Difference between revisions of "Skills:Drones"
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(Changed skill links to Template:sk. Removed Advanced Drone Interfacing, Fighter Bombers. Added Heavy Fighters, Light Fighters, Support Fighters, Fighter Hangar Management, Mining Drone Specialization, Ice Harvesting Drone Operation/Specialization) |
(Added detailed skill entries for missing skills. Removed Advanced Drone Avionics. Changed "Fighter Bombers" to "Heavy Fighters".) |
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*{{sk|Drone Avionics}} - Bonus to drone control range. | *{{sk|Drone Avionics}} - Bonus to drone control range. | ||
*{{sk|Drone Durability}} - Bonus to drone shield, armor, structure. | *{{sk|Drone Durability}} - Bonus to drone shield, armor, structure. | ||
− | *{{sk|Drone | + | *{{sk|Drone Interfacing}} - Bonus to drone damage and mining amount. |
*{{sk|Drone Navigation}} - Bonus to drone microwarpdrive speed | *{{sk|Drone Navigation}} - Bonus to drone microwarpdrive speed | ||
*{{sk|Drone Sharpshooting}} - Bonus to drone optimal range. | *{{sk|Drone Sharpshooting}} - Bonus to drone optimal range. | ||
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*{{sk|Support Fighters}} - Allows control of Support Fighters. | *{{sk|Support Fighters}} - Allows control of Support Fighters. | ||
− | = | + | =Skill Details= |
+ | |||
+ | ==Combat Drone Control Skills== | ||
{{Skill | {{Skill | ||
|skill=Drones | |skill=Drones | ||
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|price=20K | |price=20K | ||
|pre=None | |pre=None | ||
− | |reqI=Drone Damage | + | |reqI=Tech 1 and Faction Drone Damage Amplifiers; Mining Drones; Ice Harvesting Drones; {{sk|Drone Avionics|icon=yes}}; {{sk|Mining Drone Operation|icon=yes}}; {{sk|Ice Harvesting Drone Operation|icon=yes}} |
− | |reqIII={{sk|Amarr Offensive Systems}}; {{sk|Gallente Offensive Systems}}; {{sk|Light Drone Operation}}; {{sk|Medium Drone Operation}} | + | |reqIII=Tech 1, 'Integrated', and Empire Faction Light/Medium Drones; {{sk|Amarr Offensive Systems|icon=yes}}; {{sk|Gallente Offensive Systems|icon=yes}}; {{sk|Light Drone Operation|icon=yes}}; {{sk|Medium Drone Operation|icon=yes}} |
− | |reqIV=Drone Damage Amplifier II; Salvage Drone I; {{sk|Drone Durability}}; {{sk|Salvage Drone Operation}}; {{sk|Drone Navigation}} | + | |reqIV=Drone Damage Amplifier II; Salvage Drone I; {{sk|Drone Durability|icon=yes}}; {{sk|Salvage Drone Operation|icon=yes}}; {{sk|Drone Navigation|icon=yes}} |
− | |reqV= | + | |reqV=Heavy Drones; EWAR Drones; Shield Maintenance Bots; Armor Maintenance Bots; Hull Maintenance Bots; 'Augmented' Drones; {{sk|Advanced Drone Avionics|icon=yes}}; {{sk|Drone Interfacing|icon=yes}}, {{sk|Drone Sharpshooting|icon=yes}}; {{sk|Repair Drone Operation|icon=yes}}; {{sk|Heavy Drone Operation|icon=yes}}; {{sk|Amarr Drone Specialization|icon=yes}}; {{sk|Caldari Drone Specialization|icon=yes}}; {{sk|Gallente Drone Specialization|icon=yes}}; {{sk|Minmatar Drone Specialization|icon=yes}} |
− | |notes=The basic skill of the Drones category. Prerequisite for most other drone skills and an essential skill to train to level V for any | + | |notes=The basic skill of the Drones category. Prerequisite for most other drone skills and an essential skill to train to level V for any pilot who flies anything with a 25m3 or larger dronebay.<br> |
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|mult=1x | |mult=1x | ||
|price=50K | |price=50K | ||
− | |pre= | + | |pre={{sk|Drones|III}} |
− | |reqI= | + | |reqI=Tech 1, 'Integrated', and Empire Faction Light Drones |
− | |reqV= | + | |reqV=Tech 2 and 'Augmented' Light Drones |
|notes=A 5% drone damage bonus is not to be sniffed at, and most combat pilots should train this skill to IV.<br> | |notes=A 5% drone damage bonus is not to be sniffed at, and most combat pilots should train this skill to IV.<br> | ||
}} | }} | ||
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|mult=2x | |mult=2x | ||
|price=100K | |price=100K | ||
− | |pre= | + | |pre={{sk|Drones|III}} |
− | |reqI= | + | |reqI=Tech 1, 'Integrated', and Empire Faction Medium Drones |
− | |reqV= | + | |reqV=Tech 2 and 'Augmented' Medium Drones |
|notes=A 5% drone damage bonus is not to be sniffed at, and most combat pilots should train this skill to IV.<br> | |notes=A 5% drone damage bonus is not to be sniffed at, and most combat pilots should train this skill to IV.<br> | ||
