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Blood Forlorn Hideaway: Difference between revisions

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{{CMBSite | Blood Forlorn Hideaway
{{CMBSiteInfo
| Variation= 4
|name=Blood Rider Forlorn Hideaway
| OverviewSectionY/N= Y
|type=anomaly
    | OverviewSectionText= The Blood Forlorn Hideaway is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Blood Raider Covenant|Blood Raiders]] infested regions. It is a level 4 variant of the [[Blood Hideaway]].
|rating=Class 1 Level 4
    | OverviewRecShips = Frigate to Cruiser class
|location=High
    | OverviewEstPayout=
|ship limit=Unrestricted
    | Diff&ShipRecSectionY/N= Y
|faction=Blood Raiders
        | Diff&ShipRecSectionText=  
|signature strength=N/A
    | TotalExpEnemiesSectionY/N= Y
        | TotalExpEnemiesSectionText = With the initial defending fleet and 3 triggered spawns, a total of 20 ships.
        | TotalExpFrigates      = 9
        | TotalExpDestroyers    = 1
        | TotalExpCruisers        = 10
        | TotalExpBattlecruisers =  
        | TotalExpBattleships  =  
        | TotalExpCapitals      =
        | TotalExpSentries      =
| WalkthroughSectionY/N= Y
    | WarpToSitePopupText= The Amarr Empire has had its share of religious cults and fanatics in the past, but few have been as successful, or as highly feared, as the Blood Raiders. The Blood Raiders are a sect of an ancient cult called Sani Sabik, who use blood in their rituals. The Blood Raiders believe that cloned bodies have "purer" blood than other bodies, and this explains while they operate mainly in space, attacking unwary spacefarers and draining their bodies of blood. The Blood Raiders are led by the fearsome Omir Sarikusa, who has remained on top of the DED's most wanted list for many years now. Under Sarikusa's leadership, the Blood Raiders have become more organized, establishing several bases in the Bleak Lands region.
    | WalkthroughSectionText=  
    | Room1= Single Pocket
        | Room1WarpToPopupText=
        | Room1Text= The site is an open Deadspace pocket, one may warp to preferred distance.
        | Room1Image                =
        | Room1ImageCaption          =
        | Room1Group1              = Initial Defending Fleet
            | Room1Group1Text    =
            | Room1Group1InLocal =
            | Room1Group1Table  =
{{NPCTable
|{{NPCTableRow|Frigate|5|Corpii Collector/ Deviner/ Herald/ Follower/ Seeker/ Upholder/ Worshiper}}
}}
}}
        | Room1Group2                = 1st Reinforcement Spawn
'''Blood Rider Forlorn  Hideaway''' is an unrated [[combat site]] belonging to the [[Blood Raiders]] pirate faction. It can be found via [[exploration]] as a [[Combat_sites#Combat_anomalies|cosmic anomaly]] within systems owned by the [[Amarr Empire]] and [[Ammatar Mandate]]. As an ungated complex, the limitations as to which ships can complete this site are tied to the security rating of the system where the anomaly spawns (T2 [[Battleship]]s for high-security systems, and up to [[Titans]] in low-security and null-security systems). Completing this complex may award the player with valuable Dark Blood [[faction modules]] and ammunition.
            | Room1Group2Text        =
 
            | Room1Group2InLocal    =
This combat site consists of a single ungated pocket of space containing a variety of [[Frigate]]-, [[Destroyer]]- and [[Cruiser]]-sized enemy ships. Three variations of this combat anomaly exist: [[Blood Hideaway]], [[Blood Hidden Hideaway]] and [[Blood Forsaken Hideaway]].
            | Room1Group2Table      =  
==Walkthrough==
{{NPCTable
 
