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Proton One (talk | contribs) Adding Mining Precision to Alpha skill list |
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Alpha clones are welcome to [[Applying to EVE University|join EVE University]] | Alpha clones are welcome to [[Applying to EVE University|join EVE University]] | ||
== Alpha | == Alpha clone == | ||
Compared with Omega characters, Alpha characters are limited in the following ways: | Compared with Omega characters, Alpha characters are limited in the following ways: | ||
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* They cannot accept any Level 4 or Level 5 missions from agents. | * They cannot accept any Level 4 or Level 5 missions from agents. | ||
* If you are logged into the game with an Alpha character you may not log in simultaneously (multibox) with ''any'' other character (on any account) | * If you are logged into the game with an Alpha character you may not log in simultaneously (multibox) with ''any'' other character (on any account) | ||
=== | |||
[[File:ArmsRaceCloneSkills.png|thumb|none|480px|Arms Race Clone Skill Training]] | |||
=== Skills available to Alphas === | |||
The set of skills that Alpha characters may train limits them to: | The set of skills that Alpha characters may train limits them to: | ||
* Combat ships up to [[battleship]] size, as well as basic [[haulers]]. | * Combat ships up to [[battleship]] size, as well as basic [[haulers]]. | ||
* Most [[Tech and meta levels#Tech 2|Tech 2]] modules are | * Most [[Tech and meta levels#Tech 2|Tech 2]] modules are usable but not all. | ||
* "Navy" ships of Battleship size and below are usable, but not Tier 2 variants. | |||
* Battleship weapons, [[EWAR]], most remote assistance modules, drones, harvesting modules, scanning modules and some others are limited to T1 and meta. | * Battleship weapons, [[EWAR]], most remote assistance modules, drones, harvesting modules, scanning modules and some others are limited to T1 and meta. | ||
Expand the table below to see which skills you can train as an Alpha, and to what maximum level. For a list of skills you start the game with, see [[starting skills]]. | Expand the table below to see which skills you can train as an Alpha, and to what maximum level. For a list of skills you start the game with, see [[starting skills]]. | ||
{| class="wikitable collapsible collapsed sortable" style="text-align: center" | {| class="wikitable collapsible collapsed sortable" style="text-align: center" | ||
|- style="background: | |- style="background-color:var(--background-color-warning-subtle);" | ||
! Group | ! Group | ||
! Skill | ! Skill | ||
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| 16000 | | 16000 | ||
|- | |- | ||
| rowspan= | | rowspan=7 style="text-align: left;" | Resource Processing | ||
| style="text-align: left;" | {{sk|Gas Cloud Harvesting}} | | style="text-align: left;" | {{sk|Gas Cloud Harvesting}} | ||
| 2 | | 2 | ||
| Line 448: | Line 451: | ||
| 4 | | 4 | ||
| 45255 | | 45255 | ||
|- | |||
| style="text-align: left;" | {{sk|Mining Precision}} | |||
| 3 | |||
| 16000 | |||
|- | |- | ||
| style="text-align: left;" | {{sk|Mining Upgrades}} | | style="text-align: left;" | {{sk|Mining Upgrades}} | ||
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| 8000 | | 8000 | ||
|} | |} | ||
=== Alpha skill point accumulation === | |||
Alpha clones can train up to 5 million skill points for free using the Skill Queue, as long as the skills are in the set outlined above. Beyond this 5M limit, they can continue gaining new skills from the Alpha set, but must do so by directly applying "Unallocated SP". In this way Alphas can gain up to 20 million SP worth of skills, which would mean training every Alpha skill to it's maximum rank. | |||
It's important to note that "Unallocated SP" count toward the 5 million limit for free training. This means that if an Alpha clone has 4M SP already trained in skills, and 500K SP of "Unallocated SP", they can only look forward to 500K more SP worth of free training, not 1M. This is vital to keep in mind if your goal is to get as many SP as possible into your Alpha for free. | |||
If you wish to maximize the total amount of SP an Alpha can train for free, you should avoid any SP going into "Unallocated SP" until ''after'' you have already trained to the 5M limit. Specifically, this means that any non-expiring SP in your Redeem window or the [[AIR Career Program]] should be left there while you are training towards 5M. Redeeming them early means they eat into your free 5M, while redeeming them after will mean they contribute to your maximum potential of 20M SP as a free Alpha. | |||
The same logic of course applies to Daily Alpha Injectors and any other form of skill injection. Because injectors apply points directly to "Unallocated SP", you should wait to reach your 5M limit of free training before using such items. | |||
Unallocated SP gained by completing AIR Daily Goals can increase the total beyond 20M. | |||
The total skill points listed on the character sheet includes unallocated skill points. | |||
=== Gameplay === | === Gameplay === | ||
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Alpha clones can train into any race's ship or weapon skills; they are '''not''' limited to training their own race's skills. In fact, Alpha clones of all races can train into the same Alpha skill set. However, the Alpha's [[Starting skills#Racial Differences|starting racial skills]] count toward the free training skill limit while in Alpha clone state. | Alpha clones can train into any race's ship or weapon skills; they are '''not''' limited to training their own race's skills. In fact, Alpha clones of all races can train into the same Alpha skill set. However, the Alpha's [[Starting skills#Racial Differences|starting racial skills]] count toward the free training skill limit while in Alpha clone state. | ||
== Omega | == Omega clone == | ||
Omega clones may use any skill, ship and item in the game. Additionally, you may log into the game with more than one account at a time (multiboxing), but only as long as <em>all<em> the accounts being logged in have Omega status. | Omega clones may use any skill, ship and item in the game. Additionally, you may log into the game with more than one account at a time (multiboxing), but only as long as <em>all<em> the accounts being logged in have Omega status. | ||