}} | }} | ||
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{{Skill | {{Skill | ||
|skill=Heavy Drone Operation | |skill=Heavy Drone Operation | ||
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|mult=5x | |mult=5x | ||
|price=342K | |price=342K | ||
− | |pre= | + | |pre={{sk|Drones|V}} |
− | |reqI= | + | |reqI=Tech 1, 'Integrated', and Empire Faction Heavy Drones; Gecko |
− | |reqV= | + | |reqV=Tech 2 and 'Augmented' Heavy Drones |
|notes=Not all races have subcapital ships with big enough dronebays to justify using heavy drones, but Gallente battleship pilots, Amarr pilots who fly the Armageddon and Minmatar pilots who fly the Typhoon should train for them.<br> | |notes=Not all races have subcapital ships with big enough dronebays to justify using heavy drones, but Gallente battleship pilots, Amarr pilots who fly the Armageddon and Minmatar pilots who fly the Typhoon should train for them.<br> | ||
}} | }} | ||
{{Skill | {{Skill | ||
− | |skill= | + | |skill=Sentry Drone Interfacing |
− | |desc= | + | |desc=Skill at controlling sentry drones. 5% bonus to Sentry Drone damage per level. |
|1=Memory | |1=Memory | ||
|2=Perception | |2=Perception | ||
− | |mult= | + | |mult=5x |
− | |price= | + | |price=405K |
− | |pre= | + | |pre={{sk|Drone Interfacing|IV}}; {{sk|Drone Sharpshooting|IV}} |
− | | | + | |reqI=Tech 1 and Faction Sentry Drones |
− | |notes= | + | |reqV=Tech 2 Sentry Drones |
+ | |notes=Sentry drones are specialised, and large, and so like heavy drones they're mostly of interest to pilots who can fly ships with 125m3 or more of space in their dronebay. Level V lets you use T2 sentry drones.<br> | ||
}} | }} | ||
{{Skill | {{Skill | ||
|skill=Advanced Drone Avionics | |skill=Advanced Drone Avionics | ||
− | |desc=This skill is required for the operation of Electronic | + | |desc=This skill is required for the operation of Electronic Darfare Drones but also gives a bonus to the control range of all drones.<br> |
<br> | <br> | ||
3,000m bonus drone control range per level. | 3,000m bonus drone control range per level. | ||
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|mult=5x | |mult=5x | ||
|price=360K | |price=360K | ||
− | |pre= | + | |pre={{sk|Drones|V}}; {{sk|Electronic Warfare|IV}} |
− | |reqI=Small | + | |reqI=Small EWAR Drones |
− | |reqII=Medium | + | |reqII=Medium EWAR Drones |
− | |reqIII=Large | + | |reqIII=Large EWAR Dones |
|notes=The drone control range bonus applies to '''all''' types of drones, not just electronic warfare drones. ECM drones are a useful ace-in-the-hole in PvP.<br> | |notes=The drone control range bonus applies to '''all''' types of drones, not just electronic warfare drones. ECM drones are a useful ace-in-the-hole in PvP.<br> | ||
+ | }} | ||
+ | |||
+ | ==Racial Drone Specializations== | ||
+ | {{Skill | ||
+ | |skill=Amarr Drone Specialization | ||
+ | |desc=Specialization in the operation of advanced Amarr drones. 2% bonus to advanced Amarr drone damage per level. | ||
+ | |1=Memory | ||
+ | |2=Perception | ||
+ | |mult=5x | ||
+ | |price=3.8-4.2M | ||
+ | |pre={{sk|Drones|V}} | ||
+ | |reqI=Tech 2 and 'Augmented' Amarr Drones | ||
+ | |notes=This skill is not seeded in NPC stations so prices will vary widely. | ||
}} | }} | ||
{{Skill | {{Skill | ||
− | |skill= | + | |skill=Caldari Drone Specialization |
− | |desc= | + | |desc=Specialization in the operation of advanced Caldari drones. 2% bonus to advanced Caldari drone damage per level. |
|1=Memory | |1=Memory | ||
|2=Perception | |2=Perception | ||
|mult=5x | |mult=5x | ||
− | |price= | + | |price=3-3.5M |
− | |pre= | + | |pre={{sk|Drones|V}} |
− | |reqI= | + | |reqI=Tech 2 and 'Augmented' Caldari Drones |
− | + | |notes=This skill is not seeded in NPC stations so prices will vary widely. | |
− | |notes= | ||
}} | }} | ||
− | |||
{{Skill | {{Skill | ||
− | |skill=Drone | + | |skill=Gallente Drone Specialization |
− | |desc= | + | |desc=Specialization in the operation of advanced Gallente drones. 2% bonus to advanced Gallente drone damage per level. |
|1=Memory | |1=Memory | ||
|2=Perception | |2=Perception | ||
− | |mult= | + | |mult=5x |
− | |price= | + | |price=5-9M |
− | |pre= | + | |pre={{sk|Drones|V}} |
− | |reqI= | + | |reqI=Tech 2 and 'Augmented' Gallente Drones |
