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Drebin 679 (talk | contribs) Updated Command Burst values & icons. Fixed a typo. |
m →{{icon|warfare links|32}} Ongrid boosts: Zed's dead baby. |
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Take the defensive bonuses for example. The 22,50% cycle time of remote shield boosters translates into +29,03% higher repair amounts over time. Combined with the increased resists it'll turn into an actual bonus of '''at least +40% stronger reps''' on most ships with several hardeners and rigs and even more on ships that have the least amount of stacking penalties. On top of that you'll also take less damage due to having a smaller signature. | Take the defensive bonuses for example. The 22,50% cycle time of remote shield boosters translates into +29,03% higher repair amounts over time. Combined with the increased resists it'll turn into an actual bonus of '''at least +40% stronger reps''' on most ships with several hardeners and rigs and even more on ships that have the least amount of stacking penalties. On top of that you'll also take less damage due to having a smaller signature. | ||
When it comes to the web range bonus the end result is so much more than merely a +33, | When it comes to the web range bonus the end result is so much more than merely a +33,75% range bonus. This bonus literally makes or breaks the effective use of webs as many of the Sansha ships orbit just outside the range of unboosted webs. | ||
Apart from the very tangible increase of repping powers and web range, the other bonuses all help to improve your ''"quality of life"'' making site running both safer and faster. | Apart from the very tangible increase of repping powers and web range, the other bonuses all help to improve your ''"quality of life"'' making site running both safer and faster. | ||