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Skills:Gunnery: Difference between revisions

From EVE University Wiki
Added Capital Precursor Weapon. Added missing precursor weapon skill descriptions. Rewrote "<size> Tech 1/Faction <turret>" in vorton projector skills to "Tech 1 and Faction <size> <turret>" to match wording in other turret skills.
Add skill details.
 
(10 intermediate revisions by 6 users not shown)
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{{Skills Links}}
{{Skills Links}}
=Overview=
= Overview =


Gunnery skills let you use Eve's four varieties of [[Turrets|turret]] (energy, hybrid, projectile, and precursor) and make those turrets more effective. These skills will be important for PvE and PvP combat unless your character is purely specialized in drones or missiles.
Gunnery skills let you use EVE's four varieties of [[Turrets|turret]] (energy, hybrid, projectile, and precursor) and make those turrets more effective. These skills will be important for PvE and PvP combat unless your character is purely specialized in drones or missiles.


Perception and willpower will help you to master your guns.
Perception and Willpower are the attributes most important for training gunnery skills.


The following are the skills in the Gunnery section (in alphabetical order):
The following are the skills in the Gunnery section (in alphabetical order):


{| class="wikitable"
{| class="wikitable"
!Skill
!Skill (Multiplier)
!Purpose
!Purpose
!Alpha Limit
|-
|-
|{{sk|Capital Artillery Specialization}}
| {{Sk|Advanced Doomsday Operation|mult=yes}}
| Increases the damage of titan doomsday weapons by 7.5% per skill level.
| {{SkillAlphaBar|Advanced Doomsday Operation}}
|-
|{{sk|Capital Artillery Specialization|mult=yes}}
|Allows use of Tech 2 Capital Artillery.
|Allows use of Tech 2 Capital Artillery.
|{{SkillAlphaBar|Capital Artillery Specialization}}
|-
|-
|{{sk|Capital Autocannon Specialization}}
|{{sk|Capital Autocannon Specialization|mult=yes}}
|Allows use of Tech 2 Capital Autocannons.
|Allows use of Tech 2 Capital Autocannons.
|{{SkillAlphaBar|Capital Autocannon Specialization}}
|-
|-
|{{sk|Capital Beam Laser Specialization}}
|{{sk|Capital Beam Laser Specialization|mult=yes}}
|Allows use of Tech 2 Capital Beam Lasers.
|Allows use of Tech 2 Capital Beam Lasers.
|{{SkillAlphaBar|Capital Beam Laser Specialization}}
|-
|-
|{{sk|Capital Blaster Specialization}}
|{{sk|Capital Blaster Specialization|mult=yes}}
|Allows use of Tech 2 Capital Blasters
|Allows use of Tech 2 Capital Blasters.
|{{SkillAlphaBar|Capital Blaster Specialization}}
|-
|-
|{{sk|Capital Energy Turret}}
|{{sk|Capital Energy Turret|mult=yes}}
|Allows use of Capital Energy Turrets.  
|Allows use of Capital Energy Turrets.  
|{{SkillAlphaBar|Capital Energy Turret}}
|-
|-
|{{sk|Capital Hybrid Turret}}
|{{sk|Capital Hybrid Turret|mult=yes}}
|Allows use of Capital Hybrid Turrets.
|Allows use of Capital Hybrid Turrets.
|{{SkillAlphaBar|Capital Hybrid Turret}}
|-
|-
|{{sk|Capital Precursor Weapon}}
|{{sk|Capital Precursor Weapon|mult=yes}}
|Allows use of Capital Entropic Disintegrators.
|Allows use of Capital Entropic Disintegrators.
|{{SkillAlphaBar|Capital Precursor Weapon}}
|-
|-
|{{sk|Capital Projectile Turret}}
|{{sk|Capital Projectile Turret|mult=yes}}
|Allows use of Capital Projectile Turrets.
|Allows use of Capital Projectile Turrets.
|{{SkillAlphaBar|Capital Projectile Turret}}
|-
|-
|{{sk|Capital Pulse Laser Specialization}}
|{{sk|Capital Pulse Laser Specialization|mult=yes}}
|Allows use of Tech 2 Capital Pulse Lasers
|Allows use of Tech 2 Capital Pulse Lasers.
|{{SkillAlphaBar|Capital Pulse Laser Specialization}}
|-
|-
|{{sk|Capital Railgun Specialization}}
|{{sk|Capital Railgun Specialization|mult=yes}}
|Allows use of Tech 2 Capital Railguns.
|Allows use of Tech 2 Capital Railguns.
|{{SkillAlphaBar|Capital Railgun Specialization}}
|-
|-
|{{sk|Controlled Bursts}}
|{{sk|Controlled Bursts|mult=yes}}
|Reduced cap use of turrets.  
|Reduced cap use of turrets.  
|{{SkillAlphaBar|Controlled Bursts}}
|-
|-
|{{sk|Doomsday Operation}}
|{{Sk|Disruptive Lance Operation|mult=yes}}
|Allows use of Disruptive Lances.
|{{SkillAlphaBar|Disruptive Lance Operation}}
|-
|{{sk|Doomsday Operation|mult=yes}}
|Allows use of Doomsday weapons.
|Allows use of Doomsday weapons.
|{{SkillAlphaBar|Doomsday Operation}}
|-
|-
|{{sk|Doomsday Rapid Firing}}
|{{sk|Doomsday Rapid Firing|mult=yes}}
|Decreases Doomsday weapon duration.
|Decreases Doomsday weapon duration.
|{{SkillAlphaBar|Doomsday Rapid Firing}}
|-
|-
|{{sk|Gunnery}}
|{{sk|Gunnery|mult=yes}}
|Base skill for turrets. Bonus to turret rate of fire.
|Base skill for turrets. Bonus to turret rate of fire.
|{{SkillAlphaBar|Gunnery}}
|-  
|-  
|{{sk|Large Artillery Specialization}}
|{{sk|Large Artillery Specialization|mult=yes}}
|Allows use of Tech 2 Large Artillery.
|Allows use of Tech 2 Large Artillery.
|{{SkillAlphaBar|Large Artillery Specialization}}
|-
|-
|{{sk|Large Autocannon Specialization}}
|{{sk|Large Autocannon Specialization|mult=yes}}
|Allows use of Tech 2 Large Autocannons.  