− | + | |notes=This skill is not seeded in NPC stations so prices will vary widely. Gallente drones are very popular because they have good damage modifiers, and a damage type (thermal) which is reliably useful against most PvE and PvP enemies. | |
− | |||
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− | |notes= | ||
}} | }} | ||
{{Skill | {{Skill | ||
− | |skill=Drone | + | |skill=Minmatar Drone Specialization |
− | |desc= | + | |desc=Specialization in the operation of advanced Minmatar drones. 2% bonus to advanced Minmatar drone damage per level. |
|1=Memory | |1=Memory | ||
|2=Perception | |2=Perception | ||
|mult=5x | |mult=5x | ||
− | |price= | + | |price=4-8M |
− | |pre= | + | |pre={{sk|Drones|V}} |
− | |reqI= | + | |reqI=Tech 2 and 'Augmented' Minmatar Drones |
− | |notes= | + | |notes=This skill is not seeded in NPC stations so prices will vary widely. Minmatar drones are very popular for PvP because they are the fastest drones and although they don't do as much raw damage as Gallente drones they do explosive damage, which hits most armor tanks hard. |
}} | }} | ||
+ | ==Drone Support Skills== | ||
{{Skill | {{Skill | ||
− | |skill=Drone | + | |skill=Drone Avionics |
− | |desc= | + | |desc=Skill at control range for all drones.<br> |
+ | <br> | ||
+ | Bonus: drone control range increased by 5000 meters per skill level. | ||
|1=Memory | |1=Memory | ||
|2=Perception | |2=Perception | ||
|mult=1x | |mult=1x | ||
− | |price= | + | |price=40K |
− | |pre= | + | |pre={{sk|Drones|I}} |
− | | | + | |reqIII=Tech 1 and Officer Drone Link Augmentors |
− | |reqIV= | + | |reqIV=Black Eagle Drone Link Augmentor |
− | |reqV= | + | |reqV=Drone Link Augmentor II |
− | |notes= | + | |notes=A useful skill to allow drones to attack targets farther from your ship.<br> |
}} | }} | ||
− | |||
{{Skill | {{Skill | ||
− | |skill= | + | |skill=Drone Durability |
− | |desc= | + | |desc=Increases drone hit points. 5% bonus to drone shield, armor and hull hit points per level. |
|1=Memory | |1=Memory | ||
|2=Perception | |2=Perception | ||
|mult=5x | |mult=5x | ||
− | |price= | + | |price=50K |
− | |pre= | + | |pre={{sk|Drones|IV}} |
− | |reqI= | + | |reqI={{sk|Repair Drone Operation|icon=yes}} |
− | | | + | |notes=Increasing drone hit points decreases the chance of losing drones, and thus saves money by reducing the number of drones you need to replace.<br> |
− | | | ||
− | |||
}} | }} | ||
{{Skill | {{Skill | ||
− | |skill= | + | |skill=Drone Interfacing |
− | |desc= | + | |desc=Allows a captain to better maintain its drones. 10% bonus to drone damage, drone mining yield per level. |
|1=Memory | |1=Memory | ||
|2=Perception | |2=Perception | ||
|mult=5x | |mult=5x | ||
− | |price= | + | |price=500K |
− | |pre= | + | |pre={{sk|Drone Interfacing|V}} |
− | | | + | |reqIV={{sk|Sentry Drone Interfacing|icon=yes}} |
− | | | + | |reqV={{sk|Fighters|icon=yes}}; {{sk|Amarr Carrier|icon=yes}}; {{sk|Caldari Carrier|icon=yes}}; {{sk|Gallente Carrier|icon=yes}}; {{sk|Minmatar Carrier|icon=yes}} |
− | | | + | |notes=Each level of Drone Interfacing is like having half of another drone. Excellent support skill.<br> |
− | |notes= | ||
}} | }} | ||
{{Skill | {{Skill | ||
− | |skill= | + | |skill=Drone Navigation |
− | |desc= | + | |desc=Skill at controlling drones at high speeds. 5% increase in drone MicroWarpdrive speed per level. |
|1=Memory | |1=Memory | ||
|2=Perception | |2=Perception | ||
− | |mult= | + | |mult=1x |
− | |price= | + | |price=100K |
− | |pre= | + | |pre={{sk|Drones|IV}} |
− | |reqI= | + | |reqI=Warrior SW-300 |
− | |reqII= | + | |reqII=Valkyrie SW-600 |
− | | | + | |reqIII=Tech 1 and Faction Drone Navigation Computers; Berserker SW-900 |
− | |notes= | + | |reqV=Drone Navigation Computer II |
+ | |notes=Faster drones means they get to the target and deal damage, and then return to you when you need them back, quicker. High levels in Drone Navigation also help your drones chase fast PvP targets like interceptors. <br> | ||
}} | }} | ||
{{Skill | {{Skill | ||
− | |skill= | + | |skill=Drone Sharpshooting |
− | |desc= | + | |desc=Increases drone optimal range. |
|1=Memory | |1=Memory | ||
|2=Perception | |2=Perception | ||
− | |mult= | + | |mult=1x |
− | |price= | + | |price=150K |
− | |pre= | + | |pre={{sk|Drones|V}} |
− | |reqI= | + | |reqI=Tech 1 Omnidirectional Tracking Links/Enhancers |