|{{NPCTableRow|Frigate|4|Corpii Collector/ Deviner/ Herald/ Follower/ Seeker/ Upholder/ Worshiper}}
{{MessageBox
|{{NPCTableRow|Cruiser|1|Corpum Engraver/ Exorcist/ Reaver/ Revenant/ Sage}}
|On warpin:
}}
|The Amarr Empire has had its share of religious cults and fanatics in the past, but few have been as successful, or as highly feared, as the Blood Raiders. The Blood Raiders are a sect of an ancient cult called Sani Sabik, who use blood in their rituals. The Blood Raiders believe that cloned bodies have "purer" blood than other bodies, and this explains while they operate mainly in space, attacking unwary spacefarers and draining their bodies of blood. The Blood Raiders are led by the fearsome Omir Sarikusa, who has remained on top of the DED's most wanted list for many years now. Under Sarikusa's leadership, the Blood Raiders have become more organized, establishing several bases in the Bleak Lands region.
        | Room1Group3                = 2nd Reinforcement Spawn
|collapsed=yes}}
            | Room1Group3Text        =
 
            | Room1Group3InLocal    =
Single ungated normal space pocket.
            | Room1Group3Table      =
 
{{NPCTable
 
|{{NPCTableRow|Destroyer|1|Corpior Cleric/ Converter/ Friar/ Visionary}}
{{NPCTableHead|Initial Defending Fleet}}
|{{NPCTableRow|Cruiser|4|Corpum Engraver/ Exorcist/ Reaver/ Revenant/ Sage}}
{{NPCTableRow|Frigate|5|Corpii Collector/...}}
}}
|}
        | Room1Group4                = 3rd Reinforcement Spawn
 
            | Room1Group4Text        =
{{NPCTableHead|1st Reinforcement Spawn}}
            | Room1Group4InLocal    =
{{NPCTableRow|Frigate|4|Corpii Collector/...}}
            | Room1Group4Table      =
{{NPCTableRow|Cruiser|1|Corpum Engraver/...}}
{{NPCTable
|}
|{{NPCTableRow|Cruiser|5|Corpum Engraver/ Exorcist/ Reaver/ Revenant/ Sage}}
 
|{{NPCTableSeparator|Rare Spawn}}
{{NPCTableHead|2nd Reinforcement Spawn}}
|{{NPCTableRow|Commander Destroyer|5|Dark Blood Visionary|cargo=Possisble faction charges, modules or tags}}
{{NPCTableRow|Destroyer|1-2|Corpior Cleric/...}}
}}
{{NPCTableRow|Cruiser|3-4|Corpum Engraver/...}}
|}
  | EscalationSectionY/N =  
 
    | Escalation=
{{NPCTableHead|3rd Reinforcement Spawn}}
    | EscalationSectionText=
{{NPCTableRow|Cruiser|5|Corpum Engraver/...}}
    | EscalationChance =
{{NPCTableSeparator|Rare Spawn}}
| RewardsSectionY/N =
{{NPCTableRow|Commander Frigate|0-1|Dark Blood Collector|cargo=faction charges, modules, tags}}
    | RewardsSectionText=
|}
    | TotalBountyValue =  mil
 
    | TotalGeneralLootValue=  mil
== Rewards ==
    | TotalSalvageValue =  mil
===Bounties===
    | AverageRareLootValue=
* 500.000 ISK
    | ValuableLootTable =
 
    | ExplorationLogTable =
===Loot===
    | FactionDropLootVaryY/N =
{| class="wikitable complex sortable"
}}
|-
! Item Name
! Est. Value
! Drops from
! Note
|-
|Dark Blood Copper Tag
|10k ISK
|Dark Blood Collector
|100% drop rate
|-
|(Dark) Blood Ammo
|6k - 58M ISK
|Dark Blood Collector
|100% drop rate
|-
|Dark Blood module
|10k - 130M ISK
|Dark Blood Collector
|rare
|-
|Mid-grade Amulet Implant
|6M - 50M ISK
|Dark Blood Collector
|rare
|}
 
== Escalation ==
This site does not appear to escalate.
 
== See also ==
{{Combat Anomalies|Blood}}
[[Category:Combat Anomalies]]
[[Category:Combat Anomalies]]