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{{Update|Nos module names and statistics need to be updated according to the Dec 2015 Neut/Nos tiericide.<br>Text should be reviewed. Neuts and Nos stats have been updated (Jan, 2017).}} | {{Update|Nos module names and statistics need to be updated according to the Dec 2015 Neut/Nos tiericide.<br>Text should be reviewed. Neuts and Nos stats have been updated (Jan, 2017).}} | ||
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'''Capacitor warfare''' describes the use of various offensive modules or drones to disable hostile player ships by draining their capacitor, thereby rendering them unable to use modules which rely on capacitor to function. | |||
Many players have probably heard the phrase 'cap is life' during their time in New Eden. There are many reasons why this is true, and each one is also a reason why capacitor warfare can be effective. Capacitor is necessary for maintaining active tanks, directly feeds energy and hybrid turrets, and fully powers offensive mid slot modules, including all [[EWAR]] modules and propulsion systems. An enemy without capacitor is an enemy without options, allowing to dictate the flow of the battle - kill them your way or if something goes wrong you can always be confident of escape since warp jamming requires cap. | |||
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