Difference between revisions of "Sansha's Command Relay Outpost"
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− | '''Sansha's Command Relay Outpost''' is a deadspace combat site that is occupied by the Pirate Faction known as [[Sansha's Nation]]. It can be found by Probing for exploration sites in high security systems within Amarr and Ammatar space. It can also be triggered as an escalation from the [[Sansha Refuge]] | + | '''Sansha's Command Relay Outpost''' is a deadspace combat site that is occupied by the Pirate Faction known as [[Sansha's Nation]]. It can be found by Probing for exploration sites in high security systems within Amarr and Ammatar space. It can also be triggered as an escalation from the [[Sansha Hideaway]] and [[Sansha Refuge]] sites. |
This combat site consists of 2 different areas accessed by an Acceleration gate. The gates will permit Frigates, Destroyers, Cruisers and their Tech 2 counterparts. | This combat site consists of 2 different areas accessed by an Acceleration gate. The gates will permit Frigates, Destroyers, Cruisers and their Tech 2 counterparts. | ||
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+ | ==See also== | ||
{{DED Complexes|Sanshas}} | {{DED Complexes|Sanshas}} | ||
[[Category:DED Complexes]] | [[Category:DED Complexes]] |
Revision as of 12:07, 16 March 2021
Sansha's Command Relay Outpost | |
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Type | DED Rated Complex |
Rating | 3/10 |
Found in | High, Low |
Max ship size | Cruisers |
Faction | Sansha's Nation |
Best damage to deal | EM Th |
Damage to resist | EM Th |
Sig. strength | 10% in High, ? in Low |
Sansha's Command Relay Outpost is a deadspace combat site that is occupied by the Pirate Faction known as Sansha's Nation. It can be found by Probing for exploration sites in high security systems within Amarr and Ammatar space. It can also be triggered as an escalation from the Sansha Hideaway and Sansha Refuge sites.
This combat site consists of 2 different areas accessed by an Acceleration gate. The gates will permit Frigates, Destroyers, Cruisers and their Tech 2 counterparts.
Pirate ship classes encountered within this combat site are Frigate and Destroyer class. The names and amount of ships appearing may vary slightly from what is listed here.
Walkthrough
Upon warping to the gate |
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This small outpost acts as a monitoring and coordination hub for the Centus division of the Sansha armed forces in this sector. It also relays communications between neighboring battletowers.
DED Threat Assessment: Unsafe (3 of 10) |
Room 1
The Squad Leader has much stronger resists and is immune to stasis webifiers, target painters, and possibly other EWAR. The Squad Leader drops a Command Relay Key which not needed to open the next gate, and is reusable. All ships must be destroyed to unlock the next gate, in addition to the key. Note that the key is not used up by the gate.
Room 2
Upon taking the gate |
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Relay systems such as this one are the heart and soul of Sansha's Nation. Broadcasting a constant stream of strange and incomprehensible directives from a long dead master. Even so the Centus squadron guarding this base should not be dismissed as mere mindless drones. |
If you are in a well fit (t2 or equivalent) cruiser, you can safely ignore everything except the Centus Black Ops Commander. Quickly kill him, burn to his wreck, loot and warp off. The Centus Black Ops Commander has high omni resists in shield(90% to all damage types) but is weak in armor and structure.
Upon destroying the Centus Black Ops Commander |
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The Black Ops Commander has been destroyed, and with that, this space is safe from Sansha's mindless slaves once more. |
Loot
Item Name | Est. Value | Drops from | Note |
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5th Tier Overseeers Effects | 180k Isk | Sansha Black ops Squad Leader | 100% drop rate |
True Sansha module | Sansha Black ops Squad Leader | ||
6th Tier Overseers Effects | 360k Isk | Centus Black Ops Commander | 100% drop rate |
Centii A-type Module | Centus Black Ops Commander | Up to 3x | |
True Sansha module | Centus Black Ops Commander | ||
Succubus BPC | Centus Black Ops Commander |