Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Anatomy of Incursions: Difference between revisions

From EVE University Wiki
Hirmuolio Pine (talk | contribs)
Remove template:icon
m Change background color to design-token. Replace deprecated html with CSS. Replace isis icons.
Line 1: Line 1:
{{Cleanup|Some tables should show colored bars. Does not work on Citizen skin.}}
{{Incursions links}}
{{Incursions links}}
{{#css:
{{#css:
.wraps { line-height:100%; margin:0px; border:0px; border-spacing:0px; border-collapse:collapse; padding:0px; vertical-align:middle; }
.wraps { line-height: 100%; margin: 0; border: 0; border-spacing: 0; border-collapse: collapse; padding: 0; vertical-align: middle; }
.wrap div { margin:0px; display:inline-block; vertical-align:middle; color:lightgray; }
.wrap div { margin: 0; display: inline-block; vertical-align: middle; color: lightgray; }
.bars { height:8px; }
.bars { height:8px; }
.text { padding-left:4px; padding-right:4px; text-align:left; }
.text { padding-left:4px; padding-right:4px; text-align:left; }
Line 55: Line 57:
==== [[image:icon_stasis_webifier_i.png|32px|link=]] Ensure that you have enough webs ====
==== [[image:icon_stasis_webifier_i.png|32px|link=]] Ensure that you have enough webs ====
There are a lot of factors to consider, but before that, see this table:
There are a lot of factors to consider, but before that, see this table:
{| class="wikitable" style="font-size:90%;"
{| class="wikitable"
! style="background-color:#111111;" | Type of ship
|- style="background-color: var(--background-color-warning-subtle);"
! style="background-color:#111111;" | Type of web
! Type of ship
! style="background-color:#111111;" | Effectiveness of the web
! Type of web
! style="background-color:#111111;" | Effective speed of your target
! Effectiveness of the web
! Effective speed of your target
|-
|-
| rowspan="2" align="center" valign="middle" | '''[[Vindicator]]'''<small>&nbsp;<ref>Other [[Serpentis]] ships have '''bonuses to web strength''' (+10% per level up to +50% stronger). The same goes for the [[Daredevil]], the [[Vigilant]], the [[Vehement]] and the [[Vanquisher]], but they are not commonly seen in incursions.</ref></small><br>{{co|grey|(bonused hull)}}
| rowspan="2" style="text-align: center;" | '''[[Vindicator]]'''<small>&nbsp;<ref>Other [[Serpentis]] ships have '''bonuses to web strength''' (+10% per level up to +50% stronger). The same goes for the [[Daredevil]], the [[Vigilant]], the [[Vehement]] and the [[Vanquisher]], but they are not commonly seen in incursions.</ref></small><br>{{co|grey|(bonused hull)}}
| align="center" | [[image:isis_gallente.png|18px|link=]] {{co|coral|Federation Navy}}<br>[[image:isis_serpentis.png|18px|link=]] {{co|coral|Shadow Serpentis}}<br>{{co|grey|(90% strength)}}
| style="text-align: center;" | [[image:isis_gallente.png|18px|link=]] {{co|coral|Federation Navy}}<br>[[image:isis_serpentis.png|18px|link=]] {{co|coral|Shadow Serpentis}}<br>{{co|grey|(90% strength)}}
| <div class="wraps">
| <div class="wraps">
<div class="wrap"><div class="text">[[image:Icon ISIS Stasiswebifying.png|14px|link=]] x 4</div><div class="bars d1" style="width:198px;"></div><div class="text">99,21%</div></div>
<div class="wrap"><div class="text">[[image:Icon ISIS Stasiswebifying.png|14px|link=]] x 4</div><div class="bars d1" style="width:198px;"></div><div class="text">99,21%</div></div>
Line 76: Line 79:
</div>
</div>
|-
|-
| align="center" | [[image:isis_sansha.png|18px|link=]] {{co|coral|True Sansha}}<br>[[image:isis_blood_raiders.png|18px|link=]] {{co|coral|Dark Blood}}<br>{{co|grey|(82,5% strength)}}
| style="text-align: center;" | [[image:isis_sansha.png|18px|link=]] {{co|coral|True Sansha}}<br>[[image:isis_blood_raiders.png|18px|link=]] {{co|coral|Dark Blood}}<br>{{co|grey|(82,5% strength)}}
| <div class="wraps">
| <div class="wraps">
<div class="wrap"><div class="text">[[image:Icon ISIS Stasiswebifying.png|14px|link=]] x 4</div><div class="bars d1" style="width:196px;"></div><div class="text">97,99%</div></div>
<div class="wrap"><div class="text">[[image:Icon ISIS Stasiswebifying.png|14px|link=]] x 4</div><div class="bars d1" style="width:196px;"></div><div class="text">97,99%</div></div>
Line 90: Line 93:
</div>
</div>
|-
|-
| rowspan="2" align="center" valign="middle" | '''Other ships'''<br>{{co|grey|(unbonused)}}
| rowspan="2" style="text-align: center;" | '''Other ships'''<br>{{co|grey|(unbonused)}}
| align="center" | [[image:isis_gallente.png|18px|link=]] {{co|coral|Federation Navy}}<br>[[image:isis_serpentis.png|18px|link=]] {{co|coral|Shadow Serpentis}}<br>{{co|grey|(60% strength)}}
| style="text-align: center;" | [[image:isis_gallente.png|18px|link=]] {{co|coral|Federation Navy}}<br>[[image:isis_serpentis.png|18px|link=]] {{co|coral|Shadow Serpentis}}<br>{{co|grey|(60% strength)}}
| <div class="wraps">
| <div class="wraps">
<div class="wrap"><div class="text">[[image:Icon ISIS Stasiswebifying.png|14px|link=]] x 4</div><div class="bars d1" style="width:179px;"></div><div class="text">89,55%</div></div>
<div class="wrap"><div class="text">[[image:Icon ISIS Stasiswebifying.png|14px|link=]] x 4</div><div class="bars d1" style="width:179px;"></div><div class="text">89,55%</div></div>
Line 105: Line 108:
</div>
</div>
|-
|-
| align="center" | [[image:isis_sansha.png|18px|link=]] {{co|coral|True Sansha}}<br>[[image:isis_blood_raiders.png|18px|link=]] {{co|coral|Dark Blood}}<br>{{co|grey|(55,5% strength)}}
| style="text-align: center;" | [[image:isis_sansha.png|18px|link=]] {{co|coral|True Sansha}}<br>[[image:isis_blood_raiders.png|18px|link=]] {{co|coral|Dark Blood}}<br>{{co|grey|(55,5% strength)}}
| <div class="wraps">
| <div class="wraps">
<div class="wrap"><div class="text">[[image:Icon ISIS Stasiswebifying.png|14px|link=]] x 4</div><div class="bars d1" style="width:173px;"></div><div class="text">86,39%</div></div>
<div class="wrap"><div class="text">[[image:Icon ISIS Stasiswebifying.png|14px|link=]] x 4</div><div class="bars d1" style="width:173px;"></div><div class="text">86,39%</div></div>
Line 144: Line 147:


On top of that, some of our pilots fly with communities who use '''ascendancy implants''' and '''hyperspatial rigs''' increasing their warp speeds above and beyond the speed of logistics. Keep that in mind and have logistics align with the rest of the fleet if that is the case, so they don't arrive too late on grid.