− | | | + | |reqIV=Omnidirectional Tracking Enhancer II; {{sk|Sentry Drone Interfacing|icon=yes}} |
− | | | + | |reqV=Omnidirectional Tracking Link II |
− | |notes= | + | |notes=5% optimal range per level. Possibly not so important for normal combat drones, which can move around on their own. If you rely on long-ranged, stationary sentry drones then this skill will help them.<br> |
}} | }} | ||
− | =Non- | + | ==Non-Combat Drone Control Skills== |
{{Skill | {{Skill | ||
− | |skill=Ice | + | |skill=Ice Harvesting Drone Operation |
|desc=Skill at controlling ice harvesting drones. 5% reduction in ice harvesting drone cycle time per level. | |desc=Skill at controlling ice harvesting drones. 5% reduction in ice harvesting drone cycle time per level. | ||
|1=Memory | |1=Memory | ||
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|mult=2x | |mult=2x | ||
|price=80K | |price=80K | ||
− | |pre= | + | |pre={{sk|Ice Harvesting|II}}; {{sk|Drones|I}} |
− | |reqI= | + | |reqI=Ice Harvesting Drone I |
− | |reqV= | + | |reqV=Tech 2, 'Excavator', and 'Augmented' Ice Harvesting Drones; {{sk|Ice Harvesting Drone Specialization|icon=yes}} |
− | |notes= | + | |notes=<br> |
}} | }} | ||
{{Skill | {{Skill | ||
− | |skill=Ice | + | |skill=Ice Harvesting Drone Specialization |
|desc=Advanced proficiency at controlling ice harvesting drones. 2% reduction in cycle time and bonus to max velocity of drones requiring Ice Harvesting Drone Specialization per level. | |desc=Advanced proficiency at controlling ice harvesting drones. 2% reduction in cycle time and bonus to max velocity of drones requiring Ice Harvesting Drone Specialization per level. | ||
|1=Memory | |1=Memory | ||
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|mult=5x | |mult=5x | ||
|price=18M | |price=18M | ||
− | |pre= | + | |pre={{sk|Ice Harvesting Drone Operation|V}}; {{sk|Ice Harvesting|IV}} |
− | |reqI= | + | |reqI=Tech 2, 'Excavator', and 'Augmented' Ice Harvesting Drones |
|notes=Required for advanced ice harvester drone use. | |notes=Required for advanced ice harvester drone use. | ||
}} | }} | ||
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|mult=2x | |mult=2x | ||
|price=40K | |price=40K | ||
− | |pre= | + | |pre={{sk|Drones|I}}; {{sk|Mining|II}} |
− | |reqI= | + | |reqI=Tech 1, Harvester, and 'Excavator' Mining Drones |
− | |reqV= | + | |reqV=Tech 2 and 'Augmented' Mining Drones; {{sk|Mining Drone Specialization|icon=yes}} |
|notes=A useful support skill for miners.<br> | |notes=A useful support skill for miners.<br> | ||
}} | }} | ||
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|mult=5x | |mult=5x | ||
|price=9M | |price=9M | ||
− | |pre= | + | |pre={{sk|Mining Drone Operation|V}}; {{sk|Mining|IV}} |
− | |reqI= | + | |reqI='Excavator' and 'Augmented' Mining Drones |
|notes=Required for advanced mining drone use. Currently the T2 mining drone does not require or benefit from this skill, but that is scheduled to change.<ref>https://community.eveonline.com/news/dev-blogs/mining-foreman-revolution/#DRONES</ref> | |notes=Required for advanced mining drone use. Currently the T2 mining drone does not require or benefit from this skill, but that is scheduled to change.<ref>https://community.eveonline.com/news/dev-blogs/mining-foreman-revolution/#DRONES</ref> | ||
}} | }} | ||
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|mult=3x | |mult=3x | ||
|price=200K | |price=200K | ||
− | |pre= | + | |pre={{sk|Drones|V}}; {{sk|Drone Durability|I}} |
− | |reqI=Light | + | |reqI=Tech 1 Light Armor/Shield/Hull Maintenance Bots |
− | |reqII=Medium | + | |reqII=Tech 1 Medium Armor/Shield/Hull Maintenance Bots |
− | | | + | |reqIII=Tech 1 Heavy Armor/Shield/Hull Maintenance Bots |
− | |reqV= | + | |reqV=Tech 2 Armor/Shield/Hull Maintenance Bots |
|notes=Repair drones can be a useful augmentation to a remote repair effort, but don't expect them to perform nearly as well as a properly fitted and piloted logistics ship. Remember that you can't order your drones to repair yourself.<br> | |notes=Repair drones can be a useful augmentation to a remote repair effort, but don't expect them to perform nearly as well as a properly fitted and piloted logistics ship. Remember that you can't order your drones to repair yourself.<br> | ||
}} | }} | ||
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|mult=4x | |mult=4x | ||
|price=220K | |price=220K | ||
