Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Blood Forsaken Hideaway: Difference between revisions

From EVE University Wiki
Updated template - using info provided
m Text replacement - "combat site" to "combat site"
 
(9 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{CMBSite | Blood Forsaken Hideaway
{{CMBSiteInfo
| Variation= 3
|name=Blood Forsaken Hideaway
| OverviewSectionY/N= Y
|type=anomaly
    | OverviewSectionText= The Blood Forsaken Hideaway is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Blood Raider Covenant|Blood Raiders]] infested regions. It is a level 3 variant of the [[Blood Hideaway]].
|rating=Class 1 Level 3
    | OverviewRecShips = Destroyer, Cruiser
|location=High
    | OverviewEstPayout=
|ship limit=Unrestricted
    | Diff&ShipRecSectionY/N= Y
|faction=Blood Raiders
        | Diff&ShipRecSectionText=  
|signature strength=N/A
    | TotalExpEnemiesSectionY/N= Y
        | TotalExpEnemiesSectionText = With the initial defending fleet and 3 triggered spawns, a total of 23- 24 ships.
        | TotalExpFrigates      = 11
        | TotalExpDestroyers    = 12- 13
        | TotalExpCruisers        =  
        | TotalExpBattlecruisers =  
        | TotalExpBattleships  =
        | TotalExpCapitals      =
        | TotalExpSentries      =
| WalkthroughSectionY/N= Y
    | WarpToSitePopupText=
    | WalkthroughSectionText=
    | Room1= Single Pocket
        | Room1WarpToPopupText=
        | Room1Text= The site is an open Deadspace pocket, one may warp to preferred distance.
        | Room1Image                =
        | Room1ImageCaption          =
        | Room1Group1              = Initial Defending Fleet
            | Room1Group1Text    =
            | Room1Group1InLocal =
            | Room1Group1Table  =
{{NPCTable
|{{NPCTableRow|Frigate|3|Corpii Collector/ Deviner/ Herald/ Follower/ Seeker/ Upholder/ Worshiper}}
|{{NPCTableRow|Destroyer|2- 3|Corpior Cleric/ Converter/ Friar/ Visionary}}
}}
}}
        | Room1Group2                = 1st Reinforcement Spawn
'''Blood Forsaken Hideaway''' is an unrated [[combat site]] belonging to the [[Blood Raiders]] pirate faction. It can be found via [[exploration]] as a [[Combat_sites#Combat_anomalies|cosmic anomaly]] within systems owned by the [[Amarr Empire]] and [[Ammatar Mandate]]. As an ungated complex, the limitations as to which ships can complete this site are tied to the security rating of the system where the anomaly spawns (T2 [[Battleship]]s for high-security systems, and up to [[Titans]] in low-security and null-security systems). Completing this complex may award the player with valuable Dark Blood [[faction modules]] and ammunition.
            | Room1Group2Text        =  
 
            | Room1Group2InLocal    =
This combat site consists of a single ungated pocket of space containing a variety of [[Frigate]]- and [[Destroyer]]-sized enemy ships. Three variations of this combat anomaly exist: [[Blood Hideaway]], [[Blood Hidden Hideaway]] and [[Blood Forlorn Hideaway]].
            | Room1Group2Table      =
==Walkthrough==
{{NPCTable
Single ungated normal space pocket.
|{{NPCTableRow|Frigate|2|Corpii Collector/ Deviner/ Herald/ Follower/ Seeker/ Upholder/ Worshiper}}
 
|{{NPCTableRow|Destroyer|3|Corpior Cleric/ Converter/ Friar/ Visionary}}
{{NPCTableHead|Initial Defending Fleet}}
}}
{{NPCTableRow|Frigate|3|Corpii Collector/...}}
        | Room1Group3                = 2nd Reinforcement Spawn
{{NPCTableRow|Destroyer|2- 3|Corpior Cleric/...}}
            | Room1Group3Text        =
|}
            | Room1Group3InLocal    =
 
            | Room1Group3Table      =
{{NPCTableHead|1st Reinforcement Spawn}}
{{NPCTable
{{NPCTableRow|Elite Frigate|2-3|Elder Corpii Engraver/...}}
|{{NPCTableRow|Frigate|3|Corpii Collector/ Deviner/ Herald/ Follower/ Seeker/ Upholder/ Worshiper}}
{{NPCTableRow|Destroyer|3|Corpior Cleric/...}}
|{{NPCTableRow|Destroyer|3|Corpior Cleric/ Converter/ Friar/ Visionary}}
|}
}}
 
        | Room1Group4                = 3rd Reinforcement Spawn
{{NPCTableHead|2nd Reinforcement Spawn}}
            | Room1Group4Text        =
{{NPCTableRow|Frigate|3|Corpii Collector/...}}
            | Room1Group4InLocal    =
{{NPCTableRow|Destroyer|3-4|Corpior Cleric/...}}
            | Room1Group4Table      =
|}
{{NPCTable
 
|{{NPCTableRow|Elite Frigate|2|Elder Corpii Collector/ Deviner/ Herald/ Follower/ Seeker/ Upholder/ Worshiper}}
{{NPCTableHead|3rd Reinforcement Spawn}}
|{{NPCTableRow|Destroyer|5|Corpior Cleric/ Converter/ Friar/ Visionary}}
{{NPCTableRow|Elite Frigate|2|Elder Corpii Collector/...}}
|{{NPCTableSeparator|Possible Rare Spawn}}
{{NPCTableRow|Destroyer|4-5|Corpior Cleric/...}}
|{{NPCTableRow|Commander Destroyer|5|Dark Blood Commander|cargo=Possible Faction ammo or modules}}
{{NPCTableSeparator|Possible Rare Spawn}}
}}
{{NPCTableRow|Commander Destroyer|0-1|Dark Blood Commander|cargo=Possible Faction ammo or modules}}
|}
  | EscalationSectionY/N =  
 
    | Escalation=
Rarely do the initial and the second wave spawn together. Destroying both waves triggers the first and third waves and can overwhelm smaller ships due to up to 6 elite frigates on grid.
    | EscalationSectionText=
 
    | EscalationChance =
== Rewards ==
| RewardsSectionY/N =
===Bounties===
    | RewardsSectionText=
* 350.000 ISK
    | TotalBountyValue =  mil
 
    | TotalGeneralLootValue=  mil
===Loot===
    | TotalSalvageValue =  mil
{| class="wikitable complex sortable"
    | AverageRareLootValue=
|-
    | ValuableLootTable =
! Item Name
    | ExplorationLogTable =
! Est. Value
    | FactionDropLootVaryY/N =
! Drops from
}}
! Note
|-
|Dark Blood Copper Tag
|10k ISK
|Dark Blood Commander
|100% drop rate
|-
|(Dark) Blood Ammo
|6k - 58M ISK
|Dark Blood Commander
|100% drop rate
|-
|Dark Blood module
|10k - 130M ISK
|Dark Blood Commander
|rare
|-
|Mid-grade Amulet Implant
|6M - 50M ISK
|Dark Blood Commander
|rare
|}
 
== Escalation ==
Needs information
 
== See also ==
{{Combat Anomalies|Blood}}
[[Category:Combat Anomalies]]
[[Category:Combat Anomalies]]