On top of that, some of our pilots fly with communities who use '''ascendancy implants''' and '''hyperspatial rigs''' increasing their warp speeds above and beyond the speed of logistics. Keep that in mind and have logistics align with the rest of the fleet if that is the case, so they don't arrive too late on grid.
{| class="wikitable" style="font-size:90%;"
{| class="wikitable"
|- style="background-color: var(--background-color-warning-subtle);"
! Ship class
! Warp speed (including align time)
|-
|-
! style="padding:5px;background-color:#222222" | Ship class
| [[image:icon white battleship.png|18px|link=]] '''Battleships'''
! style="padding:5px;background-color:#222222; text-align:left" | Warp speed (including align time)
| style="padding: 0;" | <div class="wraps">
|-
| style="padding-left:5px; padding-right:5px;" | [[image:isis_battleship.png|18px|link=]] '''Battleships'''
| style="padding:0px;" | <div class="wraps">
<div class="wrap"><div class="bars d4" style="width:250px;"></div><div class="bars d3" style="width:70px; border-left:1px solid black;"></div><div class="bars d2" style="width:90px; border-left:1px solid black;"></div><div class="text">25s (7-16s align)</div></div>
<div class="wrap"><div class="bars d4" style="width:250px;"></div><div class="bars d3" style="width:70px; border-left:1px solid black;"></div><div class="bars d2" style="width:90px; border-left:1px solid black;"></div><div class="text">25s (7-16s align)</div></div>
</div>
</div>
|-
|-
| style="padding-left:5px; padding-right:5px;" | [[image:isis_battlecruiser.png|18px|link=]]  '''Battlecruisers'''
| [[image:icon white battlecruiser.png|18px|link=]]  '''Battlecruisers'''
| style="padding:0px;" | <div class="wraps">
| style="padding: 0;" | <div class="wraps">
<div class="wrap"><div class="bars d4" style="width:250px;"></div><div class="bars d3" style="width:70px; border-left:1px solid black;"></div><div class="bars d2" style="width:90px; border-left:1px solid black;"></div><div class="text">25s (7-16s align)</div></div>
<div class="wrap"><div class="bars d4" style="width:250px;"></div><div class="bars d3" style="width:70px; border-left:1px solid black;"></div><div class="bars d2" style="width:90px; border-left:1px solid black;"></div><div class="text">25s (7-16s align)</div></div>
</div>
</div>
|-
|-
| style="padding-left:5px; padding-right:5px;" | [[image:isis_battlecruiser.png|18px|link=]] '''Command Ships'''
| [[image:icon white battlecruiser.png|18px|link=]] '''Command Ships'''
| style="padding:0px;" | <div class="wraps">
| style="padding: 0;" | <div class="wraps">
<div class="wrap"><div class="bars d4" style="width:190px;"></div><div class="bars d3" style="width:90px; border-left:1px solid black;"></div><div class="bars d2" style="width:20px; border-left:1px solid black;"></div><div class="text">19s (9-11s align)</div></div>
<div class="wrap"><div class="bars d4" style="width:190px;"></div><div class="bars d3" style="width:90px; border-left:1px solid black;"></div><div class="bars d2" style="width:20px; border-left:1px solid black;"></div><div class="text">19s (9-11s align)</div></div>
</div>
</div>
|-
|-
| style="padding-left:5px; padding-right:5px;" | [[image:isis_cruiser.png|18px|link=]] '''Cruisers'''
| [[image:icon white cruiser.png|18px|link=]] '''Cruisers'''
| style="padding:0px;" | <div class="wraps">
| style="padding: 0;" | <div class="wraps">
<div class="wrap"><div class="bars d4" style="width:170px;"></div><div class="bars d3" style="width:60px; border-left:1px solid black;"></div><div class="bars d2" style="width:10px; border-left:1px solid black;"></div><div class="text">17s (6-7s align)</div></div>
<div class="wrap"><div class="bars d4" style="width:170px;"></div><div class="bars d3" style="width:60px; border-left:1px solid black;"></div><div class="bars d2" style="width:10px; border-left:1px solid black;"></div><div class="text">17s (6-7s align)</div></div>
</div>
</div>
|-
|-
| style="padding-left:5px; padding-right:5px;" | [[image:isis_cruiser.png|18px|link=]] '''Logistics'''
| [[image:icon white cruiser.png|18px|link=]] '''Logistics'''
| style="padding:0px;" | <div class="wraps">
| style="padding: 0;" | <div class="wraps">
<div class="wrap"><div class="bars d4" style="width:160px;"></div><div class="bars d3" style="width:60px; border-left:1px solid black;"></div><div class="bars d2" style="width:10px; border-left:1px solid black;"></div><div class="text">16s (6-7s align)</div></div>
<div class="wrap"><div class="bars d4" style="width:160px;"></div><div class="bars d3" style="width:60px; border-left:1px solid black;"></div><div class="bars d2" style="width:10px; border-left:1px solid black;"></div><div class="text">16s (6-7s align)</div></div>
</div>
</div>
|-
|-
| style="padding-left:5px; padding-right:5px;" | [[image:isis_frigate.png|18px|link=]] '''Frigates'''
| [[image:icon white frigate.png|18px|link=]] '''Frigates'''
| style="padding:0px;" | <div class="wraps">
| style="padding: 0;" | <div class="wraps">
<div class="wrap"><div class="bars d4" style="width:70px;"></div><div class="bars d3" style="width:40px; border-left:1px solid black;"></div><div class="bars d2" style="width:20px; border-left:1px solid black;"></div><div class="text">7s (4-6s align)</div></div>
<div class="wrap"><div class="bars d4" style="width:70px;"></div><div class="bars d3" style="width:40px; border-left:1px solid black;"></div><div class="bars d2" style="width:20px; border-left:1px solid black;"></div><div class="text">7s (4-6s align)</div></div>
</div>
</div>
Line 191: Line 194:


Below is a table comparing the various means of repairing other ships, to give you a general idea of their potency. As you can see, the difference between various flights of drones can be quite big, which is why being aware of the fleet composition is so important.