|Allows use of Tech 2 Large Autocannons.  
|{{SkillAlphaBar|Large Autocannon Specialization}}
|-
|-
|{{sk|Large Beam Laser Specialization}}
|{{sk|Large Beam Laser Specialization|mult=yes}}
|Allows use of Tech 2 Large Beam Lasers.  
|Allows use of Tech 2 Large Beam Lasers.  
|{{SkillAlphaBar|Large Beam Laser Specialization}}
|-
|-
|{{sk|Large Blaster Specialization}}
|{{sk|Large Blaster Specialization|mult=yes}}
|Allows use of Tech 2 Large Blasters.
|Allows use of Tech 2 Large Blasters.
|{{SkillAlphaBar|Large Blaster Specialization}}
|-
|-
|{{sk|Large Disintegrator Specialization}}
|{{sk|Large Disintegrator Specialization|mult=yes}}
|Allows use of Tech 2 Large Entropic Disintegrators.  
|Allows use of Tech 2 Large Entropic Disintegrators.  
|{{SkillAlphaBar|Large Disintegrator Specialization}}
|-
|-
|{{sk|Large Energy Turret}}
|{{sk|Large Energy Turret|mult=yes}}
|Allows use of Large Energy Turrets.  
|Allows use of Large Energy Turrets.  
|{{SkillAlphaBar|Large Energy Turret}}
|-
|-
|{{sk|Large Hybrid Turret}}
|{{sk|Large Hybrid Turret|mult=yes}}
|Allows use of Large Hybrid Turrets.  
|Allows use of Large Hybrid Turrets.
|{{SkillAlphaBar|Large Hybrid Turret}}
|-
|-
|{{sk|Large Precursor Weapon}}
|{{sk|Large Precursor Weapon|mult=yes}}
|Allows use of Large Entropic Disintegrators.  
|Allows use of Large Entropic Disintegrators.
|{{SkillAlphaBar|Large Precursor Weapon}}
|-
|-
|{{sk|Large Projectile Turret}}
|{{sk|Large Projectile Turret|mult=yes}}
|Allows use of Large Projectile Turrets.
|Allows use of Large Projectile Turrets.
|{{SkillAlphaBar|Large Projectile Turret}}
|-
|-
|{{sk|Large Pulse Laser Specialization}}
|{{sk|Large Pulse Laser Specialization|mult=yes}}
|Allows use of Tech 2 Large Pulse Lasers.
|Allows use of Tech 2 Large Pulse Lasers.
|{{SkillAlphaBar|Large Pulse Laser Specialization}}
|-
|-
|{{sk|Large Railgun Specialization}}
|{{sk|Large Railgun Specialization|mult=yes}}
|Allows use of Tech 2 Large Railguns.  
|Allows use of Tech 2 Large Railguns.
|{{SkillAlphaBar|Large Railgun Specialization}}
|-
|-
|{{sk|Large Vorton Projector}}
|{{sk|Large Vorton Projector|mult=yes}}
|Allows use of Large Vorton Projectors.
|Allows use of Large Vorton Projectors.
|{{SkillAlphaBar|Large Vorton Projector}}
|-
|-
|{{sk|Large Vorton Specialization}}
|{{sk|Large Vorton Specialization|mult=yes}}
|Allows use of Tech 2 Large Vorton Projectors.  
|Allows use of Tech 2 Large Vorton Projectors.  
|{{SkillAlphaBar|Large Vorton Specialization}}
|-
|-
|{{sk|Medium Artillery Specialization}}
|{{sk|Medium Artillery Specialization|mult=yes}}
|Allows use of Tech 2 Medium Artillery.
|Allows use of Tech 2 Medium Artillery.
|{{SkillAlphaBar|Medium Artillery Specialization}}
|-  
|-  
|{{sk|Medium Autocannon Specialization}}
|{{sk|Medium Autocannon Specialization|mult=yes}}
|Allows use of Tech 2 Medium Autocannons.  
|Allows use of Tech 2 Medium Autocannons.  
|{{SkillAlphaBar|Medium Autocannon Specialization}}
|-
|-
|{{sk|Medium Beam Laser Specialization}}
|{{sk|Medium Beam Laser Specialization|mult=yes}}
|Allows use of Tech 2 Medium Beam Lasers.
|Allows use of Tech 2 Medium Beam Lasers.
|{{SkillAlphaBar|Medium Beam Laser Specialization}}
|-
|-
|{{sk|Medium Blaster Specialization}}
|{{sk|Medium Blaster Specialization|mult=yes}}
|Allows use of Tech 2 Medium Blasters.  
|Allows use of Tech 2 Medium Blasters.
|{{SkillAlphaBar|Medium Blaster Specialization}}
|-
|-
|{{sk|Medium Disintegrator Specialization}}
|{{sk|Medium Disintegrator Specialization|mult=yes}}
|Allows use of Tech 2 Medium Entropic Disintegrators.  
|Allows use of Tech 2 Medium Entropic Disintegrators.  
|{{SkillAlphaBar|Medium Disintegrator Specialization}}
|-
|-
|{{sk|Medium Energy Turret}}
|{{sk|Medium Energy Turret|mult=yes}}
|Allows use of Medium Energy Turrets.  
|Allows use of Medium Energy Turrets.  
|{{SkillAlphaBar|Medium Energy Turret}}
|-
|-
|{{sk|Medium Hybrid Turret}}
|{{sk|Medium Hybrid Turret|mult=yes}}
|Allows use of Medium Hybrid Turrets.  
|Allows use of Medium Hybrid Turrets.
|{{SkillAlphaBar|Medium Hybrid Turret}}
|-
|-
|{{sk|Medium Precursor Weapon}}
|{{sk|Medium Precursor Weapon|mult=yes}}
|Allows use of Medium Entropic Disintegrators.  
|Allows use of Medium Entropic Disintegrators.  
|{{SkillAlphaBar|Medium Precursor Weapon}}
|-
|-
|{{sk|Medium Projectile Turret}}
|{{sk|Medium Projectile Turret|mult=yes}}
|Allows use of Medium Projectile Turrets.  
|Allows use of Medium Projectile Turrets.  
|{{SkillAlphaBar|Medium Projectile Turret}}
|-
|-
|{{sk|Medium Pulse Laser Specialization}}
|{{sk|Medium Pulse Laser Specialization|mult=yes}}
|Allows use of Tech 2 Medium Pulse Lasers.  
|Allows use of Tech 2 Medium Pulse Lasers.
|{{SkillAlphaBar|Medium Pulse Laser Specialization}}
|-
|-
|{{sk|Medium Railgun Specialization}}
|{{sk|Medium Railgun Specialization|mult=yes}}
|Allows use of Tech 2 Medium Railguns.  
|Allows use of Tech 2 Medium Railguns.  
|{{SkillAlphaBar|Medium Railgun Specialization}}
|-
|-
|{{sk|Medium Vorton Projector}}
|{{sk|Medium Vorton Projector|mult=yes}}
|Allows use of Medium Vorton Projectors.  
|Allows use of Medium Vorton Projectors.
