Difference between revisions of "Starting skills"

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m (Djavin novienta moved page Starting Skills to Starting skills over redirect)
(updated for december 2017)
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!Minmatar
 
!Minmatar
 
|-
 
|-
|394,824
+
|375,745
|399,718
+
|366,468
|394,824
+
|375,745
|406,666
+
|373,416
 
|}
 
|}
  
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**{{sk|Hull Upgrades|II}}
 
**{{sk|Hull Upgrades|II}}
 
**{{sk|Mechanics|II}}
 
**{{sk|Mechanics|II}}
**{{sk|Repair Systems|I}}
 
 
*[[Skills:Drones|Drones]]
 
*[[Skills:Drones|Drones]]
 
**{{sk|Drone Avionics|I}}
 
**{{sk|Drone Avionics|I}}
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**{{sk|Missile Launcher Operation|I}}
 
**{{sk|Missile Launcher Operation|I}}
 
*[[Skills:Navigation|Navigation]]
 
*[[Skills:Navigation|Navigation]]
<!--**{{sk|Acceleration Control|I}} - not on Gallente characters -->
 
 
**{{sk|Afterburner|III}}
 
**{{sk|Afterburner|III}}
 
**{{sk|Evasive Maneuvering|I}}
 
**{{sk|Evasive Maneuvering|I}}
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*[[Skills:Shields|Shield]] (See [[#Tanking|Tanking]] below.)
 
*[[Skills:Shields|Shield]] (See [[#Tanking|Tanking]] below.)
 
**{{sk|Shield Management|I}}
 
**{{sk|Shield Management|I}}
**{{sk|Shield Operation|I}}
 
 
**{{sk|Shield Upgrades|I}}
 
**{{sk|Shield Upgrades|I}}
 
**{{sk|Tactical Shield Manipulation|I}}
 
**{{sk|Tactical Shield Manipulation|I}}
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!Gallente
 
!Gallente
 
!Minmatar
 
!Minmatar
|-
 
|{{sk|Amarr Frigate|II}}
 
|{{sk|Caldari Frigate|II}}
 
|{{sk|Gallente Frigate|II}}
 
|{{sk|Minmatar Frigate|II}}
 
 
|-
 
|-
 
|{{sk|Amarr Industrial|I}}
 
|{{sk|Amarr Industrial|I}}
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|{{sk|Gallente Industrial|I}}
 
|{{sk|Gallente Industrial|I}}
 
|{{sk|Minmatar Industrial|I}}
 
|{{sk|Minmatar Industrial|I}}
|-
 
|{{sk|Small Energy Turret|III}}
 
|{{sk|Small Hybrid Turret|III}}
 
|{{sk|Small Hybrid Turret|III}}
 
|{{sk|Small Projectile Turret|III}}
 
 
|-
 
|-
 
|{{sk|Controlled Bursts|II}}
 
|{{sk|Controlled Bursts|II}}
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| {{sk|Mechanics|III}}
 
| {{sk|Mechanics|III}}
 
| {{sk|Mechanics|II}}
 
| {{sk|Mechanics|II}}
|-
 
| {{sk|Repair Systems|III}}
 
| {{sk|Repair Systems|I}}
 
 
|-
 
|-
 
| {{sk|Shield Management|I}}
 
| {{sk|Shield Management|I}}
 
| {{sk|Shield Management|II}}
 
| {{sk|Shield Management|II}}
|-
 
| {{sk|Shield Operation|I}}
 
| {{sk|Shield Operation|II}}
 
 
|-
 
|-
 
| {{sk|Shield Upgrades|I}}
 
| {{sk|Shield Upgrades|I}}

Revision as of 13:17, 9 December 2017

New characters in EVE start with around 400k skill points with the following skill levels trained. This represents a considerable increase to the past, when (before the Vanguard expansion in September 2015) characters started with around 55k skill points. The higher level of starting skills allows brand-new characters to access a wider range of activities in EVE from the start.

Starting skill points
Amarr Caldari Gallente Minmatar
375,745 366,468 375,745 373,416

Common Skills

Racial Differences

Ship and Gunnery Skills

Amarr Caldari Gallente Minmatar
[[Skills:Amarr Industrial I]] [[Skills:Caldari Industrial I]] [[Skills:Gallente Industrial I]] [[Skills:Minmatar Industrial I]]
Controlled Bursts II Controlled Bursts II Controlled Bursts II Controlled Bursts I

Tanking

Amarr, Gallente, Minmatar Caldari
Hull Upgrades III Hull Upgrades II
Mechanics III Mechanics II
Shield Management I Shield Management II
Shield Upgrades I Shield Upgrades II
Tactical Shield Manipulation I Tactical Shield Manipulation II