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Preparing for Incursions: Difference between revisions

From EVE University Wiki
Minimum skills for damage dealers: Changed made to adjust to Alpha-clones.
Telinchei (talk | contribs)
Minimum skills for damage dealers: Omega training time warning; formatting of Evemon links; misc clarification
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== Minimum skills for damage dealers ==
== Minimum skills for damage dealers ==
{{alpha|skillplan}}
{{alpha|skillplan}}
Getting the minimum skills for a damage dealer requires a couple of months worth of training for [[image:omega.png|16px|link=]] [[Clone_states#Omega_clones|Omega clones]] (and about twice as much for [[image:alpha.png|16px|link=]] [[Clone_states#Alpha_clones|Alpha clones]]), if you train into a turret-based battleship on a brand new character. These minimum skills will allow you to fly any of the '''minimum battleship fits''' for [[Vanguard Incursion fits#Battleships|vanguards]]. It will also allow you to fly most of the [[Assault Incursion fits#Battleships|assaults]] fits, although some of them might require you to touch up on a skill or two.
Getting the minimum skills for a damage dealer requires a couple of months worth of training for [[image:omega.png|16px|link=]] [[Clone_states#Omega_clones|Omega clones]] (times should be doubled when training on an [[image:alpha.png|16px|link=]] [[Clone_states#Alpha_clones|Alpha clones]]), assuming training for a turret-based battleship, on a brand new character with no preexisting skills, and no skill injectors are used.
 
The following minimum skills in the table below will allow you to fly any of the '''minimum battleship fits''' for [[Vanguard Incursion fits#Battleships|vanguards]]. It will also allow you to fly most of the [[Assault Incursion fits#Battleships|assaults]] fits, although some of them might require you to touch up on a skill or two. The skills listed in the table are also available as the following skillplan files for use with [http://evemondevteam.github.io/evemon/ EVEMon] – the plans are faction based and mutually exclusive (as only one hull will ever be flown at a time):
* [http://wiki.eveuniversity.org/images/d/de/Incursions_maelstrom_minimum.xml Maelstrom (minimum skills)],
* [http://wiki.eveuniversity.org/images/c/cb/Incursions_rokh_minimum.xml Rokh (minimum skills)] or
* [http://wiki.eveuniversity.org/images/6/63/Incursions_hyperion_minimum.xml Hyperion (minimum skills)]


[http://evemondevteam.github.io/evemon/ EVEMon] skillplans: [http://wiki.eveuniversity.org/images/d/de/Incursions_maelstrom_minimum.xml Maelstrom (minimum skills)], [http://wiki.eveuniversity.org/images/c/cb/Incursions_rokh_minimum.xml Rokh (minimum skills)] or [http://wiki.eveuniversity.org/images/6/63/Incursions_hyperion_minimum.xml Hyperion (minimum skills)]
{| class="wikitable" style="font-size:90%; text-align:center; padding:1px;"
{| class="wikitable" style="font-size:90%; text-align:center; padding:1px;"
! [[file:icon_cogs.png|32px|link=]] Core skills
! [[file:icon_cogs.png|32px|link=]] Core skills
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Shield Emission Systems III
Shield Emission Systems III
|- valign="top" style="background:#222222;"
|- valign="top" style="background:#222222;"
| colspan=5 | ~ 52 days and 17 hours worth of training in total {{co|grey|(~ 2,6 million skillpoints)}}
| colspan=5 | ~ 52 days and 17 hours worth of [[image:omega.png|16px|link=]] [[Clone_states#Omega_clones|Omega]] training in total {{co|grey|(~ 2,6 million skillpoints)}}
|}
|}
<small><references/></small>
<small><references/></small>