Difference between revisions of "Sansha's Nation Neural Paralytic Facility"
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{{MessageBox|On warp in: | {{MessageBox|On warp in: | ||
|''The Sansha have completely covered this abandoned mining outpost with sentry guns. They're quite serious about defending whatever is in the next area.''|collapsed=yes}} | |''The Sansha have completely covered this abandoned mining outpost with sentry guns. They're quite serious about defending whatever is in the next area.''|collapsed=yes}} | ||
− | The gate is not locked. | + | The gate is not locked. The majority of the incoming DPS comes from the battlecruisers and battleships, destroying them significantly reduces incoming damage, which can exceed 700 DPS. |
{{NPCTableHead}} | {{NPCTableHead}} | ||
{{NPCTableRow|Sentry|8|Sansha Sentry Gun}} | {{NPCTableRow|Sentry|8|Sansha Sentry Gun}} |
Revision as of 15:39, 27 May 2021
Sansha's Nation Neural Paralytic Facility | |
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Type | DED Rated Complex |
Rating | 5/10 |
Found in | High, Low |
Max ship size | Battleships |
Faction | Sansha's Nation |
Best damage to deal | EM Th |
Damage to resist | EM Th |
Sig. strength | 2.5% in High, 5% in Low |
Sansha's Nation Neural Paralytic Facility is a DED 5/10 combat site that can be scanned down in low or null-sec systems in Sansha rat territory. It can also be found as an escalation from Sansha Den anomalies.
The site's initial acceleration gate permits up to battleships. However, marauders are not allowed to enter the site.
Walkthrough
On warp in: |
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...Sansha's Nation continues its raids against poorly defended civilian areas. Mining colonies, merchant waypoints, and research outposts are favorite targets. Once the structures are overrun by Sansha slaves and drones, surviving locals are turned into test subjects. Many of these areas are used to develop new neural paralytic agents used in abductions. A common thread in numerous reports is the presence of a Sansha known as Ation09....
DED Threat Assessment: 5 of 10 |
Room 1
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Sentry Tower Sentry Sansha II | ||||
20 x Frigate Centii Butcher/Manslayer | ||||
5 x Cruiser Centum Beast/Hellhound | ||||
2 x Battlecruiser Centatis Phantasm | ||||
3 x Battleship Centus Savage/Dread Lord |
Room 2
On warp in: |
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The Sansha have completely covered this abandoned mining outpost with sentry guns. They're quite serious about defending whatever is in the next area. |
The gate is not locked. The majority of the incoming DPS comes from the battlecruisers and battleships, destroying them significantly reduces incoming damage, which can exceed 700 DPS.
Note: rats info here is not exact. Only some battleships use EWAR.
Room 3
On warp in: |
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When you wake up in your next clone, remember it was the Master's will that you died here today. |
Note: rats info here is not exact. Only some battleships use EWAR.
After Ations death: |
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Ation09 is dead again. Might as well gather his goodies before he has a chance to resurrect. |
Loot
Item Name | Est. Value | Drops from | Note |
---|---|---|---|
18th Tier Overseer's Effects | 43.2M ISK | Slave Ation09 Commander Cruiser | 100% drop rate |
Centum B-type modules | Slave Ation09 Commander Cruiser | Up to 3x | |
Phantasm BPC | Slave Ation09 Commander Cruiser |