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'''Smash and Grab''' is the [[Guristas Pirates]] Epic Arc which takes place in the Venal Null Security Region.
'''Smash and Grab''' is the [[Guristas Pirates]] Epic Arc which takes place in the Gurista controlled [https://evemaps.dotlan.net/map/Venal Venal] Null Security Region.


== Overview ==
== Overview ==


You will fight:
You will fight:
* Frigates
* [[frigates]],
* Destroyers
* [[destroyers]],
* a few Cruiser
* a few [[cruisers]].


You will get:
You will get:
* 1x Dread Guristas ECM Multispectral Jammer for completing Knockout Punch
* 1x Dread Guristas ECM Multispectral Jammer for completing Knockout Punch;
* 1x Gila Blueprint Copy (one run) and +30% base Guristas Pirates Faction Standing from completing the final Mission
* 1x [[Gila]] Blueprint Copy (single run) and +30% base Guristas Pirates Faction Standing from completing the final Mission;
* ~80M ISK
* ~80M ISK;
* ~20% Guristas Corporation Standings
* ~20% Guristas Corporation Standings (with no derived standings).


You will lose:
You will lose:
* minor amount of Gallente Federation Faction Standing
* minor amount of Gallente Federation Faction Standing;
* between 1% and 12% Caldari State Faction Standing
* between 2.4% and 12% Caldari State Faction Standing.
 
== Preparations ==
 
Smash and Grab takes place in the Venal Null Security Region. Consider that:
* the Local Market may not stock items or they may be expensive - stock up on everything you might need
* capsuleer may hunt you down - think how you'll avoid them
* there are few Stations where you can dock up to repair and refit - have a fit for all occasions
* Jump Gates may be encased in Warp Interdiction Spheres that prevent warping - learn more about Bubbles
 
Consider buying:
* an Interceptor to ignores Warp Interdiction Spheres
* plenty of ammo
* Nanite Repair Paste
* a [[Travel fits|Travel Fit]]
* ship fittings that can deal more then 150 DPS or a Tractor Beam I and a weapon that deals damage over 20km for Spy Games


==Starting Agents==
==Starting Agents==
You will need:
* more then -2.00 Standing with the Agent, their Corporation and Faction
* at least 3.00 Standing with either the Agent, their Corporation or Faction
{| class="wikitable"
{| class="wikitable"
|+ Smash and Grab Starting Agents
|+ Smash and Grab Starting Agents
|-
|-
! Agent !! Corporation !! Faction !! Location !! Mission
! Agent<ref name="Standing"></ref> !! Corporation<ref name="Standing"></ref> !! Faction<ref name="Standing"></ref> !! System !! Region !! Mission
|-
|-
| Arment Caute || Federal Intelligence Office || Gallente Federation || Orvolle || [[Enemy of my Enemy]]
| Arment Caute || Federal Intelligence Office || Gallente Federation || Orvolle || Placid || [[Enemy of my Enemy]]
|-
|-
| Atma Aulato || Ytiri || Caldari State || Obe || [[Turning Coat]]
| Atma Aulato || Ytiri || Caldari State || Obe || The Forge || [[Turning Coat]]
|-
|-
| Yada Vinjivas || Guristas || Guristas Pirates || Taisy || [[Recruitment Drive]]
| Yada Vinjivas || Guristas || Guristas Pirates || Taisy || Lonetrek || [[Recruitment Drive]]
|}
|}


== Ships and fits ==
<small><references><ref name="Standing">You need at least -2.00 Standing with all and at least 3.00 Standing with the Agent, their Corporation or Faction.</ref></references></small>
{{:Pirate epic arc fitting}}
 
== General Tactics ==
 
* Think of this like a PVP mission with some PVE sprinkled in. The big difference here is that you're not going to be PVP'ing head-on -- you're going to be PVP'ing by out-piloting, outsmarting, and avoiding your enemies.
* Periodically check your star map for ship kills, pod kills, and jumps in the last hour. Compare these systems against your mission route to see if you can avoid those systems, or wait until the action has subsided.
* Keep an eye on local, but never speak. You don't want to give away the fact that you're active.
* The D-scan button is hotkeyed these days, so there's no excuse not to mash it constantly. Do a 360 scan every few seconds while running your missions. Look for combat scanner probes first and foremost (this is the only way pirates can find you inside a mission's deadspace pocket), but also keep an eye out for other ships so you know who's active in the system. You'll see lots of assault frigates and interceptors flown by other missioners and those hunting them.
* Some missions include waves of frigates and destroyers that can be quite punishing. Don't be afraid to cherry pick a few, dock up, repair, rinse, and repeat.
* Once you accept a mission you should minimize the agent conversation window instead of closing it. This way, once your objectives are complete the window will pop back up, giving you a clear indication that your work is done.
 
==External Links/Guides==
 
[http://go-dl.eve-files.com/media/corp/jowen/Guristas_Epic_Arc_guide_by_Jowen_Datloran_v1.0.pdf  Complete Guide on EVE Files]


[http://eve-survival.org/wikka.php?wakka=MissionReportsEpicArc EVE-Survival]
{{:Pirate epic arc advice}}


[https://www.youtube.com/watch?v=KjcWy_zJrS4 Smash and Grab in a Malediction]
==External Links==


[http://www.evehowto.com/wordpress/2018/12/25/mission-running-the-guristas-epic-arc/ Smash and Grab in a Crow]
* [http://games.chruker.dk/eve_online/mission_view.php?id=244 Games Chruker Smash and Grab Guide]
* [https://eve-files.com/media/corp/jowen/guristas_epic_arc_guide_by_jowen_datloran_v1.0.pdf Guristas Epic Arc guide by Jowen Datloran (pdf)]
* [http://eve-survival.org/wikka.php?wakka=MissionReportsEpicArc EVE-Survival]
* [https://www.youtube.com/watch?v=KjcWy_zJrS4 Smash and Grab in a Malediction]
* [http://www.evehowto.com/wordpress/2018/12/25/mission-running-the-guristas-epic-arc/ Smash and Grab in a Crow]


[[Category:Guides]]
[[Category:Epic Arcs]]
[[Category:Epic Arcs]]