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{{NPCTableHead|Structures}} | {{NPCTableHead|Structures}} | ||
{{NPCTableRow|Accl Gate|1|Acceleration Gate}} | {{NPCTableRow|Accl Gate|1|Acceleration Gate|note = Unlocks when all defenders are destroyed. Sentries can be ignored.}} | ||
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===Room 2=== | ===Room 2=== | ||
{{MessageBox|Upon entry|This central pocket of the complex houses the main hangar area, storing the bulk of the fleet reserves. Three acceleration gates give way to other pockets within the complex, two towards external hangar areas and repair equipment, and one towards the Fleet Headquarters. The gate towards the HQ is encoded with a confidential security code. | {{MessageBox|Upon entry|This central pocket of the complex houses the main hangar area, storing the bulk of the fleet reserves. Three acceleration gates give way to other pockets within the complex, two towards external hangar areas and repair equipment, and one towards the Fleet Headquarters. The gate towards the HQ is encoded with a confidential security code. | ||