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Incursion Fitting: Vanguard: Difference between revisions

From EVE University Wiki
m Clarification of Amarr BS differences
Battleships: The Gallente Ships have the best close range damage and the Amarr the best long range for shield BSs
Line 85: Line 85:


=====Battleships=====
=====Battleships=====
*[[Abbadon]] Capacitor isssues, Bad Tracking, Requires high skills, Best damage up close (T1), Best damage at range (T2)
*[[Abbadon]] Capacitor isssues, Bad Tracking, Requires high skills, Best damage at range (T2)
*[[Apocalypse]] Very bad tank, Capacitor issues (less then Abaddon), Bad tracking, Best damage at range (T1)
*[[Apocalypse]] Very bad tank, Capacitor issues (less then Abaddon), Bad tracking, Best damage at range (T1)
*[[Rokh]] Great tank, 1 utility mid slot, Solid damage
*[[Rokh]] Great tank, 1 utility mid slot, Solid damage
*[[Hyperion]] Very high close range damage, Some tracking problems, Utility mid slot.
*[[Hyperion]] Best close range damage, Some tracking problems, Utility mid slot.
*[[Megathron]] Very High close range damage, Some tracking problems, Utility high slot, Large drone bay
*[[Megathron]] Very High close range damage, Some tracking problems, Utility high slot, Large drone bay
*[[Maelstrom]] Good damage both close and at range
*[[Maelstrom]] Versatile, Can damage both close and long range, 2 Utility mid slots, Good Tank
*[[Tempest]] Solid damage, missing some range and tracking, 2 utility high slots
*[[Tempest]] Solid damage, missing some range and tracking, 2 utility high slots, 1 utility mid slot


None of the Amarr BSs are well suited for Shield Incursions. The one thing they bring that no other BS can is sufficient range to hit the Mara with Pulse Lasers, especialy when T2 guns and Scorch are factored in. Unfortunately, none of the BSs will be able to bring Mid Slot utility modules when shield tanked, unlike most other BSs. This means that all have problems with tracking due to the low tracking of lasers and the inability to fit tracking computers. Looking at the individual ships, the [[Armageddon]] does not have enough Mid Slots to be shield tanked. The [[Abaddon]]'s capacitor problems are sever, but can be managed with high skills. This leaves the [[Apocalypse]] for low skilled Amarr pilots, which has good capacitor life with high skills. Though because this ship has a huge signature radius and small Shield HP it is not recommended.
None of the Amarr BSs are well suited for Shield Incursions. The one thing they bring that no other BS can is sufficient range to hit the Mara with Pulse Lasers, especialy when T2 guns and Scorch are factored in. Unfortunately, none of the BSs will be able to bring Mid Slot utility modules when shield tanked, unlike most other BSs. This means that all have problems with tracking due to the low tracking of lasers and the inability to fit tracking computers. Looking at the individual ships, the [[Armageddon]] does not have enough Mid Slots to be shield tanked. The [[Abaddon]]'s capacitor problems are sever, but can be managed with high skills. This leaves the [[Apocalypse]] for low skilled Amarr pilots, which has good capacitor life with high skills. Though because this ship has a huge signature radius and small Shield HP it is not recommended.