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Electronic warfare: Difference between revisions

From EVE University Wiki
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=== Weapon Disruption Bonuses ===
=== Weapon Disruption Bonuses ===


There is just one Electronics Superiority rig set that specifically enhances weapon disruption: '''Tracking Diagnostic Subroutines''', which increases the effectiveness of weapons disruption modules. (Tech I: +5%; Tech II: +7.5%) Weapon disruption also benefits from the '''Particle Dispersion Projector''' rig, which increases the optimal range of all targeted EWAR modules.
There is just one Electronics Superiority rig set that specifically enhances weapon disruption: '''Tracking Diagnostic Subroutines''', which increases the effectiveness of weapons disruption modules. (Tech I: +5%; Tech II: +7.5%)


Skills and implants that enhance weapon disruption:
Skills and implants that enhance weapon disruption:
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{{sk|Turret Destabilization}}: 5% bonus to the effectiveness of weapon disruptor modules per skill level. <br />
{{sk|Turret Destabilization}}: 5% bonus to the effectiveness of weapon disruptor modules per skill level. <br />


The '''Zainou 'Gypsy' Weapon Disruption WD-901/906''' implant series reduces the activation cost of weapon disruptors by 1-6%. Skill in {{sk|Long Distance Jamming}} and {{sk|Frequency Modulation}}, along with the '''Low-''' and '''Mid-Grade Centurion''' implant sets, also benefit weapon disruptors by increasing the range of all EWAR modules.  
The '''Zainou 'Gypsy' Weapon Disruption WD-901/906''' implant series reduces the activation cost of weapon disruptors by 1-6%.


=== Countering Weapon Disruption ===
=== Countering Weapon Disruption ===