Below is a table comparing the various means of repairing other ships, to give you a general idea of their potency. As you can see, the difference between various flights of drones can be quite big, which is why being aware of the fleet composition is so important.
{| class="wikitable" style="font-size:90%;"
{| class="wikitable"
! colspan="2" style="background-color:#222222;" | Modules and drones
|- style="background-color: var(--background-color-warning-subtle);"
! style="background-color:#222222;" | Amount repaired in hp / seconds
! colspan="2" | Modules and drones
! Amount repaired in hp / seconds
|-
|-
| rowspan="2" | [[image:icon_shield_transporter_i.png|40px|Large Remote Shield Boosters]]
| rowspan="2" | [[image:icon_shield_transporter_i.png|40px|Large Remote Shield Boosters]]
| Large Remote Shield Booster II
| Large Remote Shield Booster II
| style="padding:0px;" | <div class="wraps">
| style="padding: 0;" | <div class="wraps">
<div class="wrap"><div class="bars e4" style="width:255px; border-left:1px solid black;"></div><div class="bars e2" style="width:70px; border-left:1px solid black;"></div><div class="text">85,0 - 108,4 hp/s</div></div>
<div class="wrap"><div class="bars e4" style="width:255px; border-left:1px solid black;"></div><div class="bars e2" style="width:70px; border-left:1px solid black;"></div><div class="text">85,0 - 108,4 hp/s</div></div>
</div>
</div>
|-
|-
| Large S95a Remote Shield Booster
| Large S95a Remote Shield Booster
| style="padding:0px;" | <div class="wraps">
| style="padding: 0;" | <div class="wraps">
<div class="wrap"><div class="bars e4" style="width:225px; border-left:1px solid black;"></div><div class="bars e2" style="width:62px; border-left:1px solid black;"></div><div class="text">75 - 95,6 hp/s</div></div>
<div class="wrap"><div class="bars e4" style="width:225px; border-left:1px solid black;"></div><div class="bars e2" style="width:62px; border-left:1px solid black;"></div><div class="text">75 - 95,6 hp/s</div></div>
</div>
</div>
Line 241: Line 245:


In the [[EVE University Incursion Community]] we set the bar fairly high for ongrid boosters, requiring them to have the following links and implant:
In the [[EVE University Incursion Community]] we set the bar fairly high for ongrid boosters, requiring them to have the following links and implant:
{| class="wikitable" style="font-size:90%;"
{| class="wikitable"
! style="background-color:#222222;" | Minimum links and implant
|- style="background-color: var(--background-color-warning-subtle);"
! style="background-color:#222222;" | {{co|grey|Secondary booster (optional)}}
! Minimum links and implant
! {{co|grey|Secondary booster (optional)}}
|-
|-
| valign="top" | [[File:Icon shield command burst.png|24px|link=]] {{co|coral|Shield Command Burst II}} (Active Shielding Charges)<br>[[File:Icon shield command burst.png|24px|link=]] {{co|coral|Shield Command Burst II}} (Shield Harmonizing Charges)<br>[[File:Icon skirmish command burst.png|24px|link=]] {{co|coral|Skirmish Command Burst II}} (Evasive Maneuvers Charges)<br>[[File:Icon skirmish command burst.png|24px|link=]] {{co|coral|Skirmish Command Burst II}} (Interdiction Maneuvers Charges)<br>[[image:icon_implant_hardwiring.png|24px|link=]] {{co|coral|Republic Fleet Command Mindlink}}
| style="vertical-align: top;" | [[File:Icon shield command burst.png|24px|link=]] {{co|coral|Shield Command Burst II}} (Active Shielding Charges)<br>[[File:Icon shield command burst.png|24px|link=]] {{co|coral|Shield Command Burst II}} (Shield Harmonizing Charges)<br>[[File:Icon skirmish command burst.png|24px|link=]] {{co|coral|Skirmish Command Burst II}} (Evasive Maneuvers Charges)<br>[[File:Icon skirmish command burst.png|24px|link=]] {{co|coral|Skirmish Command Burst II}} (Interdiction Maneuvers Charges)<br>[[image:icon_implant_hardwiring.png|24px|link=]] {{co|coral|Republic Fleet Command Mindlink}}
| valign="top" | [[File:Icon shield command burst.png|24px|link=]] {{co|grey|Shield Command Burst II}} (Shield Extension Charges)<br>[[File:Icon information command burst.png|24px|link=]] {{co|grey|Information Command Burst II}} (Sensor Optimization Charges)<br>[[image:icon_implant_hardwiring.png|24px|link=]] {{co|grey|Caldari Navy Command Mindlink}}
| style="vertical-align: top;" | [[File:Icon shield command burst.png|24px|link=]] {{co|grey|Shield Command Burst II}} (Shield Extension Charges)<br>[[File:Icon information command burst.png|24px|link=]] {{co|grey|Information Command Burst II}} (Sensor Optimization Charges)<br>[[image:icon_implant_hardwiring.png|24px|link=]] {{co|grey|Caldari Navy Command Mindlink}}
|}
|}
Below are some practical effects of having a maxed booster with the appropriate mindlink implant:
Below are some practical effects of having a maxed booster with the appropriate mindlink implant:
{| class="wikitable" style="font-size:90%;"
{| class="wikitable"
! style="background-color:#222222;" | Defensive bonuses
|- style="background-color: var(--background-color-warning-subtle);"
! style="background-color:#222222;" | Other bonuses
! Defensive bonuses
! style="background-color:#222222;" | {{co|grey|Optional bonuses}}
! Other bonuses
! {{co|grey|Optional bonuses}}
|-
|-
| valign="top" |
| style="vertical-align: top;" |
