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- | corporation = Amarr Navy }} '''Minas Iksan''' is a level 4 [[Amarr COSMOS]] agent located Kenobanala. Minas offers the following missions;1 KB (180 words) - 10:57, 21 March 2023
- The '''Khanid Kingdom''' is an independent nation bordering Amarr space. ...ldari]]. Many visitors to the Kingdom feel like it is a surreal mix of the Amarr and Caldari empires.2 KB (287 words) - 19:35, 2 November 2023
- | class=Dreadnought ...igns to the battle doctrines of the Blood Raider fleets. The Chemosh class dreadnought is such a ship, sporting the Blood Raiders' signature Energy Nosferatu tech5 KB (590 words) - 16:54, 13 June 2023
- ...Level 3 [[Another Slave Rescue]] mission. It involves combat against the [[Amarr Empire]]. |Objective= Destroy the Amarr attackers, then wait for further instructions in Local.1 KB (179 words) - 00:47, 9 June 2023
- | class= Dreadnought | faction= Amarr Empire5 KB (617 words) - 16:34, 2 April 2024
- | class=Dreadnought | faction=Amarr Empire6 KB (713 words) - 19:47, 10 October 2023
- <noinclude>{{NPCTableCSS}}{{MissionLinks}}{{main|Location Location (Amarr)}}</noinclude> |Objective=Destroy the Amarr Bio Weapons Facility3 KB (307 words) - 15:14, 27 August 2022
- | class= Dreadnought | faction= Amarr Empire6 KB (705 words) - 12:42, 22 March 2024
- |faction= EDENCOM / Amarr Empire ...y" Triglavian forces, especially the [[Zirnitra]] that spawns in after the dreadnought is defeated, capable of easily destroying an unprepared logi.''6 KB (884 words) - 11:37, 16 March 2024
- [[File:Logo faction amarr empire.png|left]]{{Tocright}} The '''Amarr Empire''', a theocratic monarchy, is the largest nation in New Eden. It is5 KB (660 words) - 21:11, 2 November 2023
- | [[Abaddon]] || Battleship || T1 || Amarr || || 5 | [[Absolution]] || Command Ship || T2 || Amarr || Booster || 626 KB (2,787 words) - 18:12, 21 January 2024
- ...w Eden]]. They are the primary NPC pirate ("rat") enemy encountered in the Amarr Empire, Khanid Kingdom, and Ammatar Mandate. ...he Amarr Empire and its faith in contempt. They often carry out attacks on Amarr crewed vessels and Amarrian colonies.3 KB (497 words) - 02:44, 24 April 2024
- | class= Dreadnought ...struction is plain and needs no explanation. We have always known that the Amarr Empire and its evil religion cares not if its ultimate end is to rule over5 KB (611 words) - 01:59, 15 March 2024
- A pilot with Amarr Cruiser IV, for example, would get a 40% reduction to their lasers' cap use |{{sk|Amarr Battlecruiser|mult=yes}}41 KB (5,290 words) - 15:00, 14 May 2024
- ...from the four main empire factions ([[Amarr Basic Ship_and Skill Overview|Amarr]], [[Caldari Basic Ship and Skill Overview|Caldari]], [[Gallente Basic Ship '''Races:''' Amarr and Minmatar7 KB (1,072 words) - 03:17, 12 February 2024
- ! Amarr Amarr empire4 KB (533 words) - 09:30, 1 April 2024
- ...nmatar Liberation Day]]—but even to this day half of the Matari live under Amarr control. ...own independent nation, and the collaborationist Nefantar form part of the Amarr Empire as the semi-autonomous [[Ammatar Mandate]].8 KB (1,091 words) - 21:04, 2 November 2023
- | [[File:Logo faction amarr empire clean.png|16px]] Amarr || [[File:Icon bracket battleship.png|16px]] Battleship || [[File:Icon ISIS | [[File:Logo faction amarr empire clean.png|16px]] Amarr || [[File:Icon bracket battlecruiser.png|16px]] {{tooltip|CS|Command Ship}}92 KB (13,066 words) - 00:19, 5 December 2023
- | align="left" | Amarr Battlecruiser || style="background-color:#003300" | 2,500,000 || style="bac | align="left" | Amarr Battleship || style="background-color:#330000" | 7,500,000 || style="backgr67 KB (4,816 words) - 19:35, 27 August 2023
- |Interesting. So their broadcasting unit is protected by multiple Amarr and Caldari cruisers … I expected worse. Well, we can't give them any mor ...itorous Ammatar! As you well know, the Kameiras are Minmatar slaves of the Amarr and Khanid who are forced to serve in their military, and who's purpose is18 KB (2,597 words) - 14:03, 13 August 2023
- ...m away from the Observatory, in a random direction. This can result in the Dreadnought landing at between 30km and 100km away from the warp-in point. ...will be very, very heavy in this site. Empire ships will use empire EWAR (Amarr: heavy neutralizers; Gallente: sensor damps; Minmatar: long-range webs+pain13 KB (2,066 words) - 08:46, 1 October 2022
