Difference between revisions of "Sansha Den"
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{{CMBSiteInfo | {{CMBSiteInfo | ||
|name=Sansha's Den | |name=Sansha's Den | ||
|type=anomaly | |type=anomaly | ||
− | |rating= | + | |rating=Class 4 Level 1 |
|location=High, Low | |location=High, Low | ||
|ship limit=Unrestricted | |ship limit=Unrestricted | ||
Line 10: | Line 9: | ||
}} | }} | ||
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− | + | '''Sansha Den''' is an unrated [[combat sites|combat site]] belonging to the [[Sansha's Nation]] pirate faction. It can be found via [[exploration]] as a [[Combat_sites#Combat_anomalies|cosmic anomaly]] within systems owned by the [[Amarr Empire]] and [[Ammatar Mandate]]. As an ungated complex, the limitations as to which ships can complete this site are tied to the security rating of the system where the anomaly spawns (T2 [[Battleship]]s for high-security systems, and up to [[Titans]] in low-security and null-security systems). Completing this complex may award the player with valuable True Sansha [[faction modules]] and ammunition. | |
− | + | ||
− | + | This combat site consists of a single ungated pocket of space containing a variety of [[Frigate]]-, [[Destroyer]]- and [[Cruiser]]-sized enemy ships. Destroying all hostile ships may escalate into the [[DED complexes|DED rated]] [[Sansha's Nation Neural Paralytic Facility]] complex. Three variations of this combat anomaly exist: [[Sansha Hidden Den]], [[Sansha Forsaken Den]] and [[Sansha Forlorn Den]]. | |
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− | + | Two different site layouts can be encountered: The Light Missile Battery layout and the Heavy Missile Battery layout. Both layouts can spawn a True Sansha Cruiser and escalate. | |
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==Walkthrough== | ==Walkthrough== | ||
Line 27: | Line 21: | ||
|On warpin: | |On warpin: | ||
|Sansha's Nation was founded well over a century ago. Sansha was a Caldari tycoon who carved out a sizable piece of space for himself; there, he set out to create an Utopian State. His vision and charm attracted thousands of people, and for some time the Nation flourished. But Sansha became ever more warped as his success increased. He started experiments, combining capsule technology with the human mind, creating zombie-like creatures having the cold, calculating minds of computers, yet retaining the ingenuity of humans. When this terrifying truth became public knowledge, Sansha was condemned, and special forces from each of the great empires joined forces to bring him down. His "True Sansha" servitors were decimated, scattered to the furthest reaches of known space. Remnants still remain far in the outer regions, but the once glorious Nation has been reduced to small gangs of pirates and pillagers. | |Sansha's Nation was founded well over a century ago. Sansha was a Caldari tycoon who carved out a sizable piece of space for himself; there, he set out to create an Utopian State. His vision and charm attracted thousands of people, and for some time the Nation flourished. But Sansha became ever more warped as his success increased. He started experiments, combining capsule technology with the human mind, creating zombie-like creatures having the cold, calculating minds of computers, yet retaining the ingenuity of humans. When this terrifying truth became public knowledge, Sansha was condemned, and special forces from each of the great empires joined forces to bring him down. His "True Sansha" servitors were decimated, scattered to the furthest reaches of known space. Remnants still remain far in the outer regions, but the once glorious Nation has been reduced to small gangs of pirates and pillagers. | ||
− | |collapsed= | + | |collapsed=yes}} |
− | Single | + | ---- |
+ | ===Light Missile Battery layout=== | ||
+ | Single pocket, the last ship kill triggers next spawn. Light missile batteries have limited aggro range, only about 30 km. | ||
{{NPCTableHead|Initial Defenders}} | {{NPCTableHead|Initial Defenders}} | ||
− | {{NPCTableRow|Frigate|4 | + | {{NPCTableRow|Frigate|3-4|Centii Plague/Manslayer}} |
− | {{NPCTableRow|Sentry|2|Light Missile Battery}} | + | {{NPCTableRow|Destroyer|3|Centior Monster/Horror}} |
+ | {{NPCTableRow|Sentry|2|Light Missile Battery|trigger=Triggers 1st Battery spawn|drop=T1 Ammo}} | ||
+ | |} | ||
+ | |||
+ | {{NPCTableHead|Timed Reinforcement Spawn (10 seconds)}} | ||