− | |pre= | + | |pre={{sk|Drones|IV}}; {{sk|Salvaging|II}} |
|reqI=Salvage Drone I | |reqI=Salvage Drone I | ||
|notes=Salvage drones can recover salvage from wrecks and bring them to your cargo hold.<br> | |notes=Salvage drones can recover salvage from wrecks and bring them to your cargo hold.<br> | ||
}} | }} | ||
− | = | + | ==Fighter Skills== |
{{Skill | {{Skill | ||
|skill=Fighters | |skill=Fighters | ||
− | |desc=Allows operation of fighter | + | |desc=Allows operation of fighter craft. 5% increase in fighter damage per level. |
|1=Memory | |1=Memory | ||
|2=Perception | |2=Perception | ||
|mult=12x | |mult=12x | ||
|price=50M | |price=50M | ||
− | |pre= | + | |pre={{sk|Drone Interfacing|V}}; {{sk|Leadership|V}} |
− | |reqI=Fighter | + | |reqI=Tech 1 Light/Heavy/Support Fighters; Shadow; {{sk|Fighter Hangar Management|icon=yes}}; {{sk|Heavy Fighters|icon=yes}}; {{sk|Light Fighters|icon=yes}}; {{sk|Support Fighters|icon=yes}} |
− | |reqV= | + | |reqV=Tech 2 Light/Heavy/Support Fighters |
|notes=Only carriers and supercarriers can use fighters.<br> | |notes=Only carriers and supercarriers can use fighters.<br> | ||
}} | }} | ||
{{Skill | {{Skill | ||
− | |skill= | + | |skill=Light Fighters |
− | |desc=Allows operation of fighter | + | |desc=Allows operation of light fighter craft. 5% increase in light fighter velocity per level. |
|1=Memory | |1=Memory | ||
|2=Perception | |2=Perception | ||
|mult=12x | |mult=12x | ||
|price=100M | |price=100M | ||
− | |pre= | + | |pre={{sk|Fighters|I}} |
− | |reqI= | + | |reqI=Tech 1 Light Fighters |
− | |notes=Only of interest to supercarrier pilots, since only supercarriers can use fighter bombers.<br> | + | |reqIV=Tech 2 Light Fighters |
+ | |notes=Light fighters can be used by both carriers and supercarriers. Before the Citadel expansion, these were known simply as "fighters". | ||
+ | }} | ||
+ | |||
+ | {{Skill | ||
+ | |skill=Heavy Fighters | ||
+ | |desc=Allows operation of heavy fighter craft. 5% increase in heavy fighter damage per level. | ||
+ | |1=Memory | ||
+ | |2=Perception | ||
+ | |mult=12x | ||
+ | |price=100M | ||
+ | |pre={{sk|Fighters|I}} | ||
+ | |reqI=Tech 1 Heavy Fighters; Shadow | ||
+ | |reqIV=Tech 2 Heavy Fighters | ||
+ | |notes=Only of interest to supercarrier pilots, since only supercarriers can use heavy fighters. Before the Citadel expansion, these were known as "fighter bombers". | ||
+ | }} | ||
+ | |||
+ | {{Skill | ||
+ | |skill=Support Fighters | ||
+ | |desc=Allows operation of support fighter craft. 5% increase in support fighter hit-points per level. | ||
+ | |1=Memory | ||
+ | |2=Perception | ||
+ | |mult=12x | ||
+ | |price=100M | ||
+ | |pre={{sk|Fighters|I}} | ||
+ | |reqI=Tech 1 Support Fighters | ||
+ | |reqIV=Tech 2 Support Fighters | ||
+ | |notes=Support fighters can be used by both carriers and supercarriers. They were introduced in the Citadel expansion. | ||
+ | }} | ||
+ | |||
+ | {{Skill | ||
+ | |skill=Fighter Hangar Management | ||
+ | |desc=5% bonus to Fighter Hangar size per level. | ||
+ | |1=Memory | ||
+ | |2=Perception | ||
+ | |mult=8x | ||
+ | |price=15M | ||
+ | |pre={{sk|Fighters|I}} | ||
+ | |reqI=Tech 1 and Faction Fighter Support Units; Networked Sensor Array | ||
+ | |reqIV=Fighter Support Unit II | ||
+ | |notes=<br> | ||
}} | }} | ||
− | |||
[[Category:Skills]] | [[Category:Skills]] |
Revision as of 01:45, 15 December 2016
Skills |
---|
Skills by category |
Overview
- See also: Drone skills
Some training in the Drones category is essential for most PvE and PvP combat. Drones are a useful source of additional DPS, and they are also a key defence against small ships for large ships.
Almost every ship larger than a destroyer has a dronebay. Caldari ships tend to have the smallest dronebays, but even Caldari pilots should aim to be able to field a full flight of five light drones when they start flying battlecruisers.
Memory and perception are important in learning how to operate drones.
The following are the skills in the Drones section (in alphabetical order):
- Advanced Drone Avionics - Allows control of EWAR drones, Bonus to drone control range.
- Amarr Drone Specialization - Allows control of T2 Amarr drones.
- Caldari Drone Specialization - Allows control of T2 Caldari drones.
- Drone Avionics - Bonus to drone control range.
- Drone Durability - Bonus to drone shield, armor, structure.
