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Tracking Disruption is countered by '''Tracking Computers''' and '''Tracking Enhancers''', both of which provide bonuses to turret range and tracking speed. Tracking computers are active, mid-slot modules, and can be fitted with scripts ('''Optimal Range Script''' and '''Tracking Speed Script''') which double one bonus at the expense of the other. Tracking enhancers are passive, low-slot modules that cannot be scripted. | Tracking Disruption is countered by '''Tracking Computers''' and '''Tracking Enhancers''', both of which provide bonuses to turret range and tracking speed. Tracking computers are active, mid-slot modules, and can be fitted with scripts ('''Optimal Range Script''' and '''Tracking Speed Script''') which double one bonus at the expense of the other. Tracking enhancers are passive, low-slot modules that cannot be scripted. | ||
Guidance Disruption is countered by an analogous set of modules for missiles, | Guidance Disruption is countered by an analogous set of modules for missiles, '''Missile Guidance Computers''' and '''Missile Guidance Enhancers''', which provide bonuses to missile range and precision. Similar to tracking computers, missile guidance computers are active, fitted to mid-slots, and can be scripted (with either a '''Missile Range Script''' or '''Missile Precision Script'''). Missile guidance enhancers are passive, low-slot modules, and can't be scripted. | ||
== Remote Sensor Dampening == | == Remote Sensor Dampening == | ||