Difference between revisions of "Angel Forsaken Rally Point"
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− | {{ | + | {{CMBSite | Angel Forsaken Rally Point}} |
+ | The Angel Forsaken Rally Point is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Angel Cartel|Angel]] infested regions. It is a level 3 variant of the [[Angel Rally Point]]. The site is easily done with sniper Battleship T2 fit. | ||
− | + | {{Expected NPC | |
− | + | | TotalExpEnemiesSectionText = With the initial group and 6 triggered spawns, a total of 34-35 ships. | |
+ | | TotalExpFrigates = 4-6 | ||
+ | | TotalExpDestroyers = | ||
+ | | TotalExpCruisers = 6-9 | ||
+ | | TotalExpBattlecruisers = 3-4 | ||
+ | | TotalExpBattleships = 17-22 | ||
+ | | TotalExpCapitals = | ||
+ | | TotalExpSentries = | ||
+ | }} | ||
+ | ==Walkthrough== | ||
+ | Single ungated normal space pocket. Warping to beacon for close range would require a very good tank to handle the Hostiles' incoming damage. You can warp to the site at range instead. | ||
− | {{NPCTableHead|Initial | + | {{NPCTableHead|Initial Defenders (5- 12km)}} |
− | {{NPCTableRow|Cruiser|1-2|Arch Gistum Centurion/ | + | {{NPCTableRow|Elite Cruiser|1-2|Arch Gistum Centurion / Marauder}} |
− | {{NPCTableRow|Battleship|1|Gist Saint | + | {{NPCTableRow|Battleship|1-2|Gist Nephilim / Saint|ewar=TP}} |
|} | |} | ||
− | {{NPCTableHead| | + | {{NPCTableHead|1st Reinforcement Spawn}} |
− | {{NPCTableRow|Frigate|2|Arch Gistii Impaler}} | + | {{NPCTableRow|Elite Frigate|2-3|Arch Gistii Hunter / Raider / Impaler}} |
− | {{NPCTableRow|Battleship|2|Gist Nephilim/Saint}} | + | {{NPCTableRow|Battleship|2-3|Gist Nephilim / Saint|ewar=TP}} |
|} | |} | ||
− | {{NPCTableHead| | + | {{NPCTableHead|2nd Reinforcement Spawn}} |
− | {{NPCTableRow|Cruiser|2-3|Gistum Centurion/Marauder | + | {{NPCTableRow|Cruiser|2-3|Gistum Centurion / Liquidator/Marauder}} |
− | {{NPCTableRow|Battleship|2|Gist | + | {{NPCTableRow|Battleship|2-3|Gist Malakim / Throne}} |
|} | |} | ||
− | {{NPCTableHead| | + | {{NPCTableHead|3rd Reinforcement Spawn}} |
− | {{NPCTableRow|Frigate|2-3|Arch Gistii | + | {{NPCTableRow|Elite Frigate|2-3|Arch Gistii Hijacker / Rogue|point=yes}} |
− | {{NPCTableRow|Battleship| | + | {{NPCTableRow|Battleship|3|Gist Cherubim / Seraphim}} |
+ | |} | ||
− | {{NPCTableHead| | + | {{NPCTableHead|4th Reinforcement Spawn}} |
− | {{NPCTableRow|Battlecruiser|3-4|Gistatis | + | {{NPCTableRow|Battlecruiser|3-4|Gistatis Legionnaire / Tribunus / Praefectus}} |
− | {{NPCTableRow|Battleship|3-4|Gist Cherubim/Seraphim}} | + | {{NPCTableRow|Battleship|3-4|Gist Cherubim / Seraphim}} |
+ | |} | ||
− | {{NPCTableHead| | + | {{NPCTableHead|5th Reinforcement Spawn}} |
− | {{NPCTableRow|Cruiser|3|Arch Gistum | + | {{NPCTableRow|Elite Cruiser|3-4|Arch Gistum Centurion / Marauder / Phalanx}} |
− | {{NPCTableRow|Battleship| | + | {{NPCTableRow|Battleship|3|Gist Cherubim / Seraphim}} |
− | + | |} | |
− | |||
− | |||
+ | {{NPCTableHead|6th Reinforcement Spawn}} | ||
+ | {{NPCTableRow|Battleship|3-4|Gist Malakim / Throne}} | ||
|} | |} | ||
+ | ==Escalation== | ||
+ | This site can escalate to [[Cartel Prisoner Retention]]. | ||
+ | {{MessageBox | ||
+ | |Cartel Prisoner Retention | ||
+ | |Your scanner has picked up a transmission originating from a nearby system. It would be wise to investigate this mysterious signal further. | ||
+ | |collapsed=yes}} | ||
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− | [[Category: | + | == See also == |
+ | {{Combat Anomalies|Angel}} | ||
+ | [[Category:Combat Anomalies]] |
Latest revision as of 13:36, 18 September 2024
Angel Forsaken Rally Point | |
Type | Combat Anomaly |
Rating | Class 6 Level 3 |
Found in | Null |
Max ship size | Not Gated |
Pirate faction | Angel |
Damage to deal | Ex Kin |
Damage to Resist |
62% Ex 22% Kin |
Sig. Strength | 100% Anomaly |
The Angel Forsaken Rally Point is a combat anomaly found in Angel infested regions. It is a level 3 variant of the Angel Rally Point. The site is easily done with sniper Battleship T2 fit.
Enemy Type | Count |
---|---|
Frigates | 4-6 |
Cruiser | 6-9 |
Battlecruisers | 3-4 |
Battleships | 17-22 |
Walkthrough
Single ungated normal space pocket. Warping to beacon for close range would require a very good tank to handle the Hostiles' incoming damage. You can warp to the site at range instead.
Initial Defenders (5- 12km)
WD | EWAR | L
| ||
---|---|---|---|---|
1-2 x Elite Cruiser Arch Gistum Centurion / Marauder | ||||
1-2 x Battleship Gist Nephilim / Saint |
1st Reinforcement Spawn
WD | EWAR | L
| ||
---|---|---|---|---|
2-3 x Elite Frigate Arch Gistii Hunter / Raider / Impaler | ||||
2-3 x Battleship Gist Nephilim / Saint |
2nd Reinforcement Spawn
WD | EWAR | L
| ||
---|---|---|---|---|
2-3 x Cruiser Gistum Centurion / Liquidator/Marauder | ||||
2-3 x Battleship Gist Malakim / Throne |
3rd Reinforcement Spawn
WD | EWAR | L
| ||
---|---|---|---|---|
2-3 x Elite Frigate Arch Gistii Hijacker / Rogue | ||||
3 x Battleship Gist Cherubim / Seraphim |
4th Reinforcement Spawn
WD | EWAR | L
| ||
---|---|---|---|---|
3-4 x Battlecruiser Gistatis Legionnaire / Tribunus / Praefectus | ||||
3-4 x Battleship Gist Cherubim / Seraphim |
5th Reinforcement Spawn
WD | EWAR | L
| ||
---|---|---|---|---|
3-4 x Elite Cruiser Arch Gistum Centurion / Marauder / Phalanx | ||||
3 x Battleship Gist Cherubim / Seraphim |
6th Reinforcement Spawn
WD | EWAR | L
| ||
---|---|---|---|---|
3-4 x Battleship Gist Malakim / Throne |
Escalation
This site can escalate to Cartel Prisoner Retention.
Cartel Prisoner Retention |
---|
Your scanner has picked up a transmission originating from a nearby system. It would be wise to investigate this mysterious signal further. |