- Drone Interfacing - Bonus to drone damage and mining amount.
- Drone Navigation - Bonus to drone microwarpdrive speed
- Drone Sharpshooting - Bonus to drone optimal range.
- Drones - Allows control of drones.
- Fighter Hangar Management - Increases fighter hangar size.
- Fighters - Allows control of Fighters.
- Gallente Drone Specialization - Allows control of T2 Gallente drones.
- Heavy Drone Operation - Allows control of Heavy Drones. Bonus to Heavy Drone damage.
- Heavy Fighters - Allows control of Heavy Fighters.
- Ice Harvesting Drone Operation - Allows control of Ice Harvesting Drones.
- Ice Harvesting Drone Specialization - Allows control of advanced Ice Harvesting Drones.
- Light Drone Operation - Allows control of Light Drones. Bonus to Light Drone damage.
- Light Fighters - Allow control of Light Fighters.
- Medium Drone Operation - Allows control of Medium Drones. Bonus to Medium Drone damage.
- Mining Drone Operation - Allows control of Mining Drones. Bonus to Mining Drone Yield.
- Mining Drone Specialization - Allows control of advanced Mining Drones.
- Minmatar Drone Specialization - Allows control of T2 Minmatar drones.
- Repair Drone Operation - Allows control of Repair Drones. Bonus to Repair Drone amount.
- Salvage Drone Operation - Allows control of Salvage Drones. Bonus to drone salvage chance.
- Sentry Drone Interfacing - Allows control of Sentry Drones. Bonus to sentry drone damage.
- Support Fighters - Allows control of Support Fighters.
Skill Details
Combat Drone Control Skills
Drones
Skill at remote controlling drones. Can operate 1 drone per skill level.
Attributes: | |
Multiplier: | 1x |
Price: | 30k ISK |
Alpha max level: | V |
Prerequisites: | None |
I required for: | Tech 1 and Faction Drone Damage Amplifiers; Mining Drones; Ice Harvesting Drones; Drone Avionics; Mining Drone Operation; Ice Harvesting Drone Operation |
III required for: | Tech 1, 'Integrated', and Empire Faction Light/Medium Drones; Amarr Offensive Systems; Gallente Offensive Systems; Light Drone Operation; Medium Drone Operation |
IV required for: | Drone Damage Amplifier II; Salvage Drone I; Drone Durability; Salvage Drone Operation; Drone Navigation |
V required for: | Heavy Drones; EWAR Drones; Shield Maintenance Bots; Armor Maintenance Bots; Hull Maintenance Bots; 'Augmented' Drones; Advanced Drone Avionics; Drone Interfacing, Drone Sharpshooting; Repair Drone Operation; Heavy Drone Operation; Amarr Drone Specialization; Caldari Drone Specialization; Gallente Drone Specialization; Minmatar Drone Specialization |
Notes: | The basic skill of the Drones category. Prerequisite for most other drone skills and an essential skill to train to level V for any pilot who flies anything with a 25m3 or larger dronebay. |
Light Drone Operation
Skill at controlling light combat drones. 5% Bonus to damage of light drones per level.
Attributes: | |
Multiplier: | 1x |
Price: | 75k ISK |
Alpha max level: | V |
Prerequisites: | Drones III |
I required for: | Tech 1, 'Integrated', and Empire Faction Light Drones |
V required for: | Tech 2 and 'Augmented' Light Drones |
Notes: | A 5% drone damage bonus is not to be sniffed at, and most combat pilots should train this skill to IV. |
Medium Drone Operation
Skill at controlling Medium combat drones. 5% Bonus to damage of light drones per level.
Attributes: | |
Multiplier: | 2x |
Price: | 125k ISK |
Alpha max level: | IV |
Prerequisites: | Drones III |
I required for: | Tech 1, 'Integrated', and Empire Faction Medium Drones |
V required for: | Tech 2 and 'Augmented' Medium Drones |
Notes: | A 5% drone damage bonus is not to be sniffed at, and most combat pilots should train this skill to IV. |
Heavy Drone Operation
Skill at controlling heavy combat drones. 5% Bonus to heavy drone damage per level.
Attributes: | |
Multiplier: | 5x |
Price: | 500k ISK |
Alpha max level: | III |
Prerequisites: | Drones V |
I required for: | Tech 1, 'Integrated', and Empire Faction Heavy Drones; Gecko |
V required for: | Tech 2 and 'Augmented' Heavy Drones |
Notes: | Not all races have subcapital ships with big enough dronebays to justify using heavy drones, but Gallente battleship pilots, Amarr pilots who fly the Armageddon and Minmatar pilots who fly the Typhoon should train for them. |
Sentry Drone Interfacing
Skill at controlling sentry drones. 5% bonus to Sentry Drone damage per level.
Attributes: | |
Multiplier: | 5x |
Price: | 650k ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Drone Interfacing IV; Drone Sharpshooting IV |
I required for: | Tech 1 and Faction Sentry Drones |
V required for: | Tech 2 Sentry Drones |
Notes: | Sentry drones are specialised, and large, and so like heavy drones they're mostly of interest to pilots who can fly ships with 125m3 or more of space in their dronebay. Level V lets you use T2 sentry drones. |
Advanced Drone Avionics
This skill is required for the operation of Electronic Darfare Drones but also gives a bonus to the control range of all drones.
