
 +
 +
 +
== Variation 1 (Workers Quarters) ==
 +
 +
{{NPCTableHead|Initial Defenders}}
 +
{{NPCTableRow|Destroyer|4|Gistior Defacer/ Seizer/ Trasher/ Defiler/ Shatterer}}
 +
{{NPCTableRow|Cruiser|3|Gistum Centurion/ Phalanx}}
 +
{{NPCTableRow|Sentry|2|Tower Sentry Angel I}}
 +
|}
 +
 +
{{MessageBox
 +
|In local:
 +
|Squadron Leader: You will pay for that!
 +
|collapsed=yes}}
 +
 +
{{NPCTableHead|1st Reinforcement Spawn (From Angel Lookout)}}
 +
{{NPCTableRow|Elite Frigate|2|Arch Gistii Hijacker/ Rogue/ Thug/ Outlaw|ewar = Web|point=scram}}
 +
{{NPCTableRow|Cruiser|2|Gistum Liquidator/ Marauder}}
 +
|}
 +
 +
{{MessageBox
 +
|In local:
 +
|More hostiles warp into the area!
 +
|collapsed=yes}}
 +
 +
{{NPCTableHead|2nd Reinforcement Spawn (From Angel Lookout)}}
 +
{{NPCTableRow|Elite Frigate|1|Arch Gistii Rogue/ Hijacker|ewar = Web|point=scram}}
 +
{{NPCTableRow|Battlecruiser|3|Gistatis Legatus/ Tribunus|trigger=Last ship killed of this class}}
 +
|}
 +
 +
{{MessageBox
 +
|In local:
 +
|Squadron Leader: You murdering bastard! Those men had families!
 +
|collapsed=yes}}
 +
 +
{{NPCTableHead|3rd Reinforcement Spawn (From Angel Lookout)}}
 +
{{NPCTableRow|Cruiser|3|Gistum Centurion/ Marauder/ Phalanx}}
 +
{{NPCTableRow|Battlecruiser|3|Gistatis Tribunus/ Legatus}}
 +
|}
 +
 +
{{MessageBox
 +
|In local:
 +
|Yet more ships arrive, their crews intent on avenging their fallen comrades!
 +
|collapsed=yes}}
 +
 +
{{NPCTableHead|4th Reinforcement Spawn (From Angel Lookout)}}
 +
{{NPCTableRow|Battlecruiser|1-2|Gistatis Primus/ Praefectus/ Tribunus/ Tribuni}}
 +
{{NPCTableRow|Battleship|1|Gist Warlord|trigger=Escalation trigger}}
 +
|}
 +
 +
 +
 +
== Variation 2 (Fuel Silos) ==
 +
 +
{{NPCTableHead|Initial Defenders}}
 +
{{NPCTableRow|Frigate|3-4|Gistii Hunter/ Raider/ Ambusher}}
 +
{{NPCTableRow|Destroyer|4|Gistior Defacer/ Seizer/ Trasher/ Defiler/ Shatterer}}
 +
{{NPCTableRow|Sentry|2|Tower Sentry Angel I}}
 +
{{NPCTableRow|Sentry|2|Angel Heavy Missile Battery I}}
 +
|}
 +
 +
{{NPCTableHead|1st Reinforcement Spawn (From Angel Lookout)}}
 +
{{NPCTableRow|Frigate|2|Gistii Hunter/ Raider/ Ambusher}}
 +
{{NPCTableRow|Cruiser|2|Gistum Phalanx/ Centurion}}
 +
|}
 +
 +
{{NPCTableHead|2nd Reinforcement Spawn (From Angel Lookout)}}
 +
{{NPCTableRow|Elite Frigate|3|Arch Gistii Hijacker/ Outlaw/ Raider|ewar = Web|point=scram}}
 +
{{NPCTableRow|Cruiser|3|Gistum Legatus/Tribunus}}
 +
|}
 +
 +
{{NPCTableHead|3rd Reinforcement Spawn (From Angel Lookout)}}
 +
{{NPCTableRow|Frigate|2|Gistii Hunter/ Raider/ Ambusher}}
 +
{{NPCTableRow|Battlecruiser|2-3|Gistatis Legatus/Tribunus}}
 +
|}
 +
 +
{{NPCTableHead|4th Reinforcement Spawn (From Angel Lookout)}}
 +
{{NPCTableRow|Elite Frigate|2|Arch Gistii Hijacker/ Outlaw/ Raider/ Impaler|ewar = Web|point=scram}}
 +
{{NPCTableRow|Battlecruiser|1-2|Gistatis Legatus/Tribunus}}
 +
|}
 +
 +
{{NPCTableHead|5th Reinforcement Spawn (From Angel Lookout)}}
 +
{{NPCTableRow|Battlecruiser|3-4|Gistatis Legatus/Tribunus}}
 +
|}
 +
 +
{{NPCTableHead|6th Reinforcement Spawn (From Angel Lookout)}}
 +
{{NPCTableRow|Elite Cruiser|2-3|Arch Gistum Maruader/ Centurion/ Liquidator}}
 +
{{NPCTableRow|Battlecruiser|2|Gistatis Legatus/Tribunus}}
 +
|}
 +
 +
{{NPCTableHead|7th Reinforcement Spawn (From Angel Lookout)}}
 +
{{NPCTableRow|Battlecruiser|1-2|Gistatis Praefectus/ Tribuni}}
 +
{{NPCTableRow|Battleship|1-2|Gist Nephilim/ Saint|trigger=Escalation trigger|ewar={{icon|tp|24|Target Painting}}}}
 +
|}
 +
 +
== Rewards ==
 +
Needs information
 +
 +
==Escalation==
 +
{{MessageBox
 +
|[[Angel Mineral Acquisition Outpost]]
 +
|Your scanner has picked up a transmission originating from a nearby system. It would be wise to investigate this mysterious signal further.
 +
|collapsed=no}}
 +
 +
This site can escalate to [[Angel Mineral Acquisition Outpost]].
  