[[image:icon_resists.png|24px|link=]] +22,50% increased resists<small>&nbsp;<ref>While the shield command burst has a max value of +22,50% and is a set value, the practical effect normally varies depending on how many modules the recipient of the link has that effects resists (like hardeners, amplifiers and resist rigs). See [[stacking penalties]] for more information</ref></small><br>
[[image:icon_resists.png|24px|link=]] +22,50% increased resists<small>&nbsp;<ref>While the shield command burst has a max value of +22,50% and is a set value, the practical effect normally varies depending on how many modules the recipient of the link has that effects resists (like hardeners, amplifiers and resist rigs). See [[stacking penalties]] for more information</ref></small><br>
[[image:Icon_ship_sig.png|24px|link=]] -16,88% signature radius<br>
[[image:Icon_ship_sig.png|24px|link=]] -16,88% signature radius<br>
[[image:icon_shield_transporter_i.png|24px|link=]] -22,50% cycle time on remote shield boosters<small>&nbsp;<ref>The 22,50% reduction to cycle time translated into a +29,03% increase in practical repping power.</ref></small>
[[image:icon_shield_transporter_i.png|24px|link=]] -22,50% cycle time on remote shield boosters<small>&nbsp;<ref>The 22,50% reduction to cycle time translated into a +29,03% increase in practical repping power.</ref></small>
| valign="top" |
| style="vertical-align: top;" |
[[image:icon_stasis_webifier_i.png|24px|link=]] +33,75% web range<br>
[[image:icon_stasis_webifier_i.png|24px|link=]] +33,75% web range<br>
[[image:Icon_inertia.png|24px|link=]] -16,88% inertia (faster align)
[[image:Icon_inertia.png|24px|link=]] -16,88% inertia (faster align)
| valign="top" |
| style="vertical-align: top;" |
[[image:Icon_shield.png|24px|link=]] +22,50% shield hit points<br>
[[image:Icon_shield.png|24px|link=]] +22,50% shield hit points<br>
[[image:Icon_target_range.png|24px|link=]] +48,52% Targeting Range<br>
[[image:Icon_target_range.png|24px|link=]] +48,52% Targeting Range<br>
Line 267: Line 273:
|}
|}
<small><references/></small>
<small><references/></small>
{{quote|''The whole is greater than the sum of its parts.''}}
{{quote
[[image:weird_math.png|thumb|When it comes to boosts in EVE:<br>1 + 1 = 3]]
|''The whole is greater than the sum of its parts.''
}}
[[image:weird_math.png|thumb|When it comes to boosts in EVE: 1 + 1 = 3]]
These bonuses might not seem that impressive if you're looking at them one by one, but they are very powerful when combined.
These bonuses might not seem that impressive if you're looking at them one by one, but they are very powerful when combined.


Line 316: Line 324:
== Removing jammers ==
== Removing jammers ==
The following ships have target jamming capabilities:
The following ships have target jamming capabilities:
{| class="wikitable" style="font-size:90%;"
{| class="wikitable"
|- style="background-color: var(--background-color-warning-subtle);"
! Enemy
| '''Description''' (see [[Sansha's Manual]] for more details)
|-
|-
! width="100" style="background:#222222;" | Enemy
| style="white-space: nowrap;" | [[image:Icon_target_max.png|30px|link=|Jamming]] '''Niarja Myelen''' [[image:icon_energy_neutralizer_i.png|30px|link=|Energy neutralizing]]
| style="background:#222222;text-align:center;" | '''Description''' (see [[Sansha's Manual]] for more details)
|-
| nowrap valign="middle" | [[image:Icon_target_max.png|30px|link=|Jamming]] '''Niarja Myelen''' [[image:icon_energy_neutralizer_i.png|30px|link=|Energy neutralizing]]
| A weak frigate with low signature and no offensive capabilities (also neuts).
| A weak frigate with low signature and no offensive capabilities (also neuts).
|-
|-
| nowrap valign="middle" | [[image:Icon_target_max.png|30px|link=|Jamming]] '''Orkashu Myelen''' [[image:icon_energy_neutralizer_i.png|30px|link=|Energy neutralizing]]
| style="white-space: nowrap;" | [[image:Icon_target_max.png|30px|link=|Jamming]] '''Orkashu Myelen''' [[image:icon_energy_neutralizer_i.png|30px|link=|Energy neutralizing]]
| A weak frigate with low signature and no offensive capabilities (also neuts).
| A weak frigate with low signature and no offensive capabilities (also neuts).
|-
|-
| nowrap valign="middle" | [[image:Icon_target_max.png|30px|link=|Jamming]] '''Arnon Epithalamus'''
| style="white-space: nowrap;" | [[image:Icon_target_max.png|30px|link=|Jamming]] '''Arnon Epithalamus'''
| A sturdy cruiser with minor medium range damage capabilities.
| A sturdy cruiser with minor medium range damage capabilities.
|}
|}
Line 336: Line 344:
== Handling neuting threats ==
== Handling neuting threats ==
Below are the ships capable of neuting:
Below are the ships capable of neuting:
{| class="wikitable" style="font-size:90%;"
{| class="wikitable"
|- style="background-color: var(--background-color-warning-subtle);"
! Enemy
| style="text-align: center;" | '''Description''' (see [[Sansha's Manual]] for more details)
|-
|-
! width="100" style="background:#222222;" | Enemy
| style="white-space: nowrap;" | [[image:icon_energy_neutralizer_i.png|30px|link=|Energy neutralizing]] '''Niarja Myelen''' [[image:Icon_target_max.png|30px|link=|Jamming]]
| style="background:#222222;text-align:center;" | '''Description''' (see [[Sansha's Manual]] for more details)
|-
| nowrap valign="middle" | [[image:icon_energy_neutralizer_i.png|30px|link=|Energy neutralizing]] '''Niarja Myelen''' [[image:Icon_target_max.png|30px|link=|Jamming]]
| A weak frigate with low signature and no offensive capabilities (also jams).
