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Capacitor warfare: Difference between revisions

From EVE University Wiki
m Energy Vampires: Found a stray mention of % based nos
Skills: internal skill links
Line 300: Line 300:


There are not many skills that directly impact capacitor warfare.
There are not many skills that directly impact capacitor warfare.
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Prequisite skills:
Prequisite skills:
*[http://wiki.eveonline.com/en/wiki/Capacitor_Emission_Systems Capacitor Emission Systems] is the prequisite skill for Neuts and Nos.
*{{sk|Capacitor Emission Systems}} is the prequisite skill for Neuts and Nos. It's the only skill that directly impacts the effectiveness of capacitor warfare modules; however, it only effects neuts. It reduces the activation cost of all neuts by 5% per level which has excellent results on efficiency. At level V, a Tech II heavy neut will only require 375 GJ per cycle to neutralize 600 GJ (160% efficiency). Unfortunately, this has no positive effect on nos or drones as strictly speaking they do not have a capacitor activation cost.
*[http://wiki.eveonline.com/en/wiki/Electronic_Warfare_Drone_Interfacing Electronic Warfare Drone Interfacing] is the prequisite skill for neut drones.
*{{sk|Advanced Drone Avionics}} is the prequisite skill for neut drones.
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[http://wiki.eveonline.com/en/wiki/Capacitor_Emission_Systems Capacitor Emission Systems] is the only skill that directly impacts the effectiveness of capacitor warfare modules; however, it only effects neuts. It will reduce the activation cost of all neuts by 5% per level which has excellent results on efficiency. At level 5 a Tech II heavy neut will only require 375 GJ per cycle to neutralize 600 GJ.  This is 160% efficiency. Unfortunately this has no positive effect on nos or drones as strictly speaking they do not have a capacitor activation cost.


The better your capacitor the more effectively you can conduct capacitor warfare.  Therefore both [http://wiki.eveonline.com/en/wiki/Capacitor_Management Capacitor Management] and [http://wiki.eveonline.com/en/wiki/Capacitor_Systems_Operation Capacitor Systems Operation] are extremely important skills and should be trained to 5 for serious capacitor warfare users.
The better your capacitor the more effectively you can conduct capacitor warfare.  Therefore both {{sk|Capacitor Management}} and {{sk|Capacitor Systems Operation}} are extremely important skills and should be trained to V for serious capacitor warfare users.


All the supporting capacitor management skills as listed in [[Capacitor_Management_101#Capacitor_Enhancing_Skills|Capacitor Management 101]] will assist in getting you to and through a fight with more cap available for capacitor warfare.  Depending on preference, ship types and fits, the relative importance of each skill will change, but each can be considered a good investment of SP.
All the supporting capacitor management skills as listed in [[Capacitor_Management_101#Capacitor_Enhancing_Skills|Capacitor Management 101]] will assist in getting you to and through a fight with more cap available for capacitor warfare.  Depending on preference, ship types and fits, the relative importance of each skill will change, but each can be considered a good investment of SP.
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==Implants==
==Implants==