  | EscalationSectionY/N = Y
 
    | Escalation= Angel Mineral Acquisition Outpost
 
    | EscalationSectionText= Your scanner has picked up a transmission originating from a nearby system. It would be wise to investigate this mysterious signal further.
 
    | EscalationChance =
 
| RewardsSectionY/N = Y
 
    | RewardsSectionText= Loot and Bounty Payout.
 
    | TotalBountyValue = 2.3 mil
 
    | TotalGeneralLootValue= 6 mil.
 
    | TotalSalvageValue = 1 mil
 
    | AverageRareLootValue=
 
    | ValuableLootTable =
 
    | ExplorationLogTable =
 
    | FactionDropLootVaryY/N =
 
}}
 
  
[[Category:Cosmic Anomalies]]
+
== See also ==
 +
{{Combat Anomalies|Angel}}
 +
[[Category:Combat Anomalies]]

Latest revision as of 12:46, 24 August 2020

Site Details
Angel Rally Point
Type Combat Anomaly
Rating Class 6 Level 1
Found in Low/ Null
Max ship size Not Gated
Pirate faction Angel
Damage to deal Explosive damage Ex
Kinetic damage Kin
Damage to
Resist
62% Explosive damage Ex
22% Kinetic damage Kin
Sig. Strength 100% Anomaly

The Angel Rally Point is a combat anomaly found in Angel infested regions. The site is easily done with T2 fit sniper Dominix. The site pays estimately 2,3 million isk in bounties. Angel Rally Point has 2 variations.


Variation 1 "Workers Quarters"

Total expected enemies
Enemy Type Count
Icon red frigate.png Frigates 3
Icon red destroyer.png Destroyers 4
Icon red cruiser.png Cruiser 8
Icon red battlecruiser.png Battlecruisers 6-7
Icon red battleship.png Battleships 1
Icon red tower.png Sentries 2


Variation 2 "Fuel Silos"

Total expected enemies
Enemy Type Count
Icon red frigate.png Frigates 12-13
Icon red destroyer.png Destroyers 4
Icon red cruiser.png Cruiser 7-8
Icon red battlecruiser.png Battlecruisers 8-12
Icon red battleship.png Battleships 1-2
Icon red tower.png Sentries 4

Walkthrough

Single ungated normal space pocket. Spawns are triggered by the last ship killed unless otherwise tagged.


Variation 1 (Workers Quarters)

Initial Defenders
WD EWAR L


Destroyer 4 x Destroyer Gistior Defacer/ Seizer/ Trasher/ Defiler/ Shatterer
Cruiser 3 x Cruiser Gistum Centurion/ Phalanx
Sentry 2 x Sentry Tower Sentry Angel I
In local:
Squadron Leader: You will pay for that!


