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<br> | <br> | ||
</noinclude>{{#ifeq:{{{1|Abaddon}}}|Abaddon|{{Fittings | </noinclude>{{#ifeq:{{{1|Abaddon}}}|Abaddon|{{Fittings | ||
|name=Abaddon, | |name=Abaddon, Armor Incursion | ||
|high= | |high= | ||
Mega Modulated Pulse Energy Beam I<br> | Mega Modulated Pulse Energy Beam I<br> | ||
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*This fit has very low tracking, which can be an issue in fleets without sufficient Webs. | *This fit has very low tracking, which can be an issue in fleets without sufficient Webs. | ||
}}}}<noinclude> | }}}}<noinclude> | ||
===Caldari=== | ===Caldari=== | ||
As NPCs in Vangard sites are primarily Frigates and Cruisers, the large explosion radius of battleship missiles make missile boats unusable in Vanguards. Only the Hybrid based Rokh is usable. | As NPCs in Vangard sites are primarily Frigates and Cruisers, the large explosion radius of battleship missiles make missile boats unusable in Vanguards. Only the Hybrid based Rokh is usable. | ||