|{{SkillAlphaBar|Medium Vorton Projector}}
|-
|-
|{{sk|Medium Vorton Specialization}}
|{{sk|Medium Vorton Specialization|mult=yes}}
|Allows use of Tech 2 Medium Vorton Projectors.  
|Allows use of Tech 2 Medium Vorton Projectors.
|{{SkillAlphaBar|Medium Vorton Specialization}}
|-
|-
|{{sk|Motion Prediction}}
|{{sk|Motion Prediction|mult=yes}}
|Bonus to turret tracking.
|Bonus to turret tracking.
|{{SkillAlphaBar|Motion Prediction}}
|-
|-
|{{sk|Rapid Firing}}
|{{sk|Rapid Firing|mult=yes}}
|Bonus to turret rate of fire.  
|Bonus to turret rate of fire.
|{{SkillAlphaBar|Rapid Firing}}
|-
|-
|{{sk|Sharpshooter}}
|{{sk|Sharpshooter|mult=yes}}
|Bonus to turret optimal range.  
|Bonus to turret optimal range.
|{{SkillAlphaBar|Sharpshooter}}
|-
|-
|{{sk|Small Artillery Specialization}}
|{{sk|Small Artillery Specialization|mult=yes}}
|Allows use of Tech 2 Small Artillery.  
|Allows use of Tech 2 Small Artillery.  
|{{SkillAlphaBar|Small Artillery Specialization}}
|-
|-
|{{sk|Small Autocannon Specialization}}
|{{sk|Small Autocannon Specialization|mult=yes}}
|Allows use of Tech 2 Small Autocannons.  
|Allows use of Tech 2 Small Autocannons.
|{{SkillAlphaBar|Small Autocannon Specialization}}
|-
|-
|{{sk|Small Beam Laser Specialization}}
|{{sk|Small Beam Laser Specialization|mult=yes}}
|Allows use of Tech 2 Small Beam Lasers.  
|Allows use of Tech 2 Small Beam Lasers.
|{{SkillAlphaBar|Small Beam Laser Specialization}}
|-
|-
|{{sk|Small Blaster Specialization}}
|{{sk|Small Blaster Specialization|mult=yes}}
|Allows use of Tech 2 Small Blasters.  
|Allows use of Tech 2 Small Blasters.  
|{{SkillAlphaBar|Small Blaster Specialization}}
|-
|-
|{{sk|Small Disintegrator Specialization}}
|{{sk|Small Disintegrator Specialization|mult=yes}}
|Allows use of Tech 2 Small Entropic Disintegrators.  
|Allows use of Tech 2 Small Entropic Disintegrators.
|{{SkillAlphaBar|Small Disintegrator Specialization}}
|-
|-
|{{sk|Small Energy Turret}}
|{{sk|Small Energy Turret|mult=yes}}
|Allows use of Small Energy Turrets.  
|Allows use of Small Energy Turrets.
|{{SkillAlphaBar|Small Energy Turret}}
|-
|-
|{{sk|Small Hybrid Turret}}
|{{sk|Small Hybrid Turret|mult=yes}}
|Allows use of Small Hybrid Turrets.  
|Allows use of Small Hybrid Turrets.
|{{SkillAlphaBar|Small Hybrid Turret}}
|-
|-
|{{sk|Small Precursor Weapon}}
|{{sk|Small Precursor Weapon|mult=yes}}
|Allows use of Small Entropic Disintegrators.  
|Allows use of Small Entropic Disintegrators.
|{{SkillAlphaBar|Small Precursor Weapon}}
|-
|-
|{{sk|Small Projectile Turret}}
|{{sk|Small Projectile Turret|mult=yes}}
|Allows use of Small Projectile Turrets.  
|Allows use of Small Projectile Turrets.
|{{SkillAlphaBar|Small Projectile Turret}}
|-
|-
|{{sk|Small Pulse Laser Specialization}}
|{{sk|Small Pulse Laser Specialization|mult=yes}}
|Allows use of Tech 2 Small Pulse Lasers.  
|Allows use of Tech 2 Small Pulse Lasers.
|{{SkillAlphaBar|Small Pulse Laser Specialization}}
|-
|-
|{{sk|Small Railgun Specialization}}
|{{sk|Small Railgun Specialization|mult=yes}}
|Allows use of Tech 2 Small Railguns.
|Allows use of Tech 2 Small Railguns.
|{{SkillAlphaBar|Small Railgun Specialization}}
|-
|-
|{{sk|Small Vorton Projector}}
|{{sk|Small Vorton Projector|mult=yes}}
|Allows use of Small Vorton Projectors.
|Allows use of Small Vorton Projectors.
|{{SkillAlphaBar|Small Vorton Projector}}
|-
|-
|{{sk|Small Vorton Specialization}}
|{{sk|Small Vorton Specialization|mult=yes}}
|Allows use of Tech 2 Small Vorton Projectors.
|Allows use of Tech 2 Small Vorton Projectors.
|{{SkillAlphaBar|Small Vorton Specialization}}
|-
|-
|{{sk|Surgical Strike}}
|{{sk|Surgical Strike|mult=yes}}
|Bonus to turret damage.  
|Bonus to turret damage.  
|{{SkillAlphaBar|Surgical Strike}}
|-
|-
|{{sk|Tactical Weapon Reconfiguration}}
|{{sk|Tactical Weapon Reconfiguration|mult=yes}}
|Allows use of Siege modules. Reduces Siege Module use of Strontium Clathrates.  
|Allows use of Siege modules. Reduces Siege Module use of Strontium Clathrates.
|{{SkillAlphaBar|Tactical Weapon Reconfiguration}}
|-
|-
|{{sk|Trajectory Analysis}}
|{{sk|Trajectory Analysis|mult=yes}}
|Bonus to turret falloff range.
|Bonus to turret falloff range.
|{{SkillAlphaBar|Trajectory Analysis}}
|-
|-
|{{sk|Vorton Arc Extension}}
|{{sk|Vorton Arc Extension|mult=yes}}
|Bonus to Vorton Projector optimal range.
|Bonus to Vorton Projector optimal range.
|{{SkillAlphaBar|Vorton Arc Extension}}
|-
|-
|{{sk|Vorton Arc Guidance}}
|{{sk|Vorton Arc Guidance|mult=yes}}
|Bonus to Vorton Projector explosion radius and explosion velocity.
|Bonus to Vorton Projector explosion radius and explosion velocity.
|{{SkillAlphaBar|Vorton Arc Guidance}}
|-
|-
|{{sk|Vorton Power Amplification}}
|{{sk|Vorton Power Amplification|mult=yes}}
|Bonus to Vorton Projector damage.
|Bonus to Vorton Projector damage.
|{{SkillAlphaBar|Vorton Power Amplification}}
|-
|-
|{{sk|Vorton Projector Operation}}
|{{sk|Vorton Projector Operation|mult=yes}}
|Bonus to Vorton Projector rate of fire.
|Bonus to Vorton Projector rate of fire.
|{{SkillAlphaBar|Vorton Projector Operation}}
|}
|}


