Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Jump drives: Difference between revisions

From EVE University Wiki
m changed links which lead to industrials. Expanded the list of ships with 90% fatigue bonus as pages were reorganized but the list was also incomplete.
m Update link because of page move.
Line 178: Line 178:
Only [[Black Ops Battleship|Black Ops battleships]] can jump and bridge to covert cynos. Black Ops Battleships can only bridge ships which are able to fit a Covert Ops Cloaking Device (it doesn't have to be fitted). Bridges by Black Ops only last 20 seconds. For more details about bridging mechanics see the below section about it.
Only [[Black Ops Battleship|Black Ops battleships]] can jump and bridge to covert cynos. Black Ops Battleships can only bridge ships which are able to fit a Covert Ops Cloaking Device (it doesn't have to be fitted). Bridges by Black Ops only last 20 seconds. For more details about bridging mechanics see the below section about it.


===Industrial Cynosural Fields===
=== Industrial Cynosural Fields ===
 
An Industrial Cynosural Field Generator I works much like an ordinary cyno, but with some key differences. First, it can only be jumped to by [[Jump Freighters]], [[Capital_Ship#Capital_Industrial_Ship:_The_Rorqual|Capital Industrial Ships]] and [[Battleship#Black Ops Battleships|Black Ops Battleships]]. It has a base fuel consumption of 800 liquid ozone per cycle, with a minimum consumption of 400 LO/cycle with Cynosural Field Theory V. Industrial cynos can only be fitted to:
An Industrial Cynosural Field Generator I works much like an ordinary cyno, but with some key differences. First, it can only be jumped to by [[Jump Freighters]], [[Capital_Ship#Capital_Industrial_Ship:_The_Rorqual|Capital Industrial Ships]] and [[Battleship#Black Ops Battleships|Black Ops Battleships]]. It has a base fuel consumption of 800 liquid ozone per cycle, with a minimum consumption of 400 LO/cycle with Cynosural Field Theory V. Industrial cynos can only be fitted to:


* the [[Venture]], which has a role bonus cutting the industrial cyno's Liquid Ozone cost in half
* the [[Venture]], which has a role bonus cutting the industrial cyno's Liquid Ozone cost in half
* [[Haulers (ship group)|Haulers]]
* [[Haulers]]
* [[Blockade Runners]]
* [[Blockade Runners]]
* [[Deep Space Transports]]
* [[Deep Space Transports]]
Line 276: Line 275:
The following ships gain a 90% reduction to effective distance traveled when calculating fatigue:
The following ships gain a 90% reduction to effective distance traveled when calculating fatigue:


* [[Hauling#Jump_Freighters_.28T2_Freighter.29|Jump Freighters]]
* [[Capsules]]
* [[Capital_Ship#Capital_Industrial_Ship:_The_Rorqual|Capital Industrial Ships]]  
* [[Shuttles]]  
* [[Hauling#Deep_Space_Transports_.28T2_Industrial.29|Deep Space Transports]]
* [[Haulers]]
* [[Hauling#Blockade_Runners_.28T2_Industrial.29|Blockade Runners]]
* [[Haulers (ship group)|Haulers]]
* [[Blockade Runners]]
* [[Blockade Runners]]
* [[Deep Space Transports]]
* [[Deep Space Transports]]
* [[Freighters]]
* [[Freighters]]
* [[Jump Freighters]]
* [[Capital_Ship#Capital_Industrial_Ship:_The_Rorqual|Capital Industrial Ships]]
* Industrial Command Ships i.e. the [[Porpoise]] and [[Orca]]
* Industrial Command Ships i.e. the [[Porpoise]] and [[Orca]]
* [[Shuttles|Shuttles]]
* [[Capsules|Capsules]]


== Links ==
== External links ==


* [https://support.eveonline.com/hc/en-us/articles/212726865-Jump-Activation-Cooldown-and-Jump-Fatigue Jump Activation and Jump Fatigue]  (EVE Help Center)
* [https://support.eveonline.com/hc/en-us/articles/212726865-Jump-Activation-Cooldown-and-Jump-Fatigue Jump Activation and Jump Fatigue]  (EVE Help Center)