Difference between revisions of "Skills:Scanning"
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(→Skill Details: Updated skill details) |
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|mult=3x | |mult=3x | ||
|price=100K | |price=100K | ||
− | |pre= | + | |pre={{sk|Science|III}}; {{sk|Survey|III}} |
− | |reqV=Relic Analyzer II | + | |reqI=Relic Analyzer I; 'Ligature' Integrated Analyzer |
+ | |reqII={{sk|Talocan Technology|icon=yes}}; {{sk|Sleeper Technology|icon=yes}}; {{sk|Takmahl Technology|icon=yes}}; {{sk|Yan Jung Technology|icon=yes}} | ||
+ | |reqV=Relic Analyzer II; 'Zeugma' Integrated Analyzer | ||
|notes=If you run a lot of Relic sites, training this to from IV to V gives you a big boost, because you get the bonus from the skill, and also the bonuses from being able to use a Relic Analyzer II.<br> | |notes=If you run a lot of Relic sites, training this to from IV to V gives you a big boost, because you get the bonus from the skill, and also the bonuses from being able to use a Relic Analyzer II.<br> | ||
}} | }} | ||
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|mult=5x | |mult=5x | ||
|price=450K | |price=450K | ||
− | |pre= | + | |pre={{sk|Astrometrics|III}} |
+ | |reqII=Scan Acquisition Array I | ||
+ | |reqV=Scan Acquisition Array II | ||
|notes=Currently the least useful of the three Astrometric skills used for [[Exploration]], and a holdover from previous versions of scanning. Scan times are already very short, so you may not want to train this skill at all past what is required by other skills or items.<br> | |notes=Currently the least useful of the three Astrometric skills used for [[Exploration]], and a holdover from previous versions of scanning. Scan times are already very short, so you may not want to train this skill at all past what is required by other skills or items.<br> | ||
}} | }} | ||
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|mult=5x | |mult=5x | ||
|price=450K | |price=450K | ||
− | |pre= | + | |pre={{sk|Astrometrics|IV}} |
+ | |reqII=Scan Pinpointing Array I | ||
+ | |reqV=Scan Pinpointing Array II | ||
|notes=<br> | |notes=<br> | ||
}} | }} | ||
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|mult=8x | |mult=8x | ||
|price=450K | |price=450K | ||
− | |pre= | + | |pre={{sk|Science|III}} |
+ | |reqII=Scan Rangefinding Array I | ||
+ | |reqV=Scan Rangefinding Array II | ||
|notes=<br> | |notes=<br> | ||
}} | }} | ||
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|mult=3x | |mult=3x | ||
|price=450K | |price=450K | ||
− | |pre= | + | |pre={{sk|Science|III}} |
+ | |reqI=Tech 1 and Faction Core Probe Launchers and Core Scanner Probes | ||
+ | |reqII=Tech 1 and Faction Expanded Probe Launchers; Tech 1 and Faction Combat Scanner Probes | ||
+ | |reqIII=Survey Probe Launcher I; Quest/Discovery Survey Probe I; Warp Disrupt Probes; {{sk|Astrometric Acquisition|icon=yes}} | ||
+ | |reqIV={{sk|Astrometric Pinpointing|icon=yes}} | ||
+ | |reqV=Tech 2 Probe Launchers; Gaze Survey Probe I; {{sk|Jump Portal Generation|icon=yes}} | ||
|notes=With the release of Odyssey, by default, all players can launch the maximum of 8 probes with [[Skills:Scanning#Astrometrics|Astrometrics I]]<br> | |notes=With the release of Odyssey, by default, all players can launch the maximum of 8 probes with [[Skills:Scanning#Astrometrics|Astrometrics I]]<br> | ||
}} | }} | ||
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|mult=3x | |mult=3x | ||
|price=100K | |price=100K | ||
− | |pre= | + | |pre={{sk|Science|III}}; {{sk|Electronics Upgrades|III}} |
− | |reqV= | + | |reqI=Data Analyzer I; 'Ligature' Integrated Analyzer; Purloined Sansha Data Analyzer |
+ | |reqII={{sk|Amarr Encryption Methods|icon=yes}}; {{sk|Caldari Encryption Methods|icon=yes}}; {{sk|Gallente Encryption Methods|icon=yes}}; {{sk|Minmatar Encryption Methods|icon=yes}} | ||
+ | |reqV=Data Analyzer II, 'Zeugma' Integrated Analyzer | ||
|notes=If you run a lot of Data sites, training this to from IV to V gives you a big boost, because you get the bonus from the skill, and also the bonuses from being able to use a Data Analyzer II.<br> | |notes=If you run a lot of Data sites, training this to from IV to V gives you a big boost, because you get the bonus from the skill, and also the bonuses from being able to use a Data Analyzer II.<br> | ||
}} | }} | ||
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|mult=1x | |mult=1x | ||
|price=32K | |price=32K | ||
− | |pre= | + | |pre={{sk|CPU Management|I}} |
− | | | + | |reqIII=Quest/Discovery Survey probe I; {{sk|Archaeology|icon=yes}}; {{sk|Salvaging|icon=yes}} |
− | |reqV=Gaze | + | |reqV=Gaze Survey Probe I |
|notes=Mostly of interest to professional suicide gankers, since it lets them scan potential targets quickly to see what they might be carrying that's valuable.<br> | |notes=Mostly of interest to professional suicide gankers, since it lets them scan potential targets quickly to see what they might be carrying that's valuable.<br> | ||
}} | }} | ||
− | |||
[[Category:Skills]] | [[Category:Skills]] |
Revision as of 20:07, 18 December 2016
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Skills |
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Skills by category |
Contents
Overview
This group contains all skills tied with that theme: probe scanning, hacking mini-game and survey skills.