=Support Skills=
= Support Skills =
{{Skill
{{Skill
|skill=Gunnery
|skill=Gunnery
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|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=1x
|price=20K
|pre=none
|pre=none
|reqI=Small Railguns/Blasters; Small Beam/Pulse Lasers; Small Autocannons/Artillery; Polarized Light Neutron Blaster; Polarized Small Focused Pulse Laser; {{sk|Small Hybrid Turret|icon=yes}}; {{sk|Small Projectile Turret|icon=yes}}; {{sk|Small Energy Turret|icon=yes}}
|reqI=Small Railguns/Blasters; Small Beam/Pulse Lasers; Small Autocannons/Artillery; Polarized Light Neutron Blaster; Polarized Small Focused Pulse Laser; {{sk|Small Hybrid Turret|icon=yes}}; {{sk|Small Projectile Turret|icon=yes}}; {{sk|Small Energy Turret|icon=yes}}
|reqII=125mm Gatling AutoCannon II; 150mm Light AutCannon II; 200mm AutoCannon II; 250mm Light Artillery Cannon II; 280mm Howitzer Artillery II; Polarized 200mm AutoCannon; {{sk|Rapid Firing|icon=yes}}; {{sk|Sharpshooter|icon=yes}}; {{sk|Motion Prediction|icon=yes}}; {{sk|Controlled Bursts|icon=yes}}; {{sk|Weapon Upgrades|icon=yes}}
|reqII=125mm Gatling AutoCannon II; 150mm Light AutCannon II; 200mm AutoCannon II; 250mm Light Artillery Cannon II; 280mm Howitzer Artillery II; Polarized 200mm AutoCannon; {{sk|Rapid Firing|icon=yes}}; {{sk|Sharpshooter|icon=yes}}; {{sk|Motion Prediction|icon=yes}}; {{sk|Controlled Bursts|icon=yes}}; {{sk|Weapon Upgrades|icon=yes}}
|reqIII=Medium Railguns/Blasters; Medium Beam/Pulse Lasers; Medium Autocannons/Artillery; {{sk|Caldari Offensive Systems|icon=yes}}; {{sk|Medium Hybrid Turret|icon=yes}}; {{sk|Medium Projectile Turret|icon=yes}}; [[Skills:Gunnery#Medium_Energy_Turret|Medium Energy Turret]]
|reqIII=Medium Railguns/Blasters; Medium Beam/Pulse Lasers; Medium Autocannons/Artillery; {{sk|Caldari Offensive Systems|icon=yes}}; {{sk|Medium Hybrid Turret|icon=yes}}; {{sk|Medium Projectile Turret|icon=yes}}; [[Skills:Gunnery#Medium Energy Turret|Medium Energy Turret]]
|reqIV={{sk|Surgical Strike|icon=yes}}; {{sk|Trajectory Analysis|icon=yes}}
|reqIV={{sk|Surgical Strike|icon=yes}}; {{sk|Trajectory Analysis|icon=yes}}
|reqV=Large/Capital Railguns/Blasters; Large/Capital Beam/Pulse Lasers; Large/Capital Autocannons/Artillery; {{sk|Amarr Offensive Systems|icon=yes}}; {{sk|Gallente Offensive Systems|icon=yes}}; {{sk|Minmatar Offensive Systems|icon=yes}}; {{sk|Large Hybrid Turret|icon=yes}}; {{sk|Large Projectile Turret|icon=yes}}; {{sk|Large Energy Turret|icon=yes}}; {{sk|Capital Hybrid Turret|icon=yes}}; {{sk|Capital Projectile Turret|icon=yes}}; {{sk|Capital Energy Turret|icon=yes}};
|reqV=Large/Capital Railguns/Blasters; Large/Capital Beam/Pulse Lasers; Large/Capital Autocannons/Artillery; {{sk|Amarr Offensive Systems|icon=yes}}; {{sk|Gallente Offensive Systems|icon=yes}}; {{sk|Minmatar Offensive Systems|icon=yes}}; {{sk|Large Hybrid Turret|icon=yes}}; {{sk|Large Projectile Turret|icon=yes}}; {{sk|Large Energy Turret|icon=yes}}; {{sk|Capital Hybrid Turret|icon=yes}}; {{sk|Capital Projectile Turret|icon=yes}}; {{sk|Capital Energy Turret|icon=yes}};
Line 224: Line 294:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=2x
|price=70K
|pre={{sk|Gunnery|II}}
|pre={{sk|Gunnery|II}}
|notes=A vital skill for anyone using hybrid turrets or (especially) energy turrets. No use for a pilot who only uses projectile turrets. Does not affect Vorton Projectors.
|notes=A vital skill for anyone using hybrid turrets or (especially) energy turrets. No use for a pilot who only uses projectile turrets. Does not affect Vorton Projectors.
Line 235: Line 303:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=2x
|price=60K
|pre={{sk|Gunnery|II}}
|pre={{sk|Gunnery|II}}
|reqIII={{sk|Small Autocannon Specialization|icon=yes}}; {{sk|Small Blaster Specialization|icon=yes}}; {{sk|Small Pulse Laser Specialization|icon=yes}}
|reqIII={{sk|Small Autocannon Specialization|icon=yes}}; {{sk|Small Blaster Specialization|icon=yes}}; {{sk|Small Pulse Laser Specialization|icon=yes}}
Line 249: Line 315:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=2x
|price=40K
|pre={{sk|Gunnery|II}}
|pre={{sk|Gunnery|II}}
|notes=A 4% rate of fire bonus is effectively a DPS boost of slightly more than 4%. Levels IV or (later) V should be on turret users' skill plans. Does not affect Vorton Projectors.
|notes=A 4% rate of fire bonus is effectively a DPS boost of slightly more than 4%. Levels IV or (later) V should be on turret users' skill plans. Does not affect Vorton Projectors.
Line 260: Line 324:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=2x
|price=80K
|pre={{sk|Gunnery|II}}
|pre={{sk|Gunnery|II}}
|reqIII={{sk|Small Railgun Specialization|icon=yes}}; {{sk|Small Beam Laser Specialization|icon=yes}}; {{sk|Small Artillery Specialization|icon=yes}}
|reqIII={{sk|Small Railgun Specialization|icon=yes}}; {{sk|Small Beam Laser Specialization|icon=yes}}; {{sk|Small Artillery Specialization|icon=yes}}
Line 274: Line 336:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=4x
|price=1M
|pre={{sk|Gunnery|IV}}
|pre={{sk|Gunnery|IV}}
|notes=The raw damage bonus is nice, and especially good for fits focused on a high alpha strike. But the higher training multiplier than many of the other gunnery supports may make this less of a priority. Does not affect Vorton Projectors.
|notes=The raw damage bonus is nice, and especially good for fits focused on a high alpha strike. But the higher training multiplier than many of the other gunnery supports may make this less of a priority. Does not affect Vorton Projectors.
Line 285: Line 345:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=5x
|price=100K
|pre={{sk|Gunnery|IV}}
|pre={{sk|Gunnery|IV}}
|reqI=Tech 1 and Faction Tracking Computers
|reqI=Tech 1 and Faction Tracking Computers
Line 293: Line 351:
}}
}}


