Difference between revisions of "Angel Forsaken Rally Point"
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{{Expected NPC | {{Expected NPC | ||
− | | TotalExpEnemiesSectionText = With the initial group and 6 triggered spawns, a total of 35 ships. | + | | TotalExpEnemiesSectionText = With the initial group and 6 triggered spawns, a total of 34-35 ships. |
− | | TotalExpFrigates = | + | | TotalExpFrigates = 4-6 |
| TotalExpDestroyers = | | TotalExpDestroyers = | ||
− | | TotalExpCruisers = | + | | TotalExpCruisers = 6-9 |
− | | TotalExpBattlecruisers = 3 | + | | TotalExpBattlecruisers = 3-4 |
− | | TotalExpBattleships = | + | | TotalExpBattleships = 17-22 |
| TotalExpCapitals = | | TotalExpCapitals = | ||
| TotalExpSentries = | | TotalExpSentries = | ||
Line 16: | Line 16: | ||
{{NPCTableHead|Initial Defenders (5- 12km)}} | {{NPCTableHead|Initial Defenders (5- 12km)}} | ||
− | {{NPCTableRow|Elite Cruiser|2|Arch Gistum Centurion/ Marauder}} | + | {{NPCTableRow|Elite Cruiser|1-2|Arch Gistum Centurion / Marauder}} |
− | {{NPCTableRow|Battleship|1|Gist Nephilim|ewar=TP}} | + | {{NPCTableRow|Battleship|1-2|Gist Nephilim / Saint|ewar=TP}} |
|} | |} | ||
{{NPCTableHead|1st Reinforcement Spawn}} | {{NPCTableHead|1st Reinforcement Spawn}} | ||
− | {{NPCTableRow|Elite Frigate|2|Arch Gistii Hunter/ Raider}} | + | {{NPCTableRow|Elite Frigate|2-3|Arch Gistii Hunter / Raider / Impaler}} |
− | {{NPCTableRow|Battleship|3|Gist Nephilim/ Saint|ewar=TP}} | + | {{NPCTableRow|Battleship|2-3|Gist Nephilim / Saint|ewar=TP}} |
|} | |} | ||
{{NPCTableHead|2nd Reinforcement Spawn}} | {{NPCTableHead|2nd Reinforcement Spawn}} | ||
− | {{NPCTableRow|Cruiser|3|Gistum Centurion/ Liquidator}} | + | {{NPCTableRow|Cruiser|2-3|Gistum Centurion / Liquidator/Marauder}} |
− | {{NPCTableRow|Battleship|3|Gist Malakim/ Throne}} | + | {{NPCTableRow|Battleship|2-3|Gist Malakim / Throne}} |
|} | |} | ||
{{NPCTableHead|3rd Reinforcement Spawn}} | {{NPCTableHead|3rd Reinforcement Spawn}} | ||
− | {{NPCTableRow|Elite Frigate|3|Arch Gistii Hijacker/ Rogue}} | + | {{NPCTableRow|Elite Frigate|2-3|Arch Gistii Hijacker / Rogue|point=yes}} |
− | {{NPCTableRow|Battleship|3|Gist Cherubim/ Seraphim}} | + | {{NPCTableRow|Battleship|3|Gist Cherubim / Seraphim}} |
|} | |} | ||
{{NPCTableHead|4th Reinforcement Spawn}} | {{NPCTableHead|4th Reinforcement Spawn}} | ||
− | {{NPCTableRow|Battlecruiser|3|Gistatis Legionnaire/ Tribunus}} | + | {{NPCTableRow|Battlecruiser|3-4|Gistatis Legionnaire / Tribunus / Praefectus}} |
− | {{NPCTableRow|Battleship|4|Gist Cherubim}} | + | {{NPCTableRow|Battleship|3-4|Gist Cherubim / Seraphim}} |
|} | |} | ||
{{NPCTableHead|5th Reinforcement Spawn}} | {{NPCTableHead|5th Reinforcement Spawn}} | ||
− | {{NPCTableRow|Elite Cruiser|3|Arch Gistum Centurion/ | + | {{NPCTableRow|Elite Cruiser|3-4|Arch Gistum Centurion / Marauder / Phalanx}} |
