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Skills:Neural Enhancement: Difference between revisions

From EVE University Wiki
Update for Version 20.10 Uprising expansion, add "Elite Infomorph Psychology". Remove mult and price parameters the are not used anymore, replaced by {{GetSkillMult}} and {{GetSkillPrice}} templates.
Arin Mara (talk | contribs)
Replacing unicode character with {{SkillAlphaBar}} because User:ArinBot couldn't with regex
 
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{{Skills Links}}
{{Skills Links}}
=Overview=
= Overview =
This contains all [[Medical boosters|booster]], [[jump clone]] and [[implants|implant]] related skills.
This contains all [[Medical boosters|booster]], [[jump clone]] and [[implants|implant]] related skills.


{| class="wikitable"
{| class="wikitable"
!Skill
!Skill (Multiplier)
!Purpose
!Purpose
!Alpha Limit
|-
|-
|{{sk|Advanced Infomorph Psychology}}
|{{sk|Advanced Infomorph Psychology|mult=yes}}
|Increases maximum number of jump clones by 1 per level. Requires {{sk|Infomorph Psychology|V}}.
|Increases maximum number of jump clones by 1 per level. Requires {{sk|Infomorph Psychology|V}}.
|{{SkillAlphaBar|Advanced Infomorph Psychology}}
|-
|-
|{{sk|Biology}}
|{{sk|Biology|mult=yes}}
|20% bonus per level to attribute booster duration.
|20% bonus per level to attribute booster duration.
|{{SkillAlphaBar|Biology}}
|-
|-
|{{sk|Cloning Facility Operation}}
|{{sk|Cloning Facility Operation|mult=yes}}
|Enables operation of Clone Vat Bay modules.
|Enables operation of Clone Vat Bay modules.
|{{SkillAlphaBar|Cloning Facility Operation}}
|-
|-
|{{sk|Cybernetics}}
|{{sk|Cybernetics|mult=yes}}
|Enables use of more advanced [[Implants|implants]].
|Enables use of more advanced [[implants]].
|{{SkillAlphaBar|Cybernetics}}
|-
|-
| {{Sk|Elite Infomorph Psychology}}
|{{sk|Elite Infomorph Psychology|mult=yes}}
|  
| Increases maximum number of jump clones by 1 per level.
|{{SkillAlphaBar|Elite Infomorph Psychology}}
|-
|-
|{{sk|Infomorph Psychology}}
|{{sk|Infomorph Psychology|mult=yes}}
|Enables creation of jump clones. Increases maximum number of jump clones by 1 per level.
|Enables creation of jump clones. Increases maximum number of jump clones by 1 per level.
|{{SkillAlphaBar|Infomorph Psychology}}
|-
|-
|{{sk|Infomorph Synchronizing}}
|{{sk|Infomorph Synchronizing|mult=yes}}
|Reduces minimum time between clone jumps by 1 hour per level.
|Reduces minimum time between clone jumps by 1 hour per level.
|{{SkillAlphaBar|Infomorph Synchronizing}}
|-
|-
|{{sk|Neurotoxin Control}}
|{{sk|Neurotoxin Control|mult=yes}}
|5% reduction per level in side effects of combat boosters.
|5% reduction per level in side effects of combat boosters.
|{{SkillAlphaBar|Neurotoxin Control}}
|-
|-
|{{sk|Neurotoxin Recovery}}
|{{sk|Neurotoxin Recovery|mult=yes}}
|5% reduction per level in chance to experience side effects of combat boosters.
|5% reduction per level in chance to experience side effects of combat boosters.
|{{SkillAlphaBar|Neurotoxin Recovery}}
|}
|}


=Skill Details=
= Skill Details =


{{Skill
{{Skill
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|2=Willpower
|2=Willpower
|pre={{sk|Infomorph Psychology|V}}
|pre={{sk|Infomorph Psychology|V}}
|reqV= {{Sk|Elite Infomorph Psychology|Icon= yes}}
|notes= Clones can only be installed in stations with medical facilities or in ships with clone vat bays. Installed clones are listed in the character sheet.
|notes= Clones can only be installed in stations with medical facilities or in ships with clone vat bays. Installed clones are listed in the character sheet.
}}
}}
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|reqII=Improved Boosters; Nugoehuvi Synth Blue Pill Booster
|reqII=Improved Boosters; Nugoehuvi Synth Blue Pill Booster
|reqIII=Strong Boosters
|reqIII=Strong Boosters
|notes=Biology doubles the duration of booster effects at level V. It affects [[Medical_boosters#Cerebral_Accelerators|cerebral accelerators]] as well as boosters which give combat bonuses.<br>
|notes=Biology doubles the duration of booster effects at level V. It affects [[Medical boosters#Cerebral Accelerators|cerebral accelerators]] as well as boosters which give combat bonuses.
}}
}}