=Energy Turrets=
= Energy Turrets =


{{Skill
{{Skill
Line 300: Line 358:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=1x
|price=20K
|pre={{sk|Gunnery|I}}
|pre={{sk|Gunnery|I}}
|reqI=Tech 1 and Faction Small Energy Turrets
|reqI=Tech 1 and Faction Small Energy Turrets
Line 314: Line 370:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=3x
|price=1M
|pre={{sk|Sharpshooter|III}}; {{sk|Small Energy Turret|V}}
|pre={{sk|Sharpshooter|III}}; {{sk|Small Energy Turret|V}}
|reqI=Dual Light Beam Laser II; Small Focused Beam Laser II; Aurora S; Gleam S
|reqI=Dual Light Beam Laser II; Small Focused Beam Laser II; Aurora S; Gleam S
Line 326: Line 380:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=3x
|price=1M
|pre={{sk|Motion Prediction|III}}; {{sk|Small Energy Turret|V}}
|pre={{sk|Motion Prediction|III}}; {{sk|Small Energy Turret|V}}
|reqI=Dual Light Pulse Laser II; Gatling Pulse Laser II; Small Focused Pulse Laser II; Polarized Small Focused Pulse Laser; Conflagration S; Scorch S
|reqI=Dual Light Pulse Laser II; Gatling Pulse Laser II; Small Focused Pulse Laser II; Polarized Small Focused Pulse Laser; Conflagration S; Scorch S
Line 338: Line 390:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=3x
|price=100K
|pre={{sk|Gunnery|III}}; {{sk|Small Energy Turret|III}}
|pre={{sk|Gunnery|III}}; {{sk|Small Energy Turret|III}}
|reqI=T1 and Faction Medium Energy Turrets
|reqI=T1 and Faction Medium Energy Turrets
Line 352: Line 402:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=5x
|price=3M
|pre={{sk|Sharpshooter|IV}}; {{sk|Medium Energy Turret|V}}
|pre={{sk|Sharpshooter|IV}}; {{sk|Medium Energy Turret|V}}
|reqI=Focused Medium Beam Laser II; Heavy Beam Laser II; Quad Light Beam Laser II; Aurora M; Gleam M
|reqI=Focused Medium Beam Laser II; Heavy Beam Laser II; Quad Light Beam Laser II; Aurora M; Gleam M
Line 364: Line 412:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=5x
|price=3M
|pre={{sk|Motion Prediction|IV}}; {{sk|Medium Energy Turret|V}}
|pre={{sk|Motion Prediction|IV}}; {{sk|Medium Energy Turret|V}}
|reqI=Focused Medium Pulse Laser II; Heavy Pulse Laser II; Polarized Heavy Pulse Laser; Conflagration M; Scorch M
|reqI=Focused Medium Pulse Laser II; Heavy Pulse Laser II; Polarized Heavy Pulse Laser; Conflagration M; Scorch M
Line 376: Line 422:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=5x
|price=2M
|pre={{sk|Gunnery|V}}; {{sk|Medium Energy Turret|III}}
|pre={{sk|Gunnery|V}}; {{sk|Medium Energy Turret|III}}
|reqI=Tech 1 and Faction Large Energy Turrets
|reqI=Tech 1 and Faction Large Energy Turrets
Line 389: Line 433:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=8x
|price=9M
|pre={{sk|Sharpshooter|V}}; {{sk|Large Energy Turret|V}}
|pre={{sk|Sharpshooter|V}}; {{sk|Large Energy Turret|V}}
|reqI=Dual Heavy Beam Laser II; Mega Beam Laser II; Tachyon Beam Laser II; Aurora L; Gleam L
|reqI=Dual Heavy Beam Laser II; Mega Beam Laser II; Tachyon Beam Laser II; Aurora L; Gleam L
Line 401: Line 443:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=8x
|price=9M
|pre={{sk|Motion Prediction|V}}; {{sk|Large Energy Turret|V}}
|pre={{sk|Motion Prediction|V}}; {{sk|Large Energy Turret|V}}
|reqI=Mega Pulse Laser II; Dual Heavy Pulse Laser II; Polarized Mega Pulse Laser; Conflagration L; Scorch L
|reqI=Mega Pulse Laser II; Dual Heavy Pulse Laser II; Polarized Mega Pulse Laser; Conflagration L; Scorch L
Line 413: Line 453:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=7x
|price=15M
|pre={{sk|Gunnery|V}}; {{sk|Large Energy Turret|V}}
|pre={{sk|Gunnery|V}}; {{sk|Large Energy Turret|V}}
|reqI=Tech 1 and Faction Capital Energy Turrets
|reqI=Tech 1 and Faction Capital Energy Turrets
Line 426: Line 464:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=10x
|price=27M
|pre={{sk|Sharpshooter|V}}; {{sk|Capital Energy Turret|V}}
|pre={{sk|Sharpshooter|V}}; {{sk|Capital Energy Turret|V}}
|reqI=Dual Giga Beam Laser II; Aurora XL; Gleam XL
|reqI=Dual Giga Beam Laser II; Aurora XL; Gleam XL
Line 438: Line 474:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=10x
|price=27M
|pre={{sk|Motion Prediction|V}}; {{sk|Capital Energy Turret|V}}
|pre={{sk|Motion Prediction|V}}; {{sk|Capital Energy Turret|V}}
|reqI=Quad Mega Pulse Laser II; Dual Giga Pulse Laser II; Conflagration XL; Scorch XL
|reqI=Quad Mega Pulse Laser II; Dual Giga Pulse Laser II; Conflagration XL; Scorch XL
Line 445: Line 479:
}}
}}