| A weak frigate with low signature and no offensive capabilities (also jams).
|-
|-
| nowrap valign="middle" | [[image:icon_energy_neutralizer_i.png|30px|link=|Energy neutralizing]] '''Orkashu Myelen''' [[image:Icon_target_max.png|30px|link=|Jamming]]
| style="white-space: nowrap;" | [[image:icon_energy_neutralizer_i.png|30px|link=|Energy neutralizing]] '''Orkashu Myelen''' [[image:Icon_target_max.png|30px|link=|Jamming]]
| A weak frigate with low signature and no offensive capabilities (also jams).
| A weak frigate with low signature and no offensive capabilities (also jams).
|-
|-
| nowrap valign="middle" | [[image:icon_energy_neutralizer_i.png|30px|link=|Energy neutralizing]] '''Outuni Mesen''' [[image:icon_warp_disruptor_i.png|30px|link=|Warp disrupting]][[image:icon_stasis_webifier_i.png|30px|link=|Webbing]]
| style="white-space: nowrap;" | [[image:icon_energy_neutralizer_i.png|30px|link=|Energy neutralizing]] '''Outuni Mesen''' [[image:icon_warp_disruptor_i.png|30px|link=|Warp disrupting]][[image:icon_stasis_webifier_i.png|30px|link=|Webbing]]
| A sturdy battleship with medium range damage capabilities (also warp disrupts and webs).
| A sturdy battleship with medium range damage capabilities (also warp disrupts and webs).
|-
|-
| nowrap valign="middle" | [[image:icon_energy_neutralizer_i.png|30px|link=|Energy neutralizing]] '''Deltole Tegmentum''' [[image:icon_warp_disruptor_i.png|30px|link=|Warp disrupting]][[image:icon_target_painter_i.png|30px|link=|Target painting]]
| style="white-space: nowrap;" | [[image:icon_energy_neutralizer_i.png|30px|link=|Energy neutralizing]] '''Deltole Tegmentum''' [[image:icon_warp_disruptor_i.png|30px|link=|Warp disrupting]][[image:icon_target_painter_i.png|30px|link=|Target painting]]
| A sturdy torpedo battleship with high damage but poor damage application (also warp disrupts and target paints).
| A sturdy torpedo battleship with high damage but poor damage application (also warp disrupts and target paints).
|}
|}
Line 364: Line 372:
The following ships make up for the majority of the damage:
The following ships make up for the majority of the damage:
{| class="wikitable" style="font-size:90%;"
{| class="wikitable" style="font-size:90%;"
|- style="background-color: var(--background-color-warning-subtle);"
! Enemy
| style="text-align: center;" | '''Description''' (see [[Sansha's Manual]] for more details)
|-
|-
! width="100" style="background:#222222;" | Enemy
| style="white-space: nowrap;" | [[image:icon_missiles.png|30px|link=|Torpedoes]] '''Citizen / Slave'''<small> <ref>'''Citizen Astur''', '''Slave 32152''', '''Slave Endoma01''', '''Slave Heavenbound02''' or '''Slave Tama01''' only spawns in the last wave of [[Nation Commander Stronghold]] sites. Killing it will end the site, no further priorities are needed.</ref></small> [[image:icon_warp_disruptor_i.png|30px|link=|Warp disrupting]][[image:icon_energy_neutralizer_i.png|30px|link=|Energy neutralizing]][[image:icon_target_painter_i.png|30px|link=|Target painting]]
| style="background:#222222;text-align:center;" | '''Description''' (see [[Sansha's Manual]] for more details)
|-
| nowrap valign="middle" | [[image:icon_missiles.png|30px|link=|Torpedoes]] '''Citizen / Slave'''<small> <ref>'''Citizen Astur''', '''Slave 32152''', '''Slave Endoma01''', '''Slave Heavenbound02''' or '''Slave Tama01''' only spawns in the last wave of [[Nation Commander Stronghold]] sites. Killing it will end the site, no further priorities are needed.</ref></small> [[image:icon_warp_disruptor_i.png|30px|link=|Warp disrupting]][[image:icon_energy_neutralizer_i.png|30px|link=|Energy neutralizing]][[image:icon_target_painter_i.png|30px|link=|Target painting]]
| A sturdy torpedo battleship with high damage but poor damage application to non-battleships (also warp disrupts, neuts and target paints).
| A sturdy torpedo battleship with high damage but poor damage application to non-battleships (also warp disrupts, neuts and target paints).
|-
|-
| nowrap valign="middle" | [[image:icon_missiles.png|30px|link=|Torpedoes]] '''Lirsautton Parichaya'''<small> <ref>The '''Lirsautton Parichaya''' spawns in groups of ten in the [[Uroborus]] and [[The Kundalini Manifest]] mothership sites, while a single Lirsautton isn't as dangerous as a '''Sansha's Nation Commander''', they pose a much larger threat due to spawning in a group. They also spawn in smaller groups of one to three in scout sites, where they are less of a threat.</ref></small>
| style="white-space: nowrap;" | [[image:icon_missiles.png|30px|link=|Torpedoes]] '''Lirsautton Parichaya'''<small> <ref>The '''Lirsautton Parichaya''' spawns in groups of ten in the [[Uroborus]] and [[The Kundalini Manifest]] mothership sites, while a single Lirsautton isn't as dangerous as a '''Sansha's Nation Commander''', they pose a much larger threat due to spawning in a group. They also spawn in smaller groups of one to three in scout sites, where they are less of a threat.</ref></small>
| A strong fighter bomber with high damage and {{co|crimson|perfect application}}<small>&nbsp;<ref>The '''Lirsautton Parichaya''' has bonuses that removes any reduction from '''explosive radius''' and '''explosive velcoity''', meaning resists are the only thing mitigating damage from them.</ref></small> to all ships.
| A strong fighter bomber with high damage and {{co|crimson|perfect application}}<small>&nbsp;<ref>The '''Lirsautton Parichaya''' has bonuses that removes any reduction from '''explosive radius''' and '''explosive velcoity''', meaning resists are the only thing mitigating damage from them.</ref></small> to all ships.
