Difference between revisions of "Sansha Den"

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{{Update|Ship list count, names; Rewards}}
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{{CMBSiteInfo
{{CMBSite | Sansha Den
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|name=Sansha's Den
| Variation=  
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|type=anomaly
| OverviewSectionY/N= Y
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|rating=Class 4 Level 1
    | OverviewSectionText= The Sansha Den is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Sansha's Nation|Sansha]] infested regions.
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|location=High, Low
    | OverviewRecShips = Cruiser or Battlecruiser.
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|ship limit=Unrestricted
    | OverviewEstPayout= 5 mil.
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|faction=Sansha's
    | Diff&ShipRecSectionY/N= Y
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|signature strength=N/A
        | Diff&ShipRecSectionText= Easily done in a Faction Cruiser such as the {{ship|Gila}}.
 
    | TotalExpEnemiesSectionY/N= Y
 
        | TotalExpEnemiesSectionText = With the initial group and 3 triggered spawns, a total of 16- 31 ships.
 
        | TotalExpFrigates      = 16- 23
 
        | TotalExpDestroyers    =
 
        | TotalExpCruisers        = 0- 8
 
        | TotalExpBattlecruisers =  
 
        | TotalExpBattleships  =
 
        | TotalExpCapitals      =
 
        | TotalExpSentries      = 2
 
| WalkthroughSectionY/N= Y
 
    | WarpToSitePopupText= Sansha's Nation was founded well over a century ago. Sansha was a Caldari tycoon who carved out a sizable piece of space for himself; there, he set out to create an Utopian State. His vision and charm attracted thousands of people, and for some time the Nation flourished. But Sansha became ever more warped as his success increased. He started experiments, combining capsule technology with the human mind, creating zombie-like creatures having the cold, calculating minds of computers, yet retaining the ingenuity of humans. When this terrifying truth became public knowledge, Sansha was condemned, and special forces from each of the great empires joined forces to bring him down. His "True Sansha" servitors were decimated, scattered to the furthest reaches of known space. Remnants still remain far in the outer regions, but the once glorious Nation has been reduced to small gangs of pirates and pillagers.
 
    | WalkthroughSectionText=  
 
    | Room1= Single Pocket
 
        | Room1WarpToPopupText=
 
        | Room1Text= The site is an open Deadspace pocket, one may warp to preferred distance.
 
        | Room1Group1              = Initial Defenders
 
            | Room1Group1Text    =
 
            | Room1Group1InLocal =
 
            | Room1Group1Table  =
 
{{NPCTable
 
|{{NPCTableRow|Frigate|4- 11| }}
 
|{{NPCTableRow|Sentry|2|Light Missile Battery}}
 
}}
 
        | Room1Group2                = 1st Reinforcement Spawn
 
            | Room1Group2Text        =
 
            | Room1Group2InLocal    =
 
            | Room1Group2Table      =
 
{{NPCTable
 
|{{NPCTableRow|Frigate|3| }}
 
|{{NPCTableRow|Cruiser|0- 2| }}
 
}}
 
        | Room1Group3                = 2nd Reinforcement Spawn
 
            | Room1Group3Text        =
 
            | Room1Group3InLocal    =
 
            | Room1Group3Table      =
 
{{NPCTable
 
|{{NPCTableRow|Frigate|5| }}
 
|{{NPCTableRow|Cruiser|0- 2| }}
 
}}
 
        | Room1Group4                = 3rd Reinforcement Spawn
 
            | Room1Group4Text        =
 
            | Room1Group4InLocal    =
 
            | Room1Group4Table      =
 
{{NPCTable
 
|{{NPCTableRow|Frigate|4| }}
 
|{{NPCTableRow|Cruiser|0- 3| }}
 
|{{NPCTableRow|Commander Cruiser|0- 1|True Sansha Commander|note=Rare|cargo=Possible Faction Modules and or Charges}}
 