+ | {{NPCTableRow|Frigate|3|Centii Slavehunter/Savage|ewar=TD}} | ||
|} | |} | ||
{{NPCTableHead|1st Reinforcement Spawn}} | {{NPCTableHead|1st Reinforcement Spawn}} | ||
− | {{NPCTableRow|Frigate|3| }} | + | {{NPCTableRow|Frigate|4-5|Centii Servant}} |
− | {{NPCTableRow|Cruiser|0- 2| }} | + | |} |
+ | |||
+ | {{NPCTableHead|1st Battery spawn}} | ||
+ | {{NPCTableRow|Sentry|2|Light Missile Battery|trigger=Triggers 2nd Battery spawn}} | ||
+ | |} | ||
+ | |||
+ | {{NPCTableHead|2nd Battery spawn}} | ||
+ | {{NPCTableRow|Frigate|3-4|Centii Enslaver/Butcher}} | ||
+ | {{NPCTableRow|Destroyer|3|Centior Monster/Horror}} | ||
+ | |} | ||
+ | |||
+ | {{NPCTableHead|3rd Battery spawn}} | ||
+ | {{NPCTableRow|Frigate|3|Centii Slavehunter/Savage|ewar=TD}} | ||
+ | {{NPCTableRow|Commander Cruiser|0-1|True Sansha Commander|cargo=Possible Faction Modules and or Charges}} | ||
+ | |} | ||
+ | |||
+ | ---- | ||
+ | ===Heavy Missile Battery layout=== | ||
+ | Single pocket, the last kill triggers next spawn. | ||
+ | |||
+ | {{NPCTableHead|Initial Defenders}} | ||
+ | {{NPCTableRow|Frigate|3|Centii Butcher/Manslayer}} | ||
+ | {{NPCTableRow|Destroyer|3|Centior Monster/Horror}} | ||
+ | {{NPCTableRow|Sentry|2|Heavy Missile Battery|drop=T1 Ammo}} | ||
+ | |} | ||
+ | |||
+ | {{NPCTableHead|1st Reinforcement Spawn}} | ||
+ | {{NPCTableRow|Destroyer|2|Centior Abomination/Misshape}} | ||
+ | {{NPCTableRow|Cruiser|2|Centum Ravager/Ravisher}} | ||
|} | |} | ||
{{NPCTableHead|2nd Reinforcement Spawn}} | {{NPCTableHead|2nd Reinforcement Spawn}} | ||
− | {{NPCTableRow|Frigate| | + | {{NPCTableRow|Frigate|2|Centii Manslayer}} |
− | {{NPCTableRow|Cruiser| | + | {{NPCTableRow|Cruiser|2|Centum Ravisher}} |
|} | |} | ||
{{NPCTableHead|3rd Reinforcement Spawn}} | {{NPCTableHead|3rd Reinforcement Spawn}} | ||
− | {{NPCTableRow| | + | {{NPCTableRow|Destroyer|2|Centior Cannibal}} |
− | {{NPCTableRow|Cruiser| | + | {{NPCTableRow|Cruiser|2|Centum Juggernaut|ewar=TD|note=ewars within 50 km}} |
− | |||
|} | |} | ||
+ | |||
+ | {{NPCTableHead|4th Reinforcement Spawn}} | ||
+ | {{NPCTableRow|Destroyer|3|Centior Monster/Devourer}} | ||
+ | {{NPCTableRow|Cruiser|3|Centum Execrator/Slaughterer|ewar=TD|note=ewars within 50 km}} | ||
+ | |} | ||
+ | |||
+ | {{NPCTableHead|5th Reinforcement Spawn}} | ||
+ | {{NPCTableRow|Destroyer|2|Centior Monster/Horror}} | ||
+ | {{NPCTableRow|Commander Cruiser|0-1|True Sansha Commander|cargo=Possible Faction Modules and or Charges}} | ||
+ | |} | ||
+ | |||
+ | == Rewards == | ||
+ | ===Bounties=== | ||
+ | * 275.000 ISK | ||
+ | |||
+ | ===Loot=== | ||
+ | {| class="wikitable complex sortable" | ||
+ | |- | ||
+ | ! Item Name | ||
+ | ! Est. Value | ||
+ | ! Drops from | ||
+ | ! Note | ||
+ | |- | ||
+ | |True Sansha Silver Tag | ||
+ | |10k ISK | ||
+ | |True Sansha Commander | ||
+ | |100% drop rate | ||
+ | |- | ||
+ | |(True) Sansha Ammo | ||
+ | |6k - 58M ISK | ||
+ | |True Sansha Commander | ||
+ | |100% drop rate | ||
+ | |- | ||
+ | |True Sansha module | ||
+ | |10k - 190M ISK | ||
+ | |True Sansha Commander | ||
+ | |rare | ||
+ | |- | ||
+ | |Mid-grade Nirvana Implant BPC | ||
+ | |15M - 50M ISK | ||
+ | |True Sansha Commander | ||
+ | |rare | ||
+ | |} | ||
+ | |||
+ | Structures do not drop additional loot. | ||
==Escalation== | ==Escalation== | ||
This site can escalate to [[Sansha's Nation Neural Paralytic Facility]]. | This site can escalate to [[Sansha's Nation Neural Paralytic Facility]]. | ||
− | == See also == | + | ==See also== |
{{Combat Anomalies|Sansha}} | {{Combat Anomalies|Sansha}} | ||
[[Category:Combat Anomalies]] | [[Category:Combat Anomalies]] |
Latest revision as of 03:22, 11 February 2024
Sansha's Den | |
---|---|
Type | Combat Anomaly |
Rating | Class 4 Level 1 |
Found in | High, Low |
Max ship size | Unrestricted |
Faction | Sansha's Nation |
Best damage to deal | EM Th |
Damage to resist | EM Th |
Sig. strength | N/A |
Sansha Den is an unrated combat site belonging to the Sansha's Nation pirate faction. It can be found via exploration as a cosmic anomaly within systems owned by the Amarr Empire and Ammatar Mandate. As an ungated complex, the limitations as to which ships can complete this site are tied to the security rating of the system where the anomaly spawns (T2 Battleships for high-security systems, and up to Titans in low-security and null-security systems). Completing this complex may award the player with valuable True Sansha faction modules and ammunition.