=Hybrid Turrets=
= Hybrid Turrets =


{{Skill
{{Skill
Line 452: Line 486:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=1x
|price=20K
|pre={{sk|Gunnery|I}}
|pre={{sk|Gunnery|I}}
|reqI=Tech 1 and Faction Small Hybrid Turrets
|reqI=Tech 1 and Faction Small Hybrid Turrets
Line 466: Line 498:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=3x
|price=1M
|pre={{sk|Motion Prediction|III}}; {{sk|Small Hybrid Turret|V}}
|pre={{sk|Motion Prediction|III}}; {{sk|Small Hybrid Turret|V}}
|reqI=Light Electron Blaster II; Light Ion Blaster II; Light Neutron Blaster II; Polarized Light Neutron Blaster; Void S; Null S
|reqI=Light Electron Blaster II; Light Ion Blaster II; Light Neutron Blaster II; Polarized Light Neutron Blaster; Void S; Null S
Line 478: Line 508:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=3x
|price=1M
|pre={{sk|Sharpshooter|III}}; {{sk|Small Hybrid Turret|V}}
|pre={{sk|Sharpshooter|III}}; {{sk|Small Hybrid Turret|V}}
|reqI=150mm Railgun II; 75mm Gatling Rail II; 125mm Railgun II; Javelin S; Spike S
|reqI=150mm Railgun II; 75mm Gatling Rail II; 125mm Railgun II; Javelin S; Spike S
Line 490: Line 518:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=3x
|price=100K
|pre={{sk|Gunnery|III}}; {{sk|Small Hybrid Turret|III}}
|pre={{sk|Gunnery|III}}; {{sk|Small Hybrid Turret|III}}
|reqI=Tech 1 and Faction Medium Hybrid Turrets
|reqI=Tech 1 and Faction Medium Hybrid Turrets
Line 504: Line 530:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=5x
|price=3M
|pre={{sk|Motion Prediction|IV}}; {{sk|Medium Hybrid Turret|V}}
|pre={{sk|Motion Prediction|IV}}; {{sk|Medium Hybrid Turret|V}}
|reqI=Heavy Electron Blaster II; Heavy Ion Blaster II; Heavy Neutron Blaster II; Polarized Heavy Neutron Blaster; Null M; Void M
|reqI=Heavy Electron Blaster II; Heavy Ion Blaster II; Heavy Neutron Blaster II; Polarized Heavy Neutron Blaster; Null M; Void M
Line 516: Line 540:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=5x
|price=3M
|pre={{sk|Sharpshooter|IV}}; {{sk|Medium Hybrid Turret|V}}
|pre={{sk|Sharpshooter|IV}}; {{sk|Medium Hybrid Turret|V}}
|reqI=250mm Railgun II; Dual 150mm Railgun II; 200mm Railgun II; Javelin M; Spike M
|reqI=250mm Railgun II; Dual 150mm Railgun II; 200mm Railgun II; Javelin M; Spike M
Line 528: Line 550:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=5x
|price=2M
|pre={{sk|Gunnery|V}}; {{sk|Medium Hybrid Turret|III}}
|pre={{sk|Gunnery|V}}; {{sk|Medium Hybrid Turret|III}}
|reqI=Tech 1 and Faction Large Hybrid Turrets
|reqI=Tech 1 and Faction Large Hybrid Turrets
Line 541: Line 561:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=8x
|price=9M
|pre={{sk|Motion Prediction|V}}; {{sk|Large Hybrid Turret|V}}
|pre={{sk|Motion Prediction|V}}; {{sk|Large Hybrid Turret|V}}
|reqI=Electron Blaster Cannon II; Ion Blaster Cannon II; Neutron Blaster Cannon II; Polarized Neutron Blaster Cannon; Null L; Void L
|reqI=Electron Blaster Cannon II; Ion Blaster Cannon II; Neutron Blaster Cannon II; Polarized Neutron Blaster Cannon; Null L; Void L
Line 553: Line 571:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=8x
|price=9M
|pre={{sk|Sharpshooter|V}}; {{sk|Large Hybrid Turret|V}}
|pre={{sk|Sharpshooter|V}}; {{sk|Large Hybrid Turret|V}}
|reqI=425mm Railgun II; Dual 250mm Railgun II; 350mm Railgun II; Javelin L; Spike L
|reqI=425mm Railgun II; Dual 250mm Railgun II; 350mm Railgun II; Javelin L; Spike L
Line 565: Line 581:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=7x
|price=15M
|pre={{sk|Gunnery|V}}; {{sk|Large Hybrid Turret|V}}
|pre={{sk|Gunnery|V}}; {{sk|Large Hybrid Turret|V}}
|reqI=Tech 1 and Faction Capital Hybrid Turrets
|reqI=Tech 1 and Faction Capital Hybrid Turrets
Line 578: Line 592:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=10x
|price=27M
|pre={{sk|Motion Prediction|V}}; {{sk|Capital Hybrid Turret|V}}
|pre={{sk|Motion Prediction|V}}; {{sk|Capital Hybrid Turret|V}}
|reqI=Triple Neutron Blaster Cannon II; Ion Siege Blaster II; Void XL; Null XL
|reqI=Triple Neutron Blaster Cannon II; Ion Siege Blaster II; Void XL; Null XL
Line 590: Line 602:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=10x
|price=27M
|pre={{sk|Sharpshooter|V}}; {{sk|Capital Hybrid Turret|V}}
|pre={{sk|Sharpshooter|V}}; {{sk|Capital Hybrid Turret|V}}
|reqI=Dual 1000mm Railgun II; Javelin XL; Spike XL
|reqI=Dual 1000mm Railgun II; Javelin XL; Spike XL
Line 597: Line 607:
}}
}}


