Difference between revisions of "Serpentis Sanctum"
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− | {{ | + | {{Update|Need a clear identification of the types. Have bolded the structure name in each type's info which I believe identifies the type.}} |
− | |||
− | == | + | {{CMBSiteInfo |
− | + | | name= Serpentis Sanctum | |
+ | | type= Anomaly | ||
+ | | rating= Class 10 | ||
+ | | location= Serpentis null sec | ||
+ | | ship limit= | ||
+ | | faction= Serpentis | ||
+ | | damage= | ||
+ | | resist= | ||
+ | | signature strength= | ||
+ | }} '''Serpentis Sanctum''' is a [[Combat sites#Combat anomalies|combat anomaly]] found in Serpentis infested null security regions. | ||
+ | Serpentis Sanctum comes in two types. | ||
− | {{NPCTableHead|Initial | + | == Site == |
− | {{NPCTableRow|Elite Frigate|4|Coreli Guardian Guard/Protector|point=yes|ewar=Web}} | + | === Type 1 === |
− | {{NPCTableRow|Elite Cruiser|4|Corelum Guardian Chief Patroller|ewar=Damp}} | + | Type 1 consists of one ungated pocket. In the pocket, you will find 5 large structures called '''Magnetic Double-capped Bubble''' and the initial NPCs between them. |
+ | If you have a mobil tractor unit, start orbiting it. If not, you can orbit one of the structures in the pocket. | ||
+ | Start by killing the smallest size ships, and save the next wave trigger NPC for last. | ||
+ | |||
+ | {{NPCTableHead|Initial Defenders}} | ||
+ | {{NPCTableRow|Elite Frigate|0-4|Coreli Guardian Guard/Protector|point=yes|ewar=Web}} | ||
+ | {{NPCTableRow|Elite Cruiser|0-4|Corelum Guardian Chief Patroller|ewar=Damp}} | ||
{{NPCTableRow|Battleship|3|Core Grand Admiral}} | {{NPCTableRow|Battleship|3|Core Grand Admiral}} | ||
− | {{NPCTableRow|Battleship|3|Core Lord Admiral|trigger = Last | + | {{NPCTableRow|Battleship|3-7|Core Lord Admiral|trigger = Last battleship triggers next wave}} |
|} | |} | ||
Line 17: | Line 32: | ||
|collapsed=yes}} | |collapsed=yes}} | ||
− | {{NPCTableHead|Wave #1}} | + | {{NPCTableHead|Reinforcement Wave #1}} |
− | {{NPCTableRow|Battlecruiser|4|Corelatis Wing | + | {{NPCTableRow|Battlecruiser|3-4|Corelatis Wing/Platoon Leader/Captain Sentry/High Captain}} |
− | {{NPCTableRow|Battleship|2|Core Grand Admiral}} | + | {{NPCTableRow|Battleship|1-2|Core Grand Admiral}} |
− | {{NPCTableRow|Battleship|1|Core Lord Admiral|trigger = Last | + | {{NPCTableRow|Battleship|1-2|Core Lord Admiral|trigger = Last battleship triggers next wave}} |
|} | |} | ||
− | {{NPCTableHead|Wave #2}} | + | {{NPCTableHead|Reinforcement Wave #2}} |
− | {{NPCTableRow|Elite | + | {{NPCTableRow|Elite Cruiser|3-4|Corelum Guardian Chief Patroller|ewar= Damp}} |
− | {{NPCTableRow|Battleship|1|Core Grand Admiral}} | + | {{NPCTableRow|Battleship|1-2|Core Grand Admiral}} |
− | {{NPCTableRow|Battleship|2|Core Lord Admiral|trigger = Last Lord Admiral triggers next wave}} | + | {{NPCTableRow|Battleship|1-2|Core Lord Admiral|trigger= Last Lord Admiral triggers next wave}} |
|} | |} | ||
− | {{NPCTableHead|Wave #3}} | + | {{NPCTableHead|Reinforcement Wave #3}} |
− | {{NPCTableRow| | + | {{NPCTableRow|Elite Frigate|3-4|Coreli Guardian Scout/Agent|point= yes|ewar= Web}} |
− | {{NPCTableRow|Battleship|2|Core Grand Admiral}} | + | {{NPCTableRow|Battleship|1-2|Core Grand Admiral}} |
− | {{NPCTableRow|Battleship|2|Core Lord Admiral | + | {{NPCTableRow|Battleship|1-2|Core Lord Admiral}} |
|} | |} | ||
− | {{NPCTableHead|Wave #4}} | + | {{NPCTableHead|Reinforcement Wave #4}} |
− | {{NPCTableRow|Elite Frigate|3|Coreli Guardian Scout/Agent|point=yes|ewar=Web}} | + | {{NPCTableRow|Elite Frigate|3-4|Coreli Guardian Scout/Agent|point= yes|ewar= Web}} |