This combat site consists of a single ungated pocket of space containing a variety of Frigate-, Destroyer- and Cruiser-sized enemy ships. Destroying all hostile ships may escalate into the DED rated Sansha's Nation Neural Paralytic Facility complex. Three variations of this combat anomaly exist: Sansha Hidden Den, Sansha Forsaken Den and Sansha Forlorn Den.
Two different site layouts can be encountered: The Light Missile Battery layout and the Heavy Missile Battery layout. Both layouts can spawn a True Sansha Cruiser and escalate.
Walkthrough
On warpin: |
---|
Sansha's Nation was founded well over a century ago. Sansha was a Caldari tycoon who carved out a sizable piece of space for himself; there, he set out to create an Utopian State. His vision and charm attracted thousands of people, and for some time the Nation flourished. But Sansha became ever more warped as his success increased. He started experiments, combining capsule technology with the human mind, creating zombie-like creatures having the cold, calculating minds of computers, yet retaining the ingenuity of humans. When this terrifying truth became public knowledge, Sansha was condemned, and special forces from each of the great empires joined forces to bring him down. His "True Sansha" servitors were decimated, scattered to the furthest reaches of known space. Remnants still remain far in the outer regions, but the once glorious Nation has been reduced to small gangs of pirates and pillagers. |
Light Missile Battery layout
Single pocket, the last ship kill triggers next spawn. Light missile batteries have limited aggro range, only about 30 km.
WD | EWAR | L
| ||
---|---|---|---|---|
3-4 x Frigate Centii Plague/Manslayer | ||||
3 x Destroyer Centior Monster/Horror | ||||
2 x Sentry Light Missile Battery |
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Frigate Centii Slavehunter/Savage |
WD | EWAR | L
| ||
---|---|---|---|---|
4-5 x Frigate Centii Servant |
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Sentry Light Missile Battery |
WD | EWAR | L
| ||
---|---|---|---|---|
3-4 x Frigate Centii Enslaver/Butcher | ||||
3 x Destroyer Centior Monster/Horror |
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Frigate Centii Slavehunter/Savage | ||||
0-1 x Commander Cruiser True Sansha Commander |
Heavy Missile Battery layout
Single pocket, the last kill triggers next spawn.
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Frigate Centii Butcher/Manslayer | ||||
3 x Destroyer Centior Monster/Horror | ||||
2 x Sentry Heavy Missile Battery |
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Destroyer Centior Abomination/Misshape | ||||
2 x Cruiser Centum Ravager/Ravisher |
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Frigate Centii Manslayer | ||||
2 x Cruiser Centum Ravisher |
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Destroyer Centior Cannibal | ||||
2 x Cruiser Centum Juggernaut |
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Destroyer Centior Monster/Devourer | ||||
3 x Cruiser Centum Execrator/Slaughterer |
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Destroyer Centior Monster/Horror | ||||
0-1 x Commander Cruiser True Sansha Commander |
Rewards
Bounties
- 275.000 ISK
Loot
Item Name | Est. Value | Drops from | Note |
---|---|---|---|
True Sansha Silver Tag | 10k ISK | True Sansha Commander | 100% drop rate |
(True) Sansha Ammo | 6k - 58M ISK | True Sansha Commander | 100% drop rate |
True Sansha module | 10k - 190M ISK | True Sansha Commander | rare |
Mid-grade Nirvana Implant BPC | 15M - 50M ISK | True Sansha Commander | rare |
Structures do not drop additional loot.
Escalation
This site can escalate to Sansha's Nation Neural Paralytic Facility.