Attributes: | |
Multiplier: | 5x |
Price: | 600k ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Drones V; Electronic Warfare IV |
I required for: | Small EWAR Drones |
II required for: | Medium EWAR Drones |
III required for: | Large EWAR Dones |
Notes: | The drone control range bonus applies to all types of drones, not just electronic warfare drones. ECM drones are a useful ace-in-the-hole in PvP. |
Racial Drone Specializations
Amarr Drone Specialization
Specialization in the operation of advanced Amarr drones. 2% bonus to advanced Amarr drone damage per level.
Attributes: | |
Multiplier: | 5x |
Price: | 2-4M ISK |
Alpha max level: | II |
Prerequisites: | Drones V |
I required for: | Tech 2 and 'Augmented' Amarr Drones |
Notes: | This skill is not seeded in NPC stations so prices will vary widely. |
Caldari Drone Specialization
Specialization in the operation of advanced Caldari drones. 2% bonus to advanced Caldari drone damage per level.
Attributes: | |
Multiplier: | 5x |
Price: | 3-9M ISK |
Alpha max level: | II |
Prerequisites: | Drones V |
I required for: | Tech 2 and 'Augmented' Caldari Drones |
Notes: | This skill is not seeded in NPC stations so prices will vary widely. |
Gallente Drone Specialization
Specialization in the operation of advanced Gallente drones. 2% bonus to advanced Gallente drone damage per level.
Attributes: | |
Multiplier: | 5x |
Price: | 3-9M ISK |
Alpha max level: | II |
Prerequisites: | Drones V |
I required for: | Tech 2 and 'Augmented' Gallente Drones |
Notes: | This skill is not seeded in NPC stations so prices will vary widely. Gallente drones are very popular because they have good damage modifiers, and a damage type (thermal) which is reliably useful against most PvE and PvP enemies. |
Minmatar Drone Specialization
Specialization in the operation of advanced Minmatar drones. 2% bonus to advanced Minmatar drone damage per level.
Attributes: | |
Multiplier: | 5x |
Price: | 3-9M ISK |
Alpha max level: | II |
Prerequisites: | Drones V |
I required for: | Tech 2 and 'Augmented' Minmatar Drones |
Notes: | This skill is not seeded in NPC stations so prices will vary widely. Minmatar drones are very popular for PvP because they are the fastest drones and although they don't do as much raw damage as Gallente drones they do explosive damage, which hits most armor tanks hard. |
Drone Support Skills
Drone Avionics
Skill at control range for all drones.
Attributes: | |
Multiplier: | 1x |
Price: | 60k ISK |
Alpha max level: | IV |
Prerequisites: | Drones I |
III required for: | Tech 1 and Officer Drone Link Augmentors |
IV required for: | Black Eagle Drone Link Augmentor |
V required for: | Drone Link Augmentor II |
Notes: | A useful skill to allow drones to attack targets farther from your ship. |
Drone Durability
Increases drone hit points. 5% bonus to drone shield, armor and hull hit points per level.
Attributes: | |
Multiplier: | 5x |
Price: | 100k ISK |
Alpha max level: | IV |
Prerequisites: | Drones IV |
I required for: | Repair Drone Operation |
Notes: | Increasing drone hit points decreases the chance of losing drones, and thus saves money by reducing the number of drones you need to replace. |
Drone Interfacing
Allows a captain to better maintain its drones. 10% bonus to drone damage, drone mining yield per level.
Attributes: | |
Multiplier: | 5x |
Price: | 750k ISK |
Alpha max level: | III |
Prerequisites: | Drone Interfacing V |
IV required for: | Sentry Drone Interfacing |
V required for: | Fighters; Amarr Carrier; Caldari Carrier; Gallente Carrier; Minmatar Carrier |
Notes: | Each level of Drone Interfacing is like having half of another drone. Excellent support skill. |
Skill at controlling drones at high speeds. 5% increase in drone MicroWarpdrive speed per level.
Attributes: | |
Multiplier: | 1x |
Price: | 100k ISK |
Alpha max level: | IV |
Prerequisites: | Drones IV |
I required for: | Warrior SW-300 |
II required for: | Valkyrie SW-600 |
III required for: | Tech 1 and Faction Drone Navigation Computers; Berserker SW-900 |
V required for: | Drone Navigation Computer II |
Notes: | Faster drones means they get to the target and deal damage, and then return to you when you need them back, quicker. High levels in Drone Navigation also help your drones chase fast PvP targets like interceptors. |
Drone Sharpshooting
Increases drone optimal range.
Attributes: | |
Multiplier: | 1x |
Price: | 150k ISK |
Alpha max level: | IV |
Prerequisites: | Drones V |
I required for: | Tech 1 Omnidirectional Tracking Links/Enhancers |
IV required for: | Omnidirectional Tracking Enhancer II; Sentry Drone Interfacing |
V required for: | Omnidirectional Tracking Link II |
Notes: | 5% optimal range per level. Possibly not so important for normal combat drones, which can move around on their own. If you rely on long-ranged, stationary sentry drones then this skill will help them. |
Non-Combat Drone Control Skills
Ice Harvesting Drone Operation
Skill at controlling ice harvesting drones. 5% reduction in ice harvesting drone cycle time per level.