- | Amarr || [[Impairor]] || [[Executioner]] || [[Inquisitor]] || [[Crucifier]] || [[ | Amarr || [[Coercer]] || [[Dragoon]]11 KB (1,398 words) - 12:07, 7 September 2022
- | style="text-align:left;" | Dreadnought | Amarr5 KB (604 words) - 00:06, 24 March 2024
- ...g|left|link=]] ''An electronic interface designed to augment and enhance a dreadnought's siege warfare abilities. Through a series of electromagnetic polarity fie ...un tower and one-capsuleer army. While active, the siege module grants the dreadnought enormous bonuses to weapon damage and local repairs, and near-immunity to e27 KB (3,928 words) - 20:53, 22 March 2024
- ...] fleet staging structures in [[Gallente]], [[Caldari]] and [[Amarr Empire|Amarr]] High and Low Security systems. ...ta and Serpentis space: Blood Raider Strongholds are found in Minmatar and Amarr space. Search radius is capped to a 5 jump radius of current system. If a S11 KB (1,753 words) - 22:28, 20 November 2023
- ...augur by the Minmatar, the Ikitursa by the Caldari, and the Zarmazd by the Amarr. The special-edition Hydra and Tiamat were both designed by the Society of * Dreadnought: {{sh|Zirnitra}}13 KB (2,016 words) - 14:12, 17 September 2022
- ...[[Outer Ring Excavations|ORE]] Ships. As indicated above, [[carrier]]s, [[dreadnought]]s, [[Force Auxiliaries]], [[supercarrier]]s, [[titan]]s, and the [[Rorqual ...the ship design. The standard ships of the four main NPC empires—Minmatar, Amarr, Gallente and Caldari—are the mainstay of the game and the most commonly-19 KB (2,985 words) - 12:37, 7 September 2022
- Which militia (Amarr, Caldari, Gallente or Minmatar) you choose is very much up to you. Some pla ...ght for the Minmatar while flying a ship built by their hated enemies, the Amarr. Deciding which parts of empire space you would like to continue accessing23 KB (3,954 words) - 00:43, 25 March 2023
- !Amarr Amarr Empire Navy16 KB (2,402 words) - 02:31, 13 March 2024
- ...rs are extremely powerful [[Drones]] equipped with cruiser, battleship, or dreadnought-grade weaponry, launched by [[carriers]], [[supercarriers]], [[Guristas]] c |rowspan=2|Amarr35 KB (5,486 words) - 09:55, 9 January 2023
- ...tor skills and {{Sk|Controlled Bursts}} is still an absolute necessity for Amarr pilots. Most Amarr ships use lasers as their primary weapon. The low slot Heat Sink module inc58 KB (7,938 words) - 13:01, 16 March 2024
- ...Light, medium, and heavy drones, and a wing of support fighters, based on Amarr combat drones. ...r fighting certain factions (Blood Raiders, Sleepers, Triglavians, and the Amarr Empire in particular) it can become ''very'' important.45 KB (6,560 words) - 11:50, 16 March 2024
- ...Large/Capital Beam/Pulse Lasers; Large/Capital Autocannons/Artillery; {{sk|Amarr Offensive Systems|icon=yes}}; {{sk|Gallente Offensive Systems|icon=yes}}; { |notes=Only of interest to dreadnought pilots.41 KB (5,805 words) - 06:03, 6 July 2023
- | [[File:logo_faction_amarr_empire_clean.png|24px|link=]] {{co|gold|Amarr ships}} || [[File:icon armor command burst.png|24px|link=]] '''Armor Comman ...ed. Activating the core locks the ship down in a similar manner to how a [[Dreadnought]]'s Siege Module works (immobilizing the ship and blocking remote assistanc34 KB (4,558 words) - 08:55, 9 March 2024
- [[image:isis_amarr.png|22px|link=]]'''Amarr''': ...t that hits multiple targets per cycle. Can apply as much damage as a HAW "dreadnought". Has extremely long range.18 KB (2,792 words) - 06:53, 23 April 2024
- |Amarr, Blood Raider, Sansha, CONCORD||Helium | Dreadnought22 KB (3,603 words) - 20:35, 30 August 2023
- {{lex|AMC|<b>[[Averon Mining Campus]] (originally Amarr Mining Campus), former EVE University Campus (rolled into [[Main Community] {{lex|Dread|[[Dreadnought]].}}46 KB (6,953 words) - 11:22, 11 May 2024
- ** Will the damage type be predictable? For instance, PvP against Amarr laser ships and PvE combat in missions, [[Incursions]], and combat sites ca There are exceptions to this principle, such as in dreadnought ratting, but they are extremely narrow and limited exceptions unlikely to a33 KB (5,482 words) - 20:01, 28 March 2024
- ...f Hjoramold XII and its ruins act as a reminder of both the cruelty of the Amarr and the spirit of the Minmatar. The Kador region contains several locations for the [[Amarr COSMOS]]. Only some of them are listed here.106 KB (16,085 words) - 10:41, 1 May 2024