|-
|-
| nowrap valign="middle" | [[image:icon_missiles.png|30px|link=|Torpedoes]] '''Sansha's Nation Commander'''<small> <ref>The '''Sansha's Nation Commander''' is a special commander unit that only spawns in the [[Nation Commander Outpost]] site.</ref></small> [[image:icon_warp_disruptor_i.png|30px|link=|Warp disrupting]]
| style="white-space: nowrap;" | [[image:icon_missiles.png|30px|link=|Torpedoes]] '''Sansha's Nation Commander'''<small> <ref>The '''Sansha's Nation Commander''' is a special commander unit that only spawns in the [[Nation Commander Outpost]] site.</ref></small> [[image:icon_warp_disruptor_i.png|30px|link=|Warp disrupting]]
| A torpedo frigate with low signature and very high damage but poor application to non-battleships (also warp disrupts).
| A torpedo frigate with low signature and very high damage but poor application to non-battleships (also warp disrupts).
|-
|-
| nowrap valign="middle" | [[image:icon_gunnery_turret.png|30px|link=|Lasers]] '''Auga Hypophysis''' [[image:icon_warp_disruptor_i.png|30px|link=|Warp disrupting]][[image:icon_stasis_webifier_i.png|30px|link=|Webbing]]
| style="white-space: nowrap;" | [[image:icon_gunnery_turret.png|30px|link=|Lasers]] '''Auga Hypophysis''' [[image:icon_warp_disruptor_i.png|30px|link=|Warp disrupting]][[image:icon_stasis_webifier_i.png|30px|link=|Webbing]]
| A close orbiting cruiser with short range and excellent damage application (also warp disrupts and webs).
| A close orbiting cruiser with short range and excellent damage application (also warp disrupts and webs).
|-
|-
| nowrap valign="middle" | [[image:icon_missiles.png|30px|link=|Torpedoes]] '''Tama Cerebellum''' [[image:icon_warp_disruptor_i.png|30px|link=|Warp disrupting]]
| style="white-space: nowrap;" | [[image:icon_missiles.png|30px|link=|Torpedoes]] '''Tama Cerebellum''' [[image:icon_warp_disruptor_i.png|30px|link=|Warp disrupting]]
| A torpedo frigate with low signature and decent damage but poor application to non-battleships (also warp disrupts).
| A torpedo frigate with low signature and decent damage but poor application to non-battleships (also warp disrupts).
|-
|-
| nowrap valign="middle" | [[image:icon_missiles.png|30px|link=|Torpedoes]] '''Deltole Tegmentum''' [[image:icon_warp_disruptor_i.png|30px|link=|Warp disrupting]][[image:icon_energy_neutralizer_i.png|30px|link=|Energy neutralizing]][[image:icon_target_painter_i.png|30px|link=|Target painting]]
| style="white-space: nowrap;" | [[image:icon_missiles.png|30px|link=|Torpedoes]] '''Deltole Tegmentum''' [[image:icon_warp_disruptor_i.png|30px|link=|Warp disrupting]][[image:icon_energy_neutralizer_i.png|30px|link=|Energy neutralizing]][[image:icon_target_painter_i.png|30px|link=|Target painting]]
| A sturdy torpedo battleship with high damage but poor application to non-battleships (also warp disrupts, neuts and target paints).
| A sturdy torpedo battleship with high damage but poor application to non-battleships (also warp disrupts, neuts and target paints).
|-
|-
| nowrap valign="middle" | [[image:icon_gunnery_turret.png|30px|link=|Lasers]] '''Ostingele Tectum'''
| style="white-space: nowrap;" | [[image:icon_gunnery_turret.png|30px|link=|Lasers]] '''Ostingele Tectum'''
| A sturdy battleship with good range that stays at mid-range.
| A sturdy battleship with good range that stays at mid-range.
|-
|-
| nowrap valign="middle" | [[image:icon_gunnery_turret.png|30px|link=|Lasers]] '''Romi Thalamus'''  
| style="white-space: nowrap;" | [[image:icon_gunnery_turret.png|30px|link=|Lasers]] '''Romi Thalamus'''  
| A sturdy cruiser with medium range and excellent damage application.
| A sturdy cruiser with medium range and excellent damage application.
|}
|}
The following would apply to sniper targets:
The following would apply to sniper targets:
{| class="wikitable" style="font-size:90%;"
{| class="wikitable" style="font-size:90%;"
|- style="background-color: var(--background-color-warning-subtle)"
! Enemy
! Description
|-
|-
! width="100" style="background:#222222;" | Enemy
| style="text-align: center; white-space: nowrap;" | [[image:icon_gunnery_turret.png|30px|link=|Lasers]] '''Yulai Crus Cerebi''' [[image:icon_optimal_range_script.png|30px|Sniper]]
! style="background:#222222;" | Description
|-
| nowrap valign="middle" | [[image:icon_gunnery_turret.png|30px|link=|Lasers]] '''Yulai Crus Cerebi''' [[image:icon_optimal_range_script.png|30px|Sniper]]
| A battleship with long range and high damage but poor tracking.
| A battleship with long range and high damage but poor tracking.
|-
|-
| nowrap valign="middle" | [[image:icon_gunnery_turret.png|30px|link=|Lasers]] '''Antem Neo''' [[image:icon_optimal_range_script.png|30px|Sniper]]
| style="text-align: center; white-space: nowrap;" | [[image:icon_gunnery_turret.png|30px|link=|Lasers]] '''Antem Neo''' [[image:icon_optimal_range_script.png|30px|Sniper]]
| A sturdy cruisers with long range and moderate damage but relatively poor tracking.
| A sturdy cruisers with long range and moderate damage but relatively poor tracking.
|}
|}
Line 417: Line 425:
== Overcoming enemy logistics support ==
== Overcoming enemy logistics support ==
The following ships have fleet supporting capabilities:
The following ships have fleet supporting capabilities:
{| class="wikitable" style="font-size:90%;"
{| class="wikitable"
|- style="background-color: var(--background-color-warning-subtle);"
! Enemy
| style="text-align: center;" | '''Description''' (see [[Sansha's Manual]] for more details)
|-
|-
! width="100" style="background:#222222;" | Enemy
| style="white-space: nowrap;" | [[image:icon_shield_transporter_i.png|30px|Remote shield booster]] '''Intaki Colliculus'''
| style="background:#222222;text-align:center;" | '''Description''' (see [[Sansha's Manual]] for more details)
|-
| nowrap valign="middle" | [[image:icon_shield_transporter_i.png|30px|Remote shield booster]] '''Intaki Colliculus'''
| A sturdy battleship logistics with decent damage capabilities and minor reps.