Attributes: | |
Multiplier: | 2x |
Price: | 100k ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Ice Harvesting II; Drones I |
I required for: | Ice Harvesting Drone I |
V required for: | Tech 2, 'Excavator', and 'Augmented' Ice Harvesting Drones; Ice Harvesting Drone Specialization |
Notes: |
Ice Harvesting Drone Specialization
Advanced proficiency at controlling ice harvesting drones. 2% reduction in cycle time and bonus to max velocity of drones requiring Ice Harvesting Drone Specialization per level.
Attributes: | |
Multiplier: | 5x |
Price: | 18M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Ice Harvesting Drone Operation V; Ice Harvesting IV |
I required for: | Tech 2, 'Excavator', and 'Augmented' Ice Harvesting Drones |
Notes: | Required for advanced ice harvester drone use. |
Mining Drone Operation
Skill at controlling mining drones. 5% Bonus to mining drone yield per skill level.
Attributes: | |
Multiplier: | 2x |
Price: | 50k ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Drones I; Mining II |
I required for: | Tech 1, Harvester, and 'Excavator' Mining Drones |
V required for: | Tech 2 and 'Augmented' Mining Drones; Mining Drone Specialization |
Notes: | A useful support skill for miners. |
Mining Drone Specialization
Advanced proficiency at controlling mining drones. 2% bonus to the mining yield and max velocity of drones requiring Mining Drone Specialization per level.
Attributes: | |
Multiplier: | 5x |
Price: | 10M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Mining Drone Operation V; Mining IV |
I required for: | 'Excavator' and 'Augmented' Mining Drones |
Notes: | Required for advanced mining drone use. Currently the T2 mining drone does not require or benefit from this skill, but that is scheduled to change.[1] |
Repair Drone Operation
Allows operation of logistic drones. 5% increased repair amount per level.
Attributes: | |
Multiplier: | 3x |
Price: | 200k ISK |
Alpha max level: | II |
Prerequisites: | Drones V; Drone Durability I |
I required for: | Tech 1 Light Armor/Shield/Hull Maintenance Bots |
II required for: | Tech 1 Medium Armor/Shield/Hull Maintenance Bots |
III required for: | Tech 1 Heavy Armor/Shield/Hull Maintenance Bots |
V required for: | Tech 2 Armor/Shield/Hull Maintenance Bots |
Notes: | Repair drones can be a useful augmentation to a remote repair effort, but don't expect them to perform nearly as well as a properly fitted and piloted logistics ship. Remember that you can't order your drones to repair yourself. |
Salvage Drone Operation
Skill at controlling salvage drones. 2% increased salvage chance per level.
Attributes: | |
Multiplier: | 4x |
Price: | 500k ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Drones IV; Salvaging II |
I required for: | Salvage Drone I |
Notes: | Salvage drones can recover salvage from wrecks and bring them to your cargo hold. |
Fighter Skills
Fighters
Allows operation of fighter craft. 5% increase in fighter damage per level.
Attributes: | |
Multiplier: | 12x |
Price: | 75M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Drone Interfacing V; Leadership V |
I required for: | Tech 1 Light/Heavy/Support Fighters; Shadow; Fighter Hangar Management; Heavy Fighters; Light Fighters; Support Fighters |
V required for: | Tech 2 Light/Heavy/Support Fighters |
Notes: | Only carriers and supercarriers can use fighters. |
Light Fighters
Allows operation of light fighter craft. 5% increase in light fighter velocity per level.
Attributes: | |
Multiplier: | 12x |
Price: | 110M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Fighters I |
I required for: | Tech 1 Light Fighters |
IV required for: | Tech 2 Light Fighters |
Notes: | Light fighters can be used by both carriers and supercarriers. Before the Citadel expansion, these were known simply as "fighters". |
Heavy Fighters
Allows operation of heavy fighter craft. 5% increase in heavy fighter damage per level.
Attributes: | |
Multiplier: | 12x |
Price: | 110M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Fighters I |
I required for: | Tech 1 Heavy Fighters; Shadow |
IV required for: | Tech 2 Heavy Fighters |
Notes: | Only of interest to supercarrier pilots, since only supercarriers can use heavy fighters. Before the Citadel expansion, these were known as "fighter bombers". |
Support Fighters
Allows operation of support fighter craft. 5% increase in support fighter hit-points per level.
Attributes: | |
Multiplier: | 12x |
Price: | 110M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Fighters I |
I required for: | Tech 1 Support Fighters |
IV required for: | Tech 2 Support Fighters |
Notes: | Support fighters can be used by both carriers and supercarriers. They were introduced in the Citadel expansion. |
Fighter Hangar Management
5% bonus to Fighter Hangar size per level.
Attributes: | |
Multiplier: | 8x |
Price: | 20M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Fighters I |
I required for: | Tech 1 and Faction Fighter Support Units; Networked Sensor Array |
IV required for: | Fighter Support Unit II |
Notes: |