 
}}
 
}}
  
  | EscalationSectionY/N = Y
 
    | Escalation= Sansha's Nation Neural Paralytic Facility
 
    | EscalationSectionText=
 
    | EscalationChance =
 
| RewardsSectionY/N = Y
 
    | RewardsSectionText=
 
    | TotalBountyValue = 3 mil
 
    | TotalGeneralLootValue= 1 mil
 
    | TotalSalvageValue = 1 mil
 
    | AverageRareLootValue=
 
    | ValuableLootTable =
 
    | ExplorationLogTable =
 
    | FactionDropLootVaryY/N =
 
}}
 
  
[[Category:Cosmic Anomalies]]
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'''Sansha Den''' is an unrated [[combat sites|combat site]] belonging to the [[Sansha's Nation]] pirate faction. It can be found via [[exploration]] as a [[Combat_sites#Combat_anomalies|cosmic anomaly]] within systems owned by the [[Amarr Empire]] and [[Ammatar Mandate]]. As an ungated complex, the limitations as to which ships can complete this site are tied to the security rating of the system where the anomaly spawns (T2 [[Battleship]]s for high-security systems, and up to [[Titans]] in low-security and null-security systems). Completing this complex may award the player with valuable True Sansha [[faction modules]] and ammunition.
 +
 
 +
This combat site consists of a single ungated pocket of space containing a variety of [[Frigate]]-, [[Destroyer]]- and [[Cruiser]]-sized enemy ships. Destroying all hostile ships may escalate into the [[DED complexes|DED rated]] [[Sansha's Nation Neural Paralytic Facility]] complex. Three variations of this combat anomaly exist: [[Sansha Hidden Den]], [[Sansha Forsaken Den]] and [[Sansha Forlorn Den]].
 +
 
 +
 
 +
Two different site layouts can be encountered: The Light Missile Battery layout and the Heavy Missile Battery layout. Both layouts can spawn a True Sansha Cruiser and escalate.
 +
 
 +
==Walkthrough==
 +
{{MessageBox
 +
|On warpin:
 +
|Sansha's Nation was founded well over a century ago. Sansha was a Caldari tycoon who carved out a sizable piece of space for himself; there, he set out to create an Utopian State. His vision and charm attracted thousands of people, and for some time the Nation flourished. But Sansha became ever more warped as his success increased. He started experiments, combining capsule technology with the human mind, creating zombie-like creatures having the cold, calculating minds of computers, yet retaining the ingenuity of humans. When this terrifying truth became public knowledge, Sansha was condemned, and special forces from each of the great empires joined forces to bring him down. His "True Sansha" servitors were decimated, scattered to the furthest reaches of known space. Remnants still remain far in the outer regions, but the once glorious Nation has been reduced to small gangs of pirates and pillagers.
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|collapsed=yes}}
 +
 
 +
----
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===Light Missile Battery layout===
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Single pocket, the last ship kill triggers next spawn. Light missile batteries have limited aggro range, only about 30 km.
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 +
{{NPCTableHead|Initial Defenders}}
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{{NPCTableRow|Frigate|3-4|Centii Plague/Manslayer}}
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{{NPCTableRow|Destroyer|3|Centior Monster/Horror}}
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{{NPCTableRow|Sentry|2|Light Missile Battery|trigger=Triggers 1st Battery spawn|drop=T1 Ammo}}
 +
|}
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 +
{{NPCTableHead|Timed Reinforcement Spawn (10 seconds)}}
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{{NPCTableRow|Frigate|3|Centii Slavehunter/Savage|ewar=TD}}
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|}
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{{NPCTableHead|1st Reinforcement Spawn}}
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{{NPCTableRow|Frigate|4-5|Centii Servant}}
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|}
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{{NPCTableHead|1st Battery spawn}}
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{{NPCTableRow|Sentry|2|Light Missile Battery|trigger=Triggers 2nd Battery spawn}}
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|}
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 +
{{NPCTableHead|2nd Battery spawn}}
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{{NPCTableRow|Frigate|3-4|Centii Enslaver/Butcher}}
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{{NPCTableRow|Destroyer|3|Centior Monster/Horror}}
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|}
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{{NPCTableHead|3rd Battery spawn}}
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{{NPCTableRow|Frigate|3|Centii Slavehunter/Savage|ewar=TD}}
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{{NPCTableRow|Commander Cruiser|0-1|True Sansha Commander|cargo=Possible Faction Modules and or Charges}}
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|}
 +
 