| A sturdy battleship logistics with decent damage capabilities and minor reps.
|-
|-
| nowrap valign="middle" | [[image:icon_shield_transporter_i.png|30px|Remote shield booster]] '''Mara Paleo'''
| style="white-space: nowrap;" | [[image:icon_shield_transporter_i.png|30px|Remote shield booster]] '''Mara Paleo'''
| A logistics cruiser with low signature and no damage capabilities but with strong reps.
| A logistics cruiser with low signature and no damage capabilities but with strong reps.
|-
|-
| nowrap valign="middle" | [[image:icon_shield_transporter_i.png|30px|Remote shield booster]] '''Kundalini / Uroborus''' [[image:icon_energy_neutralizer_i.png|30px|Energy neutralizing]][[image:icon_remote_ecm_burst_i.png|30px|Remote ECM Burst]][[image:icon_drone_bandwidth.png|30px|Fighter bombers - Lirsautton Parichaya]]
| style="white-space: nowrap;" | [[image:icon_shield_transporter_i.png|30px|Remote shield booster]] '''Kundalini / Uroborus''' [[image:icon_energy_neutralizer_i.png|30px|Energy neutralizing]][[image:icon_remote_ecm_burst_i.png|30px|Remote ECM Burst]][[image:icon_drone_bandwidth.png|30px|Fighter bombers - Lirsautton Parichaya]]
| The Sansha flagship, spawns in the [[Uroborus]] and [[The Kundalini Manifest]] mothership sites (also neuts and ECM bursts).
| The Sansha flagship, spawns in the [[Uroborus]] and [[The Kundalini Manifest]] mothership sites (also neuts and ECM bursts).
|-
|-
| nowrap valign="middle" | [[image:Warfare-links.png|30px|link=|Command Bursts]] '''Vylade Dien'''
| style="white-space: nowrap;" | [[image:Warfare-links.png|30px|link=|Command Bursts]] '''Vylade Dien'''
| A sturdy command ship with no damage capabilities.
| A sturdy command ship with no damage capabilities.
|}
|}
Line 445: Line 453:
Depending on the fleet composition and fitting doctrine, sometimes removing webbers can be a high priority. The ships that web are:
Depending on the fleet composition and fitting doctrine, sometimes removing webbers can be a high priority. The ships that web are:
{| class="wikitable" style="font-size:90%;"
{| class="wikitable" style="font-size:90%;"
|- style="background-color: var(--background-color-warning-subtle);"
! Enemy
| style="text-align: center;" | '''Description''' (see [[Sansha's Manual]] for more details)
|-
|-
! width="100" style="background:#222222;" | Enemy
| style="white-space: nowrap;" | [[image:icon_stasis_webifier_i.png|30px|link=|Webbing]] '''Auga Hypophysis''' [[image:icon_warp_disruptor_i.png|30px|link=|Warp disrupting]]
| style="background:#222222;text-align:center;" | '''Description''' (see [[Sansha's Manual]] for more details)
|-
| nowrap valign="middle" | [[image:icon_stasis_webifier_i.png|30px|link=|Webbing]] '''Auga Hypophysis''' [[image:icon_warp_disruptor_i.png|30px|link=|Warp disrupting]]
| A close orbiting cruiser with short range and excellent damage application (also warp disrupts).
| A close orbiting cruiser with short range and excellent damage application (also warp disrupts).
|-
|-
| nowrap valign="middle" | [[image:icon_stasis_webifier_i.png|30px|link=|Webbing]] '''Schmaeel Medulla''' [[image:icon_warp_disruptor_i.png|30px|link=|Warp disrupting]]
| style="white-space: nowrap;" | [[image:icon_stasis_webifier_i.png|30px|link=|Webbing]] '''Schmaeel Medulla''' [[image:icon_warp_disruptor_i.png|30px|link=|Warp disrupting]]
| A sturdy frigate with high speed and low signature that is very hard to hit due (also warp disrupts).
| A sturdy frigate with high speed and low signature that is very hard to hit due (also warp disrupts).
|-
|-
| nowrap valign="middle" | [[image:icon_stasis_webifier_i.png|30px|link=|Webbing]] '''Renyn Meten'''
| style="white-space: nowrap;" | [[image:icon_stasis_webifier_i.png|30px|link=|Webbing]] '''Renyn Meten'''
| A sturdy frigate with low signature that is hard to hit.
| A sturdy frigate with low signature that is hard to hit.
|-
|-
| nowrap valign="middle" | [[image:icon_stasis_webifier_i.png|30px|link=|Webbing]] '''Youl Meten'''
| style="white-space: nowrap;" | [[image:icon_stasis_webifier_i.png|30px|link=|Webbing]] '''Youl Meten'''
| A weak frigate that is otherwise similar to the '''Renyns'''.
| A weak frigate that is otherwise similar to the '''Renyns'''.
|-
|-
| nowrap valign="middle" | [[image:icon_stasis_webifier_i.png|30px|link=|Webbing]] '''Outuni Mesen''' [[image:icon_warp_disruptor_i.png|30px|link=|Warp disrupting]][[image:icon_energy_neutralizer_i.png|30px|link=|Energy neutralizing]]
| style="white-space: nowrap;" | [[image:icon_stasis_webifier_i.png|30px|link=|Webbing]] '''Outuni Mesen''' [[image:icon_warp_disruptor_i.png|30px|link=|Warp disrupting]][[image:icon_energy_neutralizer_i.png|30px|link=|Energy neutralizing]]
| A sturdy battleship with medium range damage capabilities (also warp disrupts and neuts).
| A sturdy battleship with medium range damage capabilities (also warp disrupts and neuts).
