Blood Refuge

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Site Details
Blood Refuge
Type Combat Anomaly
Rating Class 3
Found in High
Max ship size Unrestricted
Faction Blood Raiders
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th
Sig. strength Anomaly

Blood Refuge is a combat anomaly found in high and low security space in Amarr regions with Blood Raider presence.

Walkthrough

The site is an open Deadspace pocket.


Initial defenders
WD EWAR L


Frigate 2- 3 x Frigate Corpii Follower/ Worshiper
Sentry 1 x Sentry Tower Sentry Blood I
Sentry 1 x Sentry Blood Light Missile Battery


Wave 1
WD EWAR L


Frigate 2 x Frigate Corpii Seeker/Collector Tracking Disruptor


Wave 2
WD EWAR L


Frigate 3 x Frigate Corpii Raider/Reaver
Destroyer 2 x Destroyer Corpior Visionary/Templar


Wave 3
WD EWAR L


Frigate 3 x Frigate Corpii Reaver/Engraver
Destroyer 2 x Destroyer Corpior Visionary/Templar
Possible additional spawn
WD EWAR L


Commander Destroyer 0-1 x Commander Destroyer Dark Blood Converter May contain Dark Blood modules

Rewards

Needs information

Escalation

This anomaly can escalate to Mul-Zatah Monastery.

Mul-Zatah Monastery
Your scanner has picked up a transmission originating from a nearby system. It would be wise to investigate this mysterious signal further.

See also

Combat Anomalies
Blood Raiders
Hideaway
Hidden · Forsaken · Forlorn
Burrow Refuge Den
Hidden · Forsaken · Forlorn
Yard Rally Point
Hidden · Forsaken · Forlorn
Port Hub
Hidden · Forsaken · Forlorn
Haven Sanctum