Skill | Purpose |
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Archaeology | Allows the use of relic analyzers. Increases virus coherence. |
Astrometric Acquisition | Reduction to probe scan time. |
Astrometric Pinpointing | Reduction to maximum scan deviation. |
Astrometric Rangefinding | Increase to scan probe strength. |
Astrometrics | Allows the use of scan probes. |
Hacking | Allows the use of data analyzers. Increases virus coherence. |
Survey | Allows use of cargo, ship, and survey scanners. Bonus to scan speed of these modules. |
Skill Details
Archaeology
Proficiency at identifying and analyzing ancient artifacts. Required skill for the use of Relic Analyzer modules. Gives +10 Virus Coherence per level.
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3x |
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250k ISK |
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III |
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Science III; Survey III |
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Relic Analyzer I; 'Ligature' Integrated Analyzer |
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Relic Analyzer II; 'Zeugma' Integrated Analyzer |
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If you run a lot of Relic sites, training this to from IV to V gives you a big boost, because you get the bonus from the skill, and also the bonuses from being able to use a Relic Analyzer II. |
Astrometric Acquisition
Skill at the advanced operation of long range scanners. 5% reduction in scan probe scan time per level.
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5x |
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1M ISK |
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II |
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Astrometrics III |
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Scan Acquisition Array I |
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Scan Acquisition Array II |
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Currently the least useful of the three Astrometric skills used for Exploration, and a holdover from previous versions of scanning. Scan times are already very short, so you may not want to train this skill at all past what is required by other skills or items. |
Astrometric Pinpointing
Greater accuracy in hunting down targets found through scanning. Reduces maximum scan deviation by 5% per level.
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5x |
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1M ISK |
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Alpha pilot can not train this skill. |
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Astrometrics IV |
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Scan Pinpointing Array I |
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Scan Pinpointing Array II |
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Astrometric Rangefinding
Skill for the advanced operation of long range scanners. 5% increase to scan probe strength per level.
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8x |
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500k ISK |
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II |
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Science III |
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Scan Rangefinding Array I |
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Scan Rangefinding Array II |
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Astrometrics
Skill at operating long range scanners.
+5% scan strength per level. -5% max scan deviation per level.
-5% scan probe scan time per level.![]() |
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3x |
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500k ISK |
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III |
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Science III |
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Tech 1 and Faction Core Probe Launchers and Core Scanner Probes |
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Tech 1 and Faction Expanded Probe Launchers; Tech 1 and Faction Combat Scanner Probes |
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Survey Probe Launcher I; Quest/Discovery Survey Probe I; Warp Disrupt Probes; ![]() |
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Tech 2 Probe Launchers; Gaze Survey Probe I; ![]() |
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With the release of Odyssey, by default, all players can launch the maximum of 8 probes with Astrometrics I |
Hacking
Proficiency at breaking into guarded computer systems. Required skill for the use of Data Analyzer modules. Gives +10 Virus Coherence per level.
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3x |
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250k ISK |
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III |
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Science III; Electronics Upgrades III |
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Data Analyzer I; 'Ligature' Integrated Analyzer; Purloined Sansha Data Analyzer |
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Data Analyzer II, 'Zeugma' Integrated Analyzer |
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If you run a lot of Data sites, training this to from IV to V gives you a big boost, because you get the bonus from the skill, and also the bonuses from being able to use a Data Analyzer II. |
Survey
Skill at operating ship, cargo and survey scanners. 5% improvement per level in the scan speeds of those module types.
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1x |
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55k ISK |
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III |
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CPU Management I |
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Quest/Discovery Survey probe I; ![]() ![]() |
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Gaze Survey Probe I |
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Mostly of interest to professional suicide gankers, since it lets them scan potential targets quickly to see what they might be carrying that's valuable. |