=Projectile Turrets=
= Projectile Turrets =


{{Skill
{{Skill
Line 604: Line 614:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=1x
|price=20K
|pre={{sk|Gunnery|I}}
|pre={{sk|Gunnery|I}}
|reqI=Tech 1 and Faction Small Projectile Turrets
|reqI=Tech 1 and Faction Small Projectile Turrets
Line 618: Line 626:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=3x
|price=1M
|pre={{sk|Sharpshooter|III}}; {{sk|Small Projectile Turret|V}}
|pre={{sk|Sharpshooter|III}}; {{sk|Small Projectile Turret|V}}
|reqI=250mm Light Artillery Cannon II; 280mm Howitzer Artillery II; Quake S; Tremor S
|reqI=250mm Light Artillery Cannon II; 280mm Howitzer Artillery II; Quake S; Tremor S
Line 630: Line 636:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=3x
|price=1M
|pre={{sk|Motion Prediction|icon=yes}}; {{sk|Small Projectile Turret|V}}
|pre={{sk|Motion Prediction|icon=yes}}; {{sk|Small Projectile Turret|V}}
|reqI=125mm Gatling AutoCannon II; 150mm Light AutoCannon II; 200mm AutoCannon II; Polarized 200mm AutoCannon; Hail S; Barrage S
|reqI=125mm Gatling AutoCannon II; 150mm Light AutoCannon II; 200mm AutoCannon II; Polarized 200mm AutoCannon; Hail S; Barrage S
Line 642: Line 646:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=3x
|price=100K
|pre={{sk|Gunnery|III}}; {{sk|Small Projectile Turret|III}}
|pre={{sk|Gunnery|III}}; {{sk|Small Projectile Turret|III}}
|reqI=Tech 1 and Faction Medium Projectile Turrets
|reqI=Tech 1 and Faction Medium Projectile Turrets
Line 656: Line 658:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=5x
|price=3M
|pre={{sk|Sharpshooter|IV}}; {{sk|Medium Projectile Turret|V}}
|pre={{sk|Sharpshooter|IV}}; {{sk|Medium Projectile Turret|V}}
|reqI=650mm Artillery Cannon II; 720mm Howitzer Artillery II; Quake M; Tremor M
|reqI=650mm Artillery Cannon II; 720mm Howitzer Artillery II; Quake M; Tremor M
Line 668: Line 668:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=5x
|price=3M
|pre={{sk|Motion Prediction|IV}}; {{sk|Medium Projectile Turret|V}}
|pre={{sk|Motion Prediction|IV}}; {{sk|Medium Projectile Turret|V}}
|reqI=220mm Vulcan AutoCannon II; 425mm AutoCannon II; Dual 180mm AutoCannon II; Polarized 425mm AutoCannon; Barrage M; Hail M
|reqI=220mm Vulcan AutoCannon II; 425mm AutoCannon II; Dual 180mm AutoCannon II; Polarized 425mm AutoCannon; Barrage M; Hail M
Line 680: Line 678:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=5x
|price=2M
|pre={{sk|Gunnery|V}}; {{sk|Medium Projectile Turret|III}}
|pre={{sk|Gunnery|V}}; {{sk|Medium Projectile Turret|III}}
|reqI=Tech 1 and Faction Large Projectile Turrets
|reqI=Tech 1 and Faction Large Projectile Turrets
Line 693: Line 689:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=8x
|price=9M
|pre={{sk|Sharpshooter|V}}; {{sk|Large Projectile Turret|V}}
|pre={{sk|Sharpshooter|V}}; {{sk|Large Projectile Turret|V}}
|reqI=1200mm Artillery Cannon II; 1400mm Howitzer Artillery II; Quake L; Tremor L
|reqI=1200mm Artillery Cannon II; 1400mm Howitzer Artillery II; Quake L; Tremor L
Line 705: Line 699:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=8x
|price=9M
|pre={{sk|Motion Prediction|V}}; {{sk|Large Projectile Turret|V}}
|pre={{sk|Motion Prediction|V}}; {{sk|Large Projectile Turret|V}}
|reqI=800mm Repeating Cannon II; Dual 425mm AutoCannon II; Dual 650mm Repeating Cannon II; Polarized 800mm Repeating Cannon; Barrage L; Hail L
|reqI=800mm Repeating Cannon II; Dual 425mm AutoCannon II; Dual 650mm Repeating Cannon II; Polarized 800mm Repeating Cannon; Barrage L; Hail L
Line 717: Line 709:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=7x
|price=15M
|pre={{sk|Gunnery|V}}; {{sk|Large Projectile Turret|V}}
|pre={{sk|Gunnery|V}}; {{sk|Large Projectile Turret|V}}
|reqI=Tech 1 and Faction Capital Projectile Turrets
|reqI=Tech 1 and Faction Capital Projectile Turrets
Line 730: Line 720:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=10x
|price=27M
|pre={{sk|Sharpshooter|V}}; {{sk|Capital Projectile Turret|V}}
|pre={{sk|Sharpshooter|V}}; {{sk|Capital Projectile Turret|V}}
|reqI=Quad 3500mm Siege Artillery II; Tremor XL; Quake XL
|reqI=Quad 3500mm Siege Artillery II; Tremor XL; Quake XL
Line 742: Line 730:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=10x
|price=27M
|pre={{sk|Motion Prediction|V}}; {{sk|Capital Projectile Turret|V}}
|pre={{sk|Motion Prediction|V}}; {{sk|Capital Projectile Turret|V}}
|reqI=Quad 800mm Repeating Cannon II; Hexa 2500mm Repeating Cannon II; Hail XL; Barrage XL
|reqI=Quad 800mm Repeating Cannon II; Hexa 2500mm Repeating Cannon II; Hail XL; Barrage XL
Line 749: Line 735:
}}
}}


=Precursor Weapons=
= Precursor Weapons =


{{Skill|skill=Small Precursor Weapon
{{Skill|skill=Small Precursor Weapon
Line 825: Line 811:
}}
}}


