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{{ | {{CMBSiteInfo | ||
|name=Blood Den | |||
|type=anomaly | |||
|rating=Class 4 Level 1 | |||
|location=High, Low | |||
|ship limit=Unrestricted | |||
|faction=Blood Raider | |||
|signature strength=N/A | |||
}} | }} | ||
'''Blood Den''' is an unrated [[combat sites|combat site]] belonging to the [[Blood Raider Covenant]] pirate faction. It can be found via [[exploration]] as a [[Combat_sites#Combat_anomalies|cosmic anomaly]] within systems owned by the [[Amarr Empire]] and [[Ammatar Mandate]]. As an ungated complex, the limitations as to which ships can complete this site are tied to the security rating of the system where the anomaly spawns (T2 [[Battleship]]s for high-security systems, and up to [[Titans]] in low-security and null-security systems). Completing this complex may award the player with valuable Dark Blood [[faction modules]] and ammunition. | |||
This combat site consists of a single ungated pocket of space containing a variety of [[Frigate]]-, [[Destroyer]]- and [[Cruiser]]-sized enemy ships. Destroying all hostile ships may escalate into the [[DED complexes|DED rated]] [[Blood Raider Psychotropics Depot]] complex. Three variations of this combat anomaly exist: [[Blood Hidden Den]], [[Blood Forsaken Den]] and [[Blood Forlorn Den]]. | |||
==Walkthrough== | ==Walkthrough== | ||
Single | ===Light Missile Battery layout=== | ||
Single pocket, the last ship kill triggers next spawn. | |||
{{NPCTableHead|Initial Defenders}} | |||
{{NPCTableRow|Frigate|3-5|Corpii Engraver/Collector/... |note=Collector uses Tracking Disrupter|ewar=TD}} | |||
{{NPCTableRow|Destroyer|3-4|Corpior Friar/Cleric}} | |||
{{NPCTableRow|Sentry|2|Blood Light Missile Battery|trigger=Triggers 1st Battery spawn|drop=T1 Ammo}} | |||
|} | |||
{{NPCTableHead|Timed Reinforcement Spawn (10 seconds)}} | |||
{{NPCTableRow|Frigate|2|Centii Reaver/Seeker|note=Seeker uses Tracking Disrupter|ewar=TD}} | |||
|} | |||
{{NPCTableHead|1st Reinforcement Spawn}} | |||
{{NPCTableRow|Frigate|3-4|Centii Follower/Worshipper}} | |||
|} | |||
{{NPCTableHead|1st Battery spawn}} | |||
{{NPCTableRow|Sentry|2|Blood Light Missile Battery|trigger=Triggers 2nd Battery spawn}} | |||
|} | |||
{{NPCTableHead|2nd Battery Spawn}} | |||
{{NPCTableRow|Frigate|2-3|Corpii Raider/Reaver}} | |||
{{NPCTableRow|Destroyer|2-3|Corpior Friar/Cleric}} | |||
|} | |||
{{NPCTableHead|3rd Battery Spawn}} | |||
{{NPCTableRow|Destroyer|3-4|Corpii Seeker/Collector}} | |||
{{NPCTableSeparator|Possible Rare Spawn}} | |||
{{NPCTableRow|Commander Cruiser|0-1|Corpum Commander|cargo=Possible Faction charges, modules or tags}} | |||
|} | |||
---- | |||
===Heavy Missile Battery layout=== | |||
Single pocket, the last kill triggers next spawn. | |||
{{NPCTableHead|Initial Defenders}} | {{NPCTableHead|Initial Defenders}} | ||
{{NPCTableRow|Frigate| | {{NPCTableRow|Frigate|3-4|Corpii Reaver/Diviner}} | ||
{{NPCTableRow|Destroyer|3|Corpior Friar/ Cleric}} | {{NPCTableRow|Destroyer|3-5|Corpior Friar/Cleric}} | ||
{{NPCTableRow|Sentry|2|Blood | {{NPCTableRow|Sentry|2|Blood Heavy Missile Battery|drop=T1 Ammo}} | ||
|} | |} | ||
{{NPCTableHead|1st Reinforcement Spawn}} | {{NPCTableHead|1st Reinforcement Spawn}} | ||
{{NPCTableRow|Destroyer|1|Corpior Templar}} | {{NPCTableRow|Destroyer|1|Corpior Templar}} | ||
{{NPCTableRow| | {{NPCTableRow|Cruiser|2|Corpum Arch Reaver}} | ||
|} | |||
{{NPCTableHead|2nd Reinforcement Spawn}} | {{NPCTableHead|2nd Reinforcement Spawn}} | ||
{{NPCTableRow|Frigate|1|Corpii | {{NPCTableRow|Frigate|1|Corpii Diviner}} | ||
{{NPCTableRow| | {{NPCTableRow|Cruiser|1-2|Corpum Arch Reaver}} | ||
|} | |} | ||
{{NPCTableHead|3rd Reinforcement Spawn}} | {{NPCTableHead|3rd Reinforcement Spawn}} | ||
{{NPCTableRow|Destroyer| | {{NPCTableRow|Destroyer|3|Corpior Cleric/Converter}} | ||
{{NPCTableRow|Cruiser| | {{NPCTableRow|Cruiser|0-1|Corpum Arch Templar}} | ||
{{NPCTableRow|Cruiser|2|Corpum Revenant|ewar=TD}} | |||
|} | |} | ||
{{NPCTableHead| | {{NPCTableHead|4rd Reinforcement Spawn}} | ||
{{NPCTableRow|Destroyer|3| | {{NPCTableRow|Destroyer|2-3|Corpii Friar}} | ||
{{NPCTableRow|Cruiser|2|Corpum Sage|ewar=Neut}} | {{NPCTableRow|Cruiser|2-3|Corpum Priest/Sage|ewar=Neut}} | ||
{{NPCTableSeparator|Possible Rare Spawn}} | {{NPCTableSeparator|Possible Rare Spawn}} | ||
{{NPCTableRow|Commander Cruiser|1|Corpum Commander|cargo=Possible Faction charges, modules or tags}} | {{NPCTableRow|Commander Cruiser|0-1|Corpum Commander|cargo=Possible Faction charges, modules or tags}} | ||
|} | |} | ||
== Rewards == | == Rewards == | ||
===Bounties=== | |||
* 275.000 - 600.000 ISK | |||
===Loot=== | |||
{| class="wikitable complex sortable" | |||
|- | |||
! Item Name | |||
! Est. Value | |||
! Drops from | |||
! Note | |||
|- | |||
|Dark Blood Silver Tag | |||
|10k ISK | |||
|Corpum Commander | |||
|100% drop rate | |||
|- | |||
|(Dark) Blood Ammo | |||
|6k - 58M ISK | |||
|Corpum Commander | |||
|100% drop rate | |||
|- | |||
|Dark Blood module | |||
|10k - 130M ISK | |||
|Corpum Commander | |||
|rare | |||
|- | |||
|Mid-grade Talisman Implant | |||
|6M - 50M ISK | |||
|Corpum Commander | |||
|rare | |||
|} | |||
==Escalation== | ==Escalation== | ||