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Destroyers: Difference between revisions

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Al hubbard (talk | contribs)
Tech 1 Destroyers: Removed links to CCP wiki.
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These characteristics limit destroyers uses in PvP, but they have niche roles. Their high damage output (for small, cheap ships) makes them popular tools for [[Suicide Gank|suicide-ganking]] weak targets in highsec. They are sometimes used to hunt frigate pilots or to kill a [[carrier]]'s fighters. In PvE, they are ideal ships for completing Level 1 combat missions very quickly, and with forethought and good piloting they can complete many Level 2 missions (though for newer players a properly-fitted cruiser is probably a more suitable tool).  
These characteristics limit destroyers uses in PvP, but they have niche roles. Their high damage output (for small, cheap ships) makes them popular tools for [[Suicide Gank|suicide-ganking]] weak targets in highsec. They are sometimes used to hunt frigate pilots or to kill a [[carrier]]'s fighters. In PvE, they are ideal ships for completing Level 1 combat missions very quickly, and with forethought and good piloting they can complete many Level 2 missions (though for newer players a properly-fitted cruiser is probably a more suitable tool).  


Finally, destroyers are also superb salvaging ships because of their many high slots (second only to the [[Noctis]]). Salvaging destroyers commonly fit a full high slot rack split between equal numbers of [http://wiki.eveonline.com/en/wiki/Salvager_I Salvagers] and [http://wiki.eveonline.com/en/wiki/Small_Tractor_Beam_I Tractor Beams], with a propulsion module and some [http://wiki.eveonline.com/en/wiki/Cap_Recharger_I Cap Rechargers] in the mid slots, and as many [http://wiki.eveonline.com/en/wiki/Expanded_cargohold_i Expanded Cargoholds] as possible in the lowslots. Fitted like this, a Tech 1 destroyer is a suitable salvager for missions up to and including Level 3s, or even some Level 4s if the pilot is willing to make multiple trips to and from the nearest station.  
Finally, destroyers are also superb [[salvaging]] ships because of their many high slots (second only to the [[Noctis]]). Salvaging destroyers commonly fit a full high slot rack split between equal numbers of Salvagers and Tractor Beams, with a propulsion module and some Cap Rechargers in the mid slots, and as many Expanded Cargoholds as possible in the lowslots. Fitted like this, a Tech 1 destroyer is a suitable salvager for missions up to and including Level 3s, or even some Level 4s if the pilot is willing to make multiple trips to and from the nearest station.  


Each race has two Tech 1 destroyers, one of which uses turret weapons, while the other uses that race's alternate weapon system (missiles for Caldari and Minmatar, drones for Amarr and Gallente).
Each race has two Tech 1 destroyers, one of which uses turret weapons, while the other uses that race's alternate weapon system (missiles for Caldari and Minmatar, drones for Amarr and Gallente).