− | {{NPCTableRow| | + | {{NPCTableRow|Battlecruiser|3-4|Corelatis High Captain/Captain Sentry}} |
− | {{NPCTableRow|Battleship| | + | {{NPCTableRow|Battleship|5-6|Core Grand Admiral/Core High Admiral}} |
− | |||
{{NPCTableRow|Battleship|2|Core Lord Admiral}} | {{NPCTableRow|Battleship|2|Core Lord Admiral}} | ||
+ | {{NPCTableRow|Battleship|0-1|Shadow Serpentis|cargo= May drop deadspace & faction modules}} | ||
+ | {{NPCTableRow|Dreadnought|0-1|Serpentis Dreadnought|point= scram|ewar= Web|ewar2= Neut}} | ||
+ | |} | ||
+ | |||
+ | |||
+ | === Type 2 === | ||
+ | {{Mission stub}} | ||
+ | Information on this site is not very accurate. | ||
+ | |||
+ | Type 2 consists of one ungated pocket. In the pocket, you will a very large station ('''Pirate Complex'''), rock formations and scattered rocks. Initial Defenders spawn a few seconds after arriving into the site. | ||
+ | |||
+ | {{NPCTableHead|Initial Defenders}} | ||
+ | {{NPCTableRow|Elite Frigate|3?|Coreli Guardian Guard/Protector}} | ||
+ | {{NPCTableRow|Elite Cruiser|3?|Corelum Guardian Chief Guard/Protector|ewar=Damp}} | ||
+ | {{NPCTableRow|Battleship|7|Core Lord/Grand Admiral}} | ||
+ | |} | ||
+ | |||
+ | {{MessageBox | ||
+ | |In local: | ||
+ | |{{co|#80d8fc||More ships have warped into the area.}} | ||
+ | |collapsed=yes}} | ||
+ | |||
+ | {{NPCTableHead|Reinforcement Wave #1}} | ||
+ | {{NPCTableRow|Battlecruiser|3?|Corelatis Squad/Wing Leader}} | ||
+ | {{NPCTableRow|Battleship|4?|Core Lord/Grand Admiral}} | ||
+ | |} | ||
+ | |||
+ | {{NPCTableHead|Reinforcement Wave #2}} | ||
+ | {{NPCTableRow|Elite Frigate|3?|Coreli Guardian Scout/Initiate|point=yes}} | ||
+ | {{NPCTableRow|Battlecruiser|4?|Corelatis Captain/Platoon Leader/Squad Leader}} | ||
+ | {{NPCTableRow|Battleship|3?|Core Lord/Grand Admiral}} | ||
+ | |} | ||
+ | |||
+ | {{NPCTableHead|Reinforcement Wave #3}} | ||
+ | {{NPCTableRow|Elite Cruiser|3?|Corelum Guardian Chief Defender/Protector}} | ||
+ | {{NPCTableRow|Battleship|5?|Core Lord/High Admiral}} | ||
+ | {{NPCTableRow|Battleship|2?|Core Grand Admiral|trigger}} | ||
|} | |} | ||
− | {{ | + | {{NPCTableHead|Reinforcement Wave #4}} |
+ | {{NPCTableRow|Elite Frigate|2?|Coreli Guardian Scout/Initiate}} | ||
+ | {{NPCTableRow|Destroyer|3?|Corelior Cannoneer/Sentinel}} | ||
+ | {{NPCTableRow|Battlecruiser|2?|Corelatis Captain Sentry/High Captain}} | ||
+ | {{NPCTableRow|Battleship|3?|Core Grand/Lord Admiral}} | ||
+ | |} | ||
+ | |||
+ | {{NPCTableHead|Wave #5}} | ||
+ | {{NPCTableRow|Elite Frigate|2?|Coreli Guardian Protector/Safeguard}} | ||
+ | {{NPCTableRow|Elite Cruiser|3?|Corelum Guardian Chief Sentinel/Infantry}} | ||
+ | {{NPCTableRow|Battlecruiser|4?|Corelatis High Captain/Wing Leader/Captain Sentry}} | ||
+ | {{NPCTableRow|Battleship|4?|Core Grand/Lord Admiral}} | ||
+ | {{NPCTableRow|Dreadnought|0-1|Serpentis Dreadnought}} | ||
+ | |} | ||
+ | == Bounty and drops == | ||
+ | * ~35.000.000 ISK bounty | ||
+ | * ~19.000.000 ISK in salvage | ||
+ | * Possibility for rare drop | ||
+ | == Escalation == | ||
Can escalate to a [[Serpentis Fleet Shipyard]]. | Can escalate to a [[Serpentis Fleet Shipyard]]. | ||
+ | == See also == | ||
{{Combat Anomalies|Serpentis}} | {{Combat Anomalies|Serpentis}} | ||
[[Category:Combat Anomalies]] | [[Category:Combat Anomalies]] |
Latest revision as of 07:10, 29 September 2024
Reason: Need a clear identification of the types. Have bolded the structure name in each type's info which I believe identifies the type.
