Difference between revisions of "Starting skills"

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(Updated the skills for Caldari Starter Characters: Mechanics III is also trained to III on new caldari characters. Therefore, Mechanics III is part of the base skills of all characters and no longer a Minmatar/Amarr/Gallente specific thing. It is a prerequisite to Salvaging by the way, so there was no way Mechanics III was an empire specific thing since Salvaging is trained on all characters.)
 
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==Introduciton==
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{{Skills Links}}
When you start a new character in EVE, every player gets the same 9 skills where 2 are race specific: Frigate and Gunnery skills are based upon your racial choice. You start out with 56,489 skill points no matter what race you choose to play.
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New characters in EVE start with around 400k skill points with the following skill levels trained. This represents a considerable increase to the past, when (before the Vanguard expansion in September 2015) characters started with around 55k skill points. The higher level of starting skills allows brand-new characters to access a wider range of activities in EVE from the start.  
  
Attributes are also standardized across the races where all begin at 20 with charisma at 19.
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{|class="wikitable"
 
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|+Starting skill points
Here are the skills you will begin with:
 
 
 
==Race Specific Skills==
 
{| cellpadding=5 class="TablePager"
 
! Race
 
! Skill
 
! Starting Level
 
|-
 
|width=150 rowspan=2| Amarr
 
|width=200| Amarr Frigate
 
|width=150 align=center| 2
 
|-
 
|| Small Energy Turret
 
|align=center| 3
 
|-
 
|rowspan=2| Caldari
 
|| Caldari Frigate
 
|align=center| 2
 
|-
 
|| Small Hybrid Turret
 
|align=center| 3
 
|-
 
|rowspan=2| Gallente
 
|| Gallente Frigate
 
|align=center| 2
 
|-
 
|| Small Hybrid Turret
 
|align=center| 3
 
 
|-
 
|-
|rowspan=2| Minmitar
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!Amarr
|| Minmitar Frigate
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!Caldari
|align=center| 2
+
!Gallente
 +
!Minmatar
 
|-
 
|-
|| Small Projectile Turret
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|386,739
|align=center| 3
+
|384,047
 +
|386,739
 +
|384,410
 
|}
 
|}
  
==General/Support Skills==
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==Common Skills==
{| cellpadding=5 class="TablePager"
+
 
! Skill
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*[[Skills:Armor|Armor]] (See [[#Tanking|Tanking]] below.)
! Starting Level
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**{{sk|Hull Upgrades|II}}
|-
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**{{sk|Mechanics|III}}
|width=200| Electronics
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*[[Skills:Drones|Drones]]
|width=150 align=center| 3
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**{{sk|Drone Avionics|I}}
|-
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**{{sk|Drones|I}}
|| Engineering
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*[[Skills:Electronic Systems|Electronic Systems]]
|align=center| 3
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**{{sk|Electronic Warfare|I}}
|-
+
**{{sk|Propulsion Jamming|I}}
|| Navigation
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*[[Skills:Engineering|Engineering]]
|align=center| 3
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**{{sk|Capacitor Management|III}}
|-
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**{{sk|Capacitor Systems Operation|III}}
|| Science
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**{{sk|CPU Management|IV}}
|align=center| 3
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**{{sk|Electronics Upgrades|III}}
|-
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**{{sk|Energy Grid Upgrades|I}}
|| Spaceship Command
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**{{sk|Power Grid Management|IV}}
|align=center| 3
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**{{sk|Weapon Upgrades|II}}
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*[[Skills:Gunnery|Gunnery]] (See [[#Ship and Gunnery Skills|Ship and Gunnery Skills]] below.)
 +
**{{sk|Controlled Bursts|I}}
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**{{sk|Gunnery|IV}}
 +
**{{sk|Motion Prediction|II}}
 +
**{{sk|Rapid Firing|II}}
 +
**{{sk|Sharpshooter|II}}
 +
**{{sk|Trajectory Analysis|I}}
 +
*[[Skills:Missiles|Missiles]]
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**{{sk|Missile Launcher Operation|I}}
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*[[Skills:Navigation|Navigation]]
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**{{sk|Afterburner|III}}
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**{{sk|Evasive Maneuvering|I}}
 +
**{{sk|High Speed Maneuvering|I}}
 +
**{{sk|Navigation|III}}
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**{{sk|Warp Drive Operation|II}}
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*[[Skills:Neural Enhancement|Neural Enhancement]]
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**{{sk|Cybernetics|I}}
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*[[Skills:Production|Production]]
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**{{sk|Industry|I}}
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*[[Skills:Resource Processing|Resource Processing]]
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**{{sk|Mining|III}}
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**{{sk|Salvaging|III}}
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*[[Skills:Scanning|Scanning]]
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**{{sk|Archaeology|I}}
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**{{sk|Astrometric Acquisition|I}}
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**{{sk|Astrometric Rangefinding|I}}
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**{{sk|Astrometrics|III}}
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**{{sk|Hacking|I}}
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**{{sk|Survey|III}}
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*[[Skills:Science|Science]]
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**{{sk|Science|IV}}
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*[[Skills:Shields|Shield]] (See [[#Tanking|Tanking]] below.)
 +
**{{sk|Shield Management|I}}
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**{{sk|Shield Upgrades|I}}
 +
**{{sk|Tactical Shield Manipulation|I}}
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*[[Skills:Spaceship Command|Spaceship Command]] (See [[#Ship and Gunnery Skills|Ship and Gunnery Skills]] below.)
 +
**{{sk|Mining Frigate|I}}
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**{{sk|Spaceship Command|III}}
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*[[Skills:Targeting|Targeting]]
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**{{sk|Long Range Targeting|II}}
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**{{sk|Signature Analysis|II}}
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**{{sk|Target Management|III}}
 +
*[[Skills:Trade|Trade]]
 +
**{{sk|Marketing|I}}
 +
**{{sk|Trade|II}}
 +
 