=Vorton Projector Support Skills=
= Vorton Projector Support Skills =
{{Skill
{{Skill
|skill=Vorton Arc Extension
|skill=Vorton Arc Extension
Line 831: Line 817:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=2x
|pre={{sk|Vorton Projector Operation|II|icon=yes}}
|pre={{sk|Vorton Projector Operation|II|icon=yes}}
|price=-
|price=-
Line 842: Line 827:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=2x
|pre={{sk|Vorton Projector Operation|II|icon=yes}}
|pre={{sk|Vorton Projector Operation|II|icon=yes}}
|reqIII={{sk|Small Vorton Specialization|icon=yes}}
|reqIII={{sk|Small Vorton Specialization|icon=yes}}
Line 856: Line 840:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=4x
|pre={{sk|Vorton Projector Operation|IV|icon=yes}}
|pre={{sk|Vorton Projector Operation|IV|icon=yes}}
|price=-
|price=-
Line 867: Line 850:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=1x
|reqI=Small Vorton Projectors; {{sk|Small Vorton Projector|icon=yes}}
|reqI=Small Vorton Projectors; {{sk|Small Vorton Projector|icon=yes}}
|reqII={{sk|Vorton Arc Guidance|icon=yes}}; {{sk|Vorton Arc Extension|icon=yes}}
|reqII={{sk|Vorton Arc Guidance|icon=yes}}; {{sk|Vorton Arc Extension|icon=yes}}
Line 877: Line 859:
}}
}}


=Vorton Projectors=
= Vorton Projectors =


{{Skill
{{Skill
Line 884: Line 866:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=1x
|pre={{sk|Vorton Projector Operation|I|icon=yes}}
|pre={{sk|Vorton Projector Operation|I|icon=yes}}
|reqI=Tech 1 and Faction Small Vorton Projectors
|reqI=Tech 1 and Faction Small Vorton Projectors
Line 898: Line 879:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=3x
|pre={{sk|Small Vorton Projector|V|icon=yes}}; {{sk|Vorton Arc Guidance|III|icon=yes}}
|pre={{sk|Small Vorton Projector|V|icon=yes}}; {{sk|Vorton Arc Guidance|III|icon=yes}}
|reqI=Small Vorton Projector II; SnipeStrike Ultra S; ElectroPunch Ultra S
|reqI=Small Vorton Projector II; SnipeStrike Ultra S; ElectroPunch Ultra S
Line 910: Line 890:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=3x
|pre={{sk|Vorton Projector Operation|III|icon=yes}}, {{sk|Small Vorton Projector|III|icon=yes}}
|pre={{sk|Vorton Projector Operation|III|icon=yes}}, {{sk|Small Vorton Projector|III|icon=yes}}
|reqI=Tech 1 and Faction Medium Vorton Projectors
|reqI=Tech 1 and Faction Medium Vorton Projectors
Line 924: Line 903:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=5x
|pre={{sk|Medium Vorton Projector|V|icon=yes}}; {{sk|Vorton Arc Guidance|IV|icon=yes}}
|pre={{sk|Medium Vorton Projector|V|icon=yes}}; {{sk|Vorton Arc Guidance|IV|icon=yes}}
|reqI=Medium Vorton Projector II; SnipeStrike Ultra M; ElectroPunch Ultra M
|reqI=Medium Vorton Projector II; SnipeStrike Ultra M; ElectroPunch Ultra M
Line 936: Line 914:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=5x
|pre={{sk|Vorton Projector Operation|V|icon=yes}}, {{sk|Medium Vorton Projector|III|icon=yes}}
|pre={{sk|Vorton Projector Operation|V|icon=yes}}, {{sk|Medium Vorton Projector|III|icon=yes}}
|reqI=Tech 1 and Faction Large Vorton Projectors
|reqI=Tech 1 and Faction Large Vorton Projectors
Line 949: Line 926:
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=8x
|pre={{sk|Large Vorton Projector|V|icon=yes}}; {{sk|Vorton Arc Guidance|V|icon=yes}}
|pre={{sk|Large Vorton Projector|V|icon=yes}}; {{sk|Vorton Arc Guidance|V|icon=yes}}
|reqI=Large Vorton Projector II; SnipeStrike Ultra L; ElectroPunch Ultra L
|reqI=Large Vorton Projector II; SnipeStrike Ultra L; ElectroPunch Ultra L
Line 956: Line 932:
}}
}}


=Other Skills=
= Other Skills =
 
{{Skill
|skill= Advanced Doomsday Operation
|desc= Advanced understanding of titan doomsday weapons. 7.5% additional damage per level.
|1= willpower
|2= intelligence
|pre= {{Sk|Doomsday Operation|V}}
|reqI=
|reqII=
|reqIII=
|reqIV=
|reqV=
|notes= Note: This increases damage of single target DD, lance, reaper & boson, but does not increase Lancer dread lance damage.
}}
 
{{Skill
| skill = Disruptive Lance Operation
| desc = Skill at operating Disruptive Lance weapons.
 
5% reduced capacitor need of Disruption Lance weapons per skill level.
| 1 = Willpower
| 2 = Intelligence
| pre = {{Sk|High Energy Physics|IV}}, {{Sk|Energy Pulse Weapons|IV}}, {{Sk|Advanced Weapon Upgrades|V}}
| reqI = 'Atgeir' Explosive Disruptive Lance, 'Azmaru' Electromagnetic Disruptive Lance, 'Steel Yan' Kinetic Disruptive Lance, 'Sarissa' Thermal Disruptive Lance
| reqII =
| reqIII =
| reqIV =
| reqV =
| notes =
}}


{{Skill
{{Skill
Line 963: Line 969:
|1=Willpower
|1=Willpower
|2=Intelligence
|2=Intelligence
|mult=14x
|price=250M
|pre={{sk|Science|V}}, {{sk|Energy Pulse Weapons|V}}, {{sk|Advanced Weapon Upgrades|V}}
|pre={{sk|Science|V}}, {{sk|Energy Pulse Weapons|V}}, {{sk|Advanced Weapon Upgrades|V}}
|reqI=Doomsday weapons
|reqI=Doomsday weapons
Line 975: Line 979:
|1=Willpower
|1=Willpower
|2=Intelligence
|2=Intelligence
|mult=14x
|price=250M
|pre={{sk|Doomsday Operation|II}}
|pre={{sk|Doomsday Operation|II}}
}}
}}
Line 982: Line 984:
{{Skill
{{Skill
|skill=Tactical Weapon Reconfiguration
|skill=Tactical Weapon Reconfiguration
|desc=Skill at the operation of siege modules. 50-unit reduction in strontium clathrate consumption amount for module activation per skill level.
|desc=Skill at the operation of siege modules. 25-unit reduction in strontium clathrate consumption amount for module activation per skill level.
|1=Perception
|1=Perception
|2=Willpower
|2=Willpower
|mult=8x
|price=25M
|pre={{sk|Advanced Weapon Upgrades|V}}
|pre={{sk|Advanced Weapon Upgrades|V}}
|reqI=Siege Module I
|reqI=Siege Module I