|}
|}
Line 470: Line 478:
== Facilitating a controlled warp-out ==
== Facilitating a controlled warp-out ==
Sometimes things go wrong, like a logistics ship disconnecting, and you get overwhelmed on a site and need to get the fleet out. In order to safely warp a fleet out of a site you need everyone pre-aligned and all warp disrupting capable ships on grid destroyed. The ships capable of warp disrupting are:
Sometimes things go wrong, like a logistics ship disconnecting, and you get overwhelmed on a site and need to get the fleet out. In order to safely warp a fleet out of a site you need everyone pre-aligned and all warp disrupting capable ships on grid destroyed. The ships capable of warp disrupting are:
{| class="wikitable" style="font-size:90%;"
{| class="wikitable"
|-
|- style="background-color: var(--background-color-warning-subtle);"
! width="100" style="background:#222222;" | Enemy
! Enemy
| style="background:#222222;text-align:center;" | '''Description''' (see [[Sansha's Manual]] for more details)
| style="text-align: center;" | '''Description''' (see [[Sansha's Manual]] for more details)
|-
|-
| nowrap valign="middle" | [[image:icon_warp_disruptor_i.png|30px|link=|Warp disrupting]] '''Citizen / Slave'''<small> <ref>'''Citizen Astur''', '''Slave 32152''', '''Slave Endoma01''', '''Slave Heavenbound02''' or '''Slave Tama01''' only spawns in the last wave of [[Nation Commander Stronghold]] sites. Killing it will end the site, no further priorities are needed.</ref></small> [[image:icon_energy_neutralizer_i.png|30px|link=|Energy neutralizing]][[image:icon_target_painter_i.png|30px|link=|Target painting]]
| style="white-space: nowrap;" | [[image:icon_warp_disruptor_i.png|30px|link=|Warp disrupting]] '''Citizen / Slave'''<small> <ref>'''Citizen Astur''', '''Slave 32152''', '''Slave Endoma01''', '''Slave Heavenbound02''' or '''Slave Tama01''' only spawns in the last wave of [[Nation Commander Stronghold]] sites. Killing it will end the site, no further priorities are needed.</ref></small> [[image:icon_energy_neutralizer_i.png|30px|link=|Energy neutralizing]][[image:icon_target_painter_i.png|30px|link=|Target painting]]
| A sturdy torpedo battleship with high damage but poor damage application (also neuts and target paints).
| A sturdy torpedo battleship with high damage but poor damage application (also neuts and target paints).
|-
|-
| nowrap valign="middle" | [[image:icon_warp_disruptor_i.png|30px|link=|Warp disrupting]] '''Sansha's Nation Commander'''<small> <ref>The '''Sansha's Nation Commander''' is a special commander unit that spawns in the [[Nation Commander Outpost]] site.</ref></small>
| style="white-space: nowrap;" | [[image:icon_warp_disruptor_i.png|30px|link=|Warp disrupting]] '''Sansha's Nation Commander'''<small> <ref>The '''Sansha's Nation Commander''' is a special commander unit that spawns in the [[Nation Commander Outpost]] site.</ref></small>
| A torpedo frigate with low signature and very high damage but poor damage application
| A torpedo frigate with low signature and very high damage but poor damage application
|-
|-
| nowrap valign="middle" | [[image:icon_warp_disruptor_i.png|30px|link=|Warp disrupting]] '''Schmaeel Medulla''' [[image:icon_stasis_webifier_i.png|30px|link=|Webbing]]
| style="white-space: nowrap;" | [[image:icon_warp_disruptor_i.png|30px|link=|Warp disrupting]] '''Schmaeel Medulla''' [[image:icon_stasis_webifier_i.png|30px|link=|Webbing]]
| A sturdy frigate with high speed and low signature that is very hard to hit due (also webs).
| A sturdy frigate with high speed and low signature that is very hard to hit due (also webs).
|-
|-
| nowrap valign="middle" | [[image:icon_warp_disruptor_i.png|30px|link=|Warp disrupting]] '''Tama Cerebellum'''
| style="white-space: nowrap;" | [[image:icon_warp_disruptor_i.png|30px|link=|Warp disrupting]] '''Tama Cerebellum'''
| A torpedo frigate with low signature and decent damage but poor damage application
| A torpedo frigate with low signature and decent damage but poor damage application
|-
|-
| nowrap valign="middle" | [[image:icon_warp_disruptor_i.png|30px|link=|Warp disrupting]] '''Auga Hypophysis''' [[image:icon_stasis_webifier_i.png|30px|link=|Webbing]]
| style="white-space: nowrap;" | [[image:icon_warp_disruptor_i.png|30px|link=|Warp disrupting]] '''Auga Hypophysis''' [[image:icon_stasis_webifier_i.png|30px|link=|Webbing]]
| A close orbiting cruiser with short range and excellent damage application (also webs).
| A close orbiting cruiser with short range and excellent damage application (also webs).
|-
|-
| nowrap valign="middle" | [[image:icon_warp_disruptor_i.png|30px|link=|Warp disrupting]] '''Deltole Tegmentum''' [[image:icon_energy_neutralizer_i.png|30px|link=|Energy neutralizing]][[image:icon_target_painter_i.png|30px|link=|Target painting]]
| style="white-space: nowrap;" | [[image:icon_warp_disruptor_i.png|30px|link=|Warp disrupting]] '''Deltole Tegmentum''' [[image:icon_energy_neutralizer_i.png|30px|link=|Energy neutralizing]][[image:icon_target_painter_i.png|30px|link=|Target painting]]
| A sturdy torpedo battleship with high damage but poor damage application (also neuts and target paints).
| A sturdy torpedo battleship with high damage but poor damage application (also neuts and target paints).
|-
|-
| nowrap valign="middle" | [[image:icon_warp_disruptor_i.png|30px|link=|Warp disrupting]] '''Outuni Mesen''' [[image:icon_energy_neutralizer_i.png|30px|link=|Energy neutralizing]][[image:icon_stasis_webifier_i.png|30px|link=|Webbing]]
| style="white-space: nowrap;" | [[image:icon_warp_disruptor_i.png|30px|link=|Warp disrupting]] '''Outuni Mesen''' [[image:icon_energy_neutralizer_i.png|30px|link=|Energy neutralizing]][[image:icon_stasis_webifier_i.png|30px|link=|Webbing]]
| A sturdy battleship with medium range damage capabilities (also neuts and webs).
| A sturdy battleship with medium range damage capabilities (also neuts and webs).
|}
|}