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Preparing for Incursions: Difference between revisions

From EVE University Wiki
Telinchei (talk | contribs)
Minimum skills for damage dealers: simplifications. (With EVEmon files, I suppose it's obvious that only one hull will be used and that the prior wording might be confusing with pirate crosstraining)
Telinchei (talk | contribs)
Minimum skills for damage dealers: re: Jan 11, Restore comment on Stasis webifier usage, for parity with Target Painter note. (Propulsion Jamming remains the "required" colour)
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Long Range Targeting III<br>
Long Range Targeting III<br>
Target Management IV<br>
Target Management IV<br>
{{co|wheat|Target Painting I}}<small>&nbsp;<ref>{{sk|Target Painting}} is needed for the '''target painter''' module. Can be skipped for {{sh|Hyperion}} and {{sh|Vindicator}} pilots.</ref></small><br>
{{co|wheat|Target Painting I}}<small>&nbsp;<ref>{{sk|Target Painting}} is needed for the '''target painter''' module. Can be skipped for {{sh|Hyperion}} and {{sh|Vindicator}} pilots (see Propulsion Jamming).</ref></small><br>
Propulsion Jamming III<br>
Propulsion Jamming III<small>&nbsp;<ref>{{sk|Propulsion Jamming}} is needed for the '''stasis webifier''' module normally fitted to the {{sh|Hyperion}} and {{sh|Vindicator}}. Other ships may also fit this module situationally, from time to time.</ref></small><br>
Tactical Shield Manipulation IV<br>
Tactical Shield Manipulation IV<br>
EM Shield Compensation II
EM Shield Compensation II