 +
----
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===Heavy Missile Battery layout===
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Single pocket, the last kill triggers next spawn.
 +
 
 +
{{NPCTableHead|Initial Defenders}}
 +
{{NPCTableRow|Frigate|3|Centii Butcher/Manslayer}}
 +
{{NPCTableRow|Destroyer|3|Centior Monster/Horror}}
 +
{{NPCTableRow|Sentry|2|Heavy Missile Battery|drop=T1 Ammo}}
 +
|}
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 +
{{NPCTableHead|1st Reinforcement Spawn}}
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{{NPCTableRow|Destroyer|2|Centior Abomination/Misshape}}
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{{NPCTableRow|Cruiser|2|Centum Ravager/Ravisher}}
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|}
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 +
{{NPCTableHead|2nd Reinforcement Spawn}}
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{{NPCTableRow|Frigate|2|Centii Manslayer}}
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{{NPCTableRow|Cruiser|2|Centum Ravisher}}
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|}
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{{NPCTableHead|3rd Reinforcement Spawn}}
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{{NPCTableRow|Destroyer|2|Centior Cannibal}}
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{{NPCTableRow|Cruiser|2|Centum Juggernaut|ewar=TD|note=ewars within 50 km}}
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|}
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 +
{{NPCTableHead|4th Reinforcement Spawn}}
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{{NPCTableRow|Destroyer|3|Centior Monster/Devourer}}
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{{NPCTableRow|Cruiser|3|Centum Execrator/Slaughterer|ewar=TD|note=ewars within 50 km}}
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|}
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 +
{{NPCTableHead|5th Reinforcement Spawn}}
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{{NPCTableRow|Destroyer|2|Centior Monster/Horror}}
 +
{{NPCTableRow|Commander Cruiser|0-1|True Sansha Commander|cargo=Possible Faction Modules and or Charges}}
 +
|}
 +
 
 +
== Rewards ==
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===Bounties===
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* 275.000 ISK
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 +
===Loot===
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{| class="wikitable complex sortable"
 +
|-
 +
! Item Name
 +
! Est. Value
 +
! Drops from
 +
! Note
 +
|-
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|True Sansha Silver Tag
 +
|10k ISK
 +
|True Sansha Commander
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|100% drop rate
 +
|-
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|(True) Sansha Ammo
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|6k - 58M ISK
 +
|True Sansha Commander
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|100% drop rate
 +
|-
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|True Sansha module
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|10k - 190M ISK
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|True Sansha Commander
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|rare
 +
|-
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|Mid-grade Nirvana Implant BPC
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|15M - 50M ISK
 +
|True Sansha Commander
 +
|rare
 +
|}
 +
 
 +
Structures do not drop additional loot.
 +
 
 +
==Escalation==
 +
This site can escalate to [[Sansha's Nation Neural Paralytic Facility]].
 +
 
 +
==See also==
 +
{{Combat Anomalies|Sansha}}
 +
 
 +
[[Category:Combat Anomalies]]

Latest revision as of 03:22, 11 February 2024

Site Details
Sansha's Den
Type Combat Anomaly
Rating Class 4 Level 1
Found in High, Low
Max ship size Unrestricted
Faction Sansha's Nation
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th
Sig. strength N/A


Sansha Den is an unrated combat site belonging to the Sansha's Nation pirate faction. It can be found via exploration as a cosmic anomaly within systems owned by the Amarr Empire and Ammatar Mandate. As an ungated complex, the limitations as to which ships can complete this site are tied to the security rating of the system where the anomaly spawns (T2 Battleships for high-security systems, and up to Titans in low-security and null-security systems). Completing this complex may award the player with valuable True Sansha faction modules and ammunition.

This combat site consists of a single ungated pocket of space containing a variety of Frigate-, Destroyer- and Cruiser-sized enemy ships. Destroying all hostile ships may escalate into the DED rated Sansha's Nation Neural Paralytic Facility complex. Three variations of this combat anomaly exist: Sansha Hidden Den, Sansha Forsaken Den and Sansha Forlorn Den.


Two different site layouts can be encountered: The Light Missile Battery layout and the Heavy Missile Battery layout. Both layouts can spawn a True Sansha Cruiser and escalate.