− | {{NPCTableRow|Battleship|3|Gist Cherubim/ Seraphim}} | + | {{NPCTableRow|Battleship|3|Gist Cherubim / Seraphim}} |
|} | |} | ||
{{NPCTableHead|6th Reinforcement Spawn}} | {{NPCTableHead|6th Reinforcement Spawn}} | ||
− | {{NPCTableRow|Battleship|3|Gist Throne}} | + | {{NPCTableRow|Battleship|3-4|Gist Malakim / Throne}} |
|} | |} | ||
+ | ==Escalation== | ||
+ | This site can escalate to [[Cartel Prisoner Retention]]. | ||
+ | {{MessageBox | ||
+ | |Cartel Prisoner Retention | ||
+ | |Your scanner has picked up a transmission originating from a nearby system. It would be wise to investigate this mysterious signal further. | ||
+ | |collapsed=yes}} | ||
+ | |||
+ | |||
+ | == See also == | ||
+ | {{Combat Anomalies|Angel}} | ||
[[Category:Combat Anomalies]] | [[Category:Combat Anomalies]] |
Latest revision as of 13:36, 18 September 2024
Angel Forsaken Rally Point | |
Type | Combat Anomaly |
Rating | Class 6 Level 3 |
Found in | Null |
Max ship size | Not Gated |
Pirate faction | Angel |
Damage to deal | Ex Kin |
Damage to Resist |
62% Ex 22% Kin |
Sig. Strength | 100% Anomaly |
The Angel Forsaken Rally Point is a combat anomaly found in Angel infested regions. It is a level 3 variant of the Angel Rally Point. The site is easily done with sniper Battleship T2 fit.
Enemy Type | Count |
---|---|
Frigates | 4-6 |
Cruiser | 6-9 |
Battlecruisers | 3-4 |
Battleships | 17-22 |
Walkthrough
Single ungated normal space pocket. Warping to beacon for close range would require a very good tank to handle the Hostiles' incoming damage. You can warp to the site at range instead.
Initial Defenders (5- 12km)
WD | EWAR | L
| ||
---|---|---|---|---|
1-2 x Elite Cruiser Arch Gistum Centurion / Marauder | ||||
1-2 x Battleship Gist Nephilim / Saint |
1st Reinforcement Spawn
WD | EWAR | L
| ||
---|---|---|---|---|
2-3 x Elite Frigate Arch Gistii Hunter / Raider / Impaler | ||||
2-3 x Battleship Gist Nephilim / Saint |
2nd Reinforcement Spawn
WD | EWAR | L
| ||
---|---|---|---|---|
2-3 x Cruiser Gistum Centurion / Liquidator/Marauder | ||||
2-3 x Battleship Gist Malakim / Throne |
3rd Reinforcement Spawn
WD | EWAR | L
| ||
---|---|---|---|---|
2-3 x Elite Frigate Arch Gistii Hijacker / Rogue | ||||
3 x Battleship Gist Cherubim / Seraphim |
4th Reinforcement Spawn
WD | EWAR | L
| ||
---|---|---|---|---|
3-4 x Battlecruiser Gistatis Legionnaire / Tribunus / Praefectus | ||||
3-4 x Battleship Gist Cherubim / Seraphim |
5th Reinforcement Spawn
WD | EWAR | L
| ||
---|---|---|---|---|
3-4 x Elite Cruiser Arch Gistum Centurion / Marauder / Phalanx | ||||
3 x Battleship Gist Cherubim / Seraphim |
6th Reinforcement Spawn
WD | EWAR | L
| ||
---|---|---|---|---|
3-4 x Battleship Gist Malakim / Throne |
Escalation
This site can escalate to Cartel Prisoner Retention.
Cartel Prisoner Retention |
---|
Your scanner has picked up a transmission originating from a nearby system. It would be wise to investigate this mysterious signal further. |