1st Reinforcement Spawn (From Angel Lookout)
WD EWAR L


Elite Frigate 2 x Elite Frigate Arch Gistii Hijacker/ Rogue/ Thug/ Outlaw Warp Scrambler Stasis Webifier
Cruiser 2 x Cruiser Gistum Liquidator/ Marauder
In local:
More hostiles warp into the area!


2nd Reinforcement Spawn (From Angel Lookout)
WD EWAR L


Elite Frigate 1 x Elite Frigate Arch Gistii Rogue/ Hijacker Warp Scrambler Stasis Webifier
Battlecruiser 3 x Battlecruiser Gistatis Legatus/ Tribunus Last ship killed of this class
In local:
Squadron Leader: You murdering bastard! Those men had families!


3rd Reinforcement Spawn (From Angel Lookout)
WD EWAR L


Cruiser 3 x Cruiser Gistum Centurion/ Marauder/ Phalanx
Battlecruiser 3 x Battlecruiser Gistatis Tribunus/ Legatus
In local:
Yet more ships arrive, their crews intent on avenging their fallen comrades!


4th Reinforcement Spawn (From Angel Lookout)
WD EWAR L


Battlecruiser 1-2 x Battlecruiser Gistatis Primus/ Praefectus/ Tribunus/ Tribuni
Battleship 1 x Battleship Gist Warlord Escalation trigger


Variation 2 (Fuel Silos)

Initial Defenders
WD EWAR L


Frigate 3-4 x Frigate Gistii Hunter/ Raider/ Ambusher
Destroyer 4 x Destroyer Gistior Defacer/ Seizer/ Trasher/ Defiler/ Shatterer
Sentry 2 x Sentry Tower Sentry Angel I
Sentry 2 x Sentry Angel Heavy Missile Battery I


1st Reinforcement Spawn (From Angel Lookout)
WD EWAR L


Frigate 2 x Frigate Gistii Hunter/ Raider/ Ambusher
Cruiser 2 x Cruiser Gistum Phalanx/ Centurion


2nd Reinforcement Spawn (From Angel Lookout)
WD EWAR L


Elite Frigate 3 x Elite Frigate Arch Gistii Hijacker/ Outlaw/ Raider Warp Scrambler Stasis Webifier
Cruiser 3 x Cruiser Gistum Legatus/Tribunus


3rd Reinforcement Spawn (From Angel Lookout)
WD EWAR L


Frigate 2 x Frigate Gistii Hunter/ Raider/ Ambusher
Battlecruiser 2-3 x Battlecruiser Gistatis Legatus/Tribunus


4th Reinforcement Spawn (From Angel Lookout)
WD EWAR L


Elite Frigate 2 x Elite Frigate Arch Gistii Hijacker/ Outlaw/ Raider/ Impaler Warp Scrambler Stasis Webifier
Battlecruiser 1-2 x Battlecruiser Gistatis Legatus/Tribunus


5th Reinforcement Spawn (From Angel Lookout)
WD EWAR L


Battlecruiser 3-4 x Battlecruiser Gistatis Legatus/Tribunus


6th Reinforcement Spawn (From Angel Lookout)
WD EWAR L


Elite Cruiser 2-3 x Elite Cruiser Arch Gistum Maruader/ Centurion/ Liquidator
Battlecruiser 2 x Battlecruiser Gistatis Legatus/Tribunus


7th Reinforcement Spawn (From Angel Lookout)
WD EWAR L


Battlecruiser 1-2 x Battlecruiser Gistatis Praefectus/ Tribuni
Battleship 1-2 x Battleship Gist Nephilim/ Saint Escalation trigger Target Painting

Rewards

Needs information

Escalation

Angel Mineral Acquisition Outpost
Your scanner has picked up a transmission originating from a nearby system. It would be wise to investigate this mysterious signal further.

This site can escalate to Angel Mineral Acquisition Outpost.


See also

Combat Anomalies
Angel Cartel
Hideaway
Hidden · Forsaken · Forlorn
Burrow Refuge Den
Hidden · Forsaken · Forlorn
Yard Rally Point
Hidden · Forsaken · Forlorn
Port Hub
Hidden · Forsaken · Forlorn
Haven Sanctum