Walkthrough

On warpin:
Sansha's Nation was founded well over a century ago. Sansha was a Caldari tycoon who carved out a sizable piece of space for himself; there, he set out to create an Utopian State. His vision and charm attracted thousands of people, and for some time the Nation flourished. But Sansha became ever more warped as his success increased. He started experiments, combining capsule technology with the human mind, creating zombie-like creatures having the cold, calculating minds of computers, yet retaining the ingenuity of humans. When this terrifying truth became public knowledge, Sansha was condemned, and special forces from each of the great empires joined forces to bring him down. His "True Sansha" servitors were decimated, scattered to the furthest reaches of known space. Remnants still remain far in the outer regions, but the once glorious Nation has been reduced to small gangs of pirates and pillagers.

Light Missile Battery layout

Single pocket, the last ship kill triggers next spawn. Light missile batteries have limited aggro range, only about 30 km.


Initial Defenders
WD EWAR L


Frigate 3-4 x Frigate Centii Plague/Manslayer
Destroyer 3 x Destroyer Centior Monster/Horror
Sentry 2 x Sentry Light Missile Battery Triggers 1st Battery spawn T1 Ammo


Timed Reinforcement Spawn (10 seconds)
WD EWAR L


Frigate 3 x Frigate Centii Slavehunter/Savage Tracking Disruptor


1st Reinforcement Spawn
WD EWAR L


Frigate 4-5 x Frigate Centii Servant


1st Battery spawn
WD EWAR L


Sentry 2 x Sentry Light Missile Battery Triggers 2nd Battery spawn


2nd Battery spawn
WD EWAR L


Frigate 3-4 x Frigate Centii Enslaver/Butcher
Destroyer 3 x Destroyer Centior Monster/Horror


3rd Battery spawn
WD EWAR L


Frigate 3 x Frigate Centii Slavehunter/Savage Tracking Disruptor
Commander Cruiser 0-1 x Commander Cruiser True Sansha Commander Possible Faction Modules and or Charges

Heavy Missile Battery layout

Single pocket, the last kill triggers next spawn.


Initial Defenders
WD EWAR L


Frigate 3 x Frigate Centii Butcher/Manslayer
Destroyer 3 x Destroyer Centior Monster/Horror
Sentry 2 x Sentry Heavy Missile Battery T1 Ammo


1st Reinforcement Spawn
WD EWAR L


Destroyer 2 x Destroyer Centior Abomination/Misshape
Cruiser 2 x Cruiser Centum Ravager/Ravisher


2nd Reinforcement Spawn
WD EWAR L


Frigate 2 x Frigate Centii Manslayer
Cruiser 2 x Cruiser Centum Ravisher


3rd Reinforcement Spawn
WD EWAR L


Destroyer 2 x Destroyer Centior Cannibal
Cruiser 2 x Cruiser Centum Juggernaut ewars within 50 km Tracking Disruptor


4th Reinforcement Spawn
WD EWAR L


Destroyer 3 x Destroyer Centior Monster/Devourer
Cruiser 3 x Cruiser Centum Execrator/Slaughterer ewars within 50 km Tracking Disruptor


5th Reinforcement Spawn
WD EWAR L


Destroyer 2 x Destroyer Centior Monster/Horror
Commander Cruiser 0-1 x Commander Cruiser True Sansha Commander Possible Faction Modules and or Charges

Rewards

Bounties

  • 275.000 ISK

Loot

Item Name Est. Value Drops from Note
True Sansha Silver Tag 10k ISK True Sansha Commander 100% drop rate
(True) Sansha Ammo 6k - 58M ISK True Sansha Commander 100% drop rate
True Sansha module 10k - 190M ISK True Sansha Commander rare
Mid-grade Nirvana Implant BPC 15M - 50M ISK True Sansha Commander rare

Structures do not drop additional loot.

Escalation

This site can escalate to Sansha's Nation Neural Paralytic Facility.

See also

Combat Anomalies
Sansha's Nation
Hideaway
Hidden · Forsaken · Forlorn
Burrow Refuge Den
Hidden · Forsaken · Forlorn
Yard Rally Point
Hidden · Forsaken · Forlorn
Port Hub
Hidden · Forsaken · Forlorn
Haven Sanctum
Forsaken