Serpentis Sanctum | |
---|---|
Type | Combat Anomaly |
Rating | Class 10 |
Found in | Serpentis null sec |
Faction | Serpentis |
Best damage to deal | Kin Th |
Damage to resist | Th Kin |
Serpentis Sanctum is a combat anomaly found in Serpentis infested null security regions.
Serpentis Sanctum comes in two types.
Site
Type 1
Type 1 consists of one ungated pocket. In the pocket, you will find 5 large structures called Magnetic Double-capped Bubble and the initial NPCs between them. If you have a mobil tractor unit, start orbiting it. If not, you can orbit one of the structures in the pocket. Start by killing the smallest size ships, and save the next wave trigger NPC for last.
WD | EWAR | L
| ||
---|---|---|---|---|
0-4 x Elite Frigate Coreli Guardian Guard/Protector | ||||
0-4 x Elite Cruiser Corelum Guardian Chief Patroller | ||||
3 x Battleship Core Grand Admiral | ||||
3-7 x Battleship Core Lord Admiral |
In local: |
---|
More ships have warped into the area. |
WD | EWAR | L
| ||
---|---|---|---|---|
3-4 x Battlecruiser Corelatis Wing/Platoon Leader/Captain Sentry/High Captain | ||||
1-2 x Battleship Core Grand Admiral | ||||
1-2 x Battleship Core Lord Admiral |
WD | EWAR | L
| ||
---|---|---|---|---|
3-4 x Elite Cruiser Corelum Guardian Chief Patroller | ||||
1-2 x Battleship Core Grand Admiral | ||||
1-2 x Battleship Core Lord Admiral |
WD | EWAR | L
| ||
---|---|---|---|---|
3-4 x Elite Frigate Coreli Guardian Scout/Agent | ||||
1-2 x Battleship Core Grand Admiral | ||||
1-2 x Battleship Core Lord Admiral |
Type 2
Information on this site is not very accurate.
Type 2 consists of one ungated pocket. In the pocket, you will a very large station (Pirate Complex), rock formations and scattered rocks. Initial Defenders spawn a few seconds after arriving into the site.
WD | EWAR | L
| ||
---|---|---|---|---|
3? x Elite Frigate Coreli Guardian Guard/Protector | ||||
3? x Elite Cruiser Corelum Guardian Chief Guard/Protector | ||||
7 x Battleship Core Lord/Grand Admiral |
In local: |
---|
More ships have warped into the area. |
WD | EWAR | L
| ||
---|---|---|---|---|
3? x Battlecruiser Corelatis Squad/Wing Leader | ||||
4? x Battleship Core Lord/Grand Admiral |
WD | EWAR | L
| ||
---|---|---|---|---|
3? x Elite Frigate Coreli Guardian Scout/Initiate | ||||
4? x Battlecruiser Corelatis Captain/Platoon Leader/Squad Leader | ||||
3? x Battleship Core Lord/Grand Admiral |
WD | EWAR | L
| ||
---|---|---|---|---|
3? x Elite Cruiser Corelum Guardian Chief Defender/Protector | ||||
5? x Battleship Core Lord/High Admiral | ||||
2? x Battleship Core Grand Admiral |
WD | EWAR | L
| ||
---|---|---|---|---|
2? x Elite Frigate Coreli Guardian Scout/Initiate | ||||
3? x Destroyer Corelior Cannoneer/Sentinel | ||||
2? x Battlecruiser Corelatis Captain Sentry/High Captain | ||||
3? x Battleship Core Grand/Lord Admiral |
Bounty and drops
- ~35.000.000 ISK bounty
- ~19.000.000 ISK in salvage
- Possibility for rare drop
Escalation
Can escalate to a Serpentis Fleet Shipyard.