 +
==Racial Differences==
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===Ship and Gunnery Skills===
 +
 
 +
{|class="wikitable"
 +
!Amarr
 +
!Caldari
 +
!Gallente
 +
!Minmatar
 
|-
 
|-
|| Shield Operation
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|{{sk|Amarr Hauler|I}}
|align=center| 2
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|{{sk|Caldari Hauler|I}}
 +
|{{sk|Gallente Hauler|I}}
 +
|{{sk|Minmatar Hauler|I}}
 
|-
 
|-
|| Gunnery
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|{{sk|Amarr Frigate|I}}
|align=center| 2
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|{{sk|Caldari Frigate|I}}
 +
|{{sk|Gallente Frigate|I}}
 +
|{{sk|Minmatar Frigate|I}}
 
|-
 
|-
|| Mining
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|{{sk|Controlled Bursts|II}}
|align=center| 2
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|{{sk|Controlled Bursts|II}}
 +
|{{sk|Controlled Bursts|II}}
 +
|{{sk|Controlled Bursts|I}}
 
|-
 
|-
|| Mechanic
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|{{sk|Small Energy Turret|I}}
|align=center| 2
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|{{sk|Small Hybrid Turret|I}}
 +
|{{sk|Small Hybrid Turret|I}}
 +
|{{sk|Small Projectile Turret|I}}
 
|}
 
|}
  
Perception 8
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===Tanking===
Willpower 8
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{|class="wikitable"
Memory 8
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! Amarr, Gallente, Minmatar
Intelligence 8
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! Caldari
Charisma 7
 
==Learning Attributes==
 
{| cellpadding=5 class="TablePager"
 
! Attribute
 
! Starting Level
 
 
|-
 
|-
|width=200| Charisma
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| {{sk|Hull Upgrades|III}}
|width=150 align=center| 7
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| {{sk|Hull Upgrades|II}}
 
|-
 
|-
|| Intelligence
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| {{sk|Shield Management|I}}
|align=center| 8
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| {{sk|Shield Management|II}}
 
|-
 
|-
|| Memory
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| {{sk|Shield Upgrades|I}}
|align=center| 8
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| {{sk|Shield Upgrades|II}}
|-
 
|| Perception
 
|align=center| 8
 
 
|-
 
|-
|| Willpower
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| {{sk|Tactical Shield Manipulation|I}}
|align=center| 8
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| {{sk|Tactical Shield Manipulation|II}}
 
|}
 
|}
  
[[Category:PvP]]
 
[[Category:Getting Started]]
 
 
[[Category:Skills]]
 
[[Category:Skills]]

Latest revision as of 08:19, 1 December 2023

New characters in EVE start with around 400k skill points with the following skill levels trained. This represents a considerable increase to the past, when (before the Vanguard expansion in September 2015) characters started with around 55k skill points. The higher level of starting skills allows brand-new characters to access a wider range of activities in EVE from the start.

Starting skill points
Amarr Caldari Gallente Minmatar
386,739 384,047 386,739 384,410

Common Skills

Racial Differences

Ship and Gunnery Skills

Amarr Caldari Gallente Minmatar
Amarr Hauler I Caldari Hauler I Gallente Hauler I Minmatar Hauler I
Amarr Frigate I Caldari Frigate I Gallente Frigate I Minmatar Frigate I
Controlled Bursts II Controlled Bursts II Controlled Bursts II Controlled Bursts I
Small Energy Turret I Small Hybrid Turret I Small Hybrid Turret I Small Projectile Turret I

Tanking

Amarr, Gallente, Minmatar Caldari
Hull Upgrades III Hull Upgrades II
Shield Management I Shield Management II
Shield Upgrades I Shield Upgrades II
Tactical Shield Manipulation I Tactical Shield Manipulation II