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{{stub}}
{{CMBSiteInfo
{{Cleanup}}
|name=Blood Den
==Locating & Difficulty==
|type=anomaly
The combat site can be directly seen on scanner and warpable at range. No acceleration gates.
|rating=Class 4 Level 1
Weapon Distruption and Energy Neutralizers are the common E-War types in this combat site.
|location=High, Low
The biggest pirate hull type in this site is cruiser.  
|ship limit=Unrestricted
Passive tanked Cruiser can easily complete this site.
|faction=Blood Raider
|signature strength=N/A
}}
'''Blood Den''' is an unrated [[combat site]] belonging to the [[Blood Raider Covenant]] pirate faction. It can be found via [[exploration]] as a [[Combat_sites#Combat_anomalies|cosmic anomaly]] within systems owned by the [[Amarr Empire]] and [[Ammatar Mandate]]. As an ungated complex, the limitations as to which ships can complete this site are tied to the security rating of the system where the anomaly spawns (T2 [[Battleship]]s for high-security systems, and up to [[Titans]] in low-security and null-security systems). Completing this complex may award the player with valuable Dark Blood [[faction modules]] and ammunition.  


==The Site Itself==
This combat site consists of a single ungated pocket of space containing a variety of [[Frigate]]-, [[Destroyer]]- and [[Cruiser]]-sized enemy ships. Destroying all hostile ships may escalate into the [[DED complexes|DED rated]] [[Blood Raider Psychotropics Depot]] complex. Three variations of this combat anomaly exist: [[Blood Hidden Den]], [[Blood Forsaken Den]] and [[Blood Forlorn Den]].
2x Blood Light Missile Battery<br>
==Walkthrough==
3x Destroyers (Corpior Friar/Cleric)<br>
===Light Missile Battery layout===
7x Frigates (Corpii Engraver/Seeker/Raider/Reaver/Collector) E-WAR Weapon Distruption from Collector and Seeker
Single pocket, the last ship kill triggers next spawn.
<br>
===Wave 1===
2 x Cruisers (Corpum Arch Engraver/Reaver)<br />
1 x Destroyer (Corpior Templar)<br />


===Wave 2===
{{NPCTableHead|Initial Defenders}}
1 x Frigate (Corpii Raider)<br />
{{NPCTableRow|Frigate|3-5|Corpii Engraver/Collector/... |note=Collector uses Tracking Disrupter|ewar=TD}}
1 x Cruiser (Corpum Arch Reaver)<br />
{{NPCTableRow|Destroyer|3-4|Corpior Friar/Cleric}}
{{NPCTableRow|Sentry|2|Blood Light Missile Battery|trigger=Triggers 1st Battery spawn|drop=T1 Ammo}}
|}


===Wave 3===
{{NPCTableHead|Timed Reinforcement Spawn (10 seconds)}}
2 x Destroyer (Corpiour Templar/Converter)<br />
{{NPCTableRow|Frigate|2|Centii Reaver/Seeker|note=Seeker uses Tracking Disrupter|ewar=TD}}
3 x Cruiser (Corpum Revenant) (E-WAR: Tracking Disruption)<br />
|}


===Wave 4===
{{NPCTableHead|1st Reinforcement Spawn}}
3 x Destroyer (Corpior Converter/Friar)<br />
{{NPCTableRow|Frigate|3-4|Centii Follower/Worshipper}}
2 x Cruiser (Corpum Sage) (E-WAR : Cap Neut)<br />
|}


===Wave 5===
{{NPCTableHead|1st Battery spawn}}
{{NPCTableRow|Sentry|2|Blood Light Missile Battery|trigger=Triggers 2nd Battery spawn}}
|}


{{NPCTableHead|2nd Battery Spawn}}
{{NPCTableRow|Frigate|2-3|Corpii Raider/Reaver}}
{{NPCTableRow|Destroyer|2-3|Corpior Friar/Cleric}}
|}


{{NPCTableHead|3rd Battery Spawn}}
{{NPCTableRow|Destroyer|3-4|Corpii Seeker/Collector}}
{{NPCTableSeparator|Possible Rare Spawn}}
{{NPCTableRow|Commander Cruiser|0-1|Corpum Commander|cargo=Possible Faction charges, modules or tags}}
|}


==Rewards==
----
<br>
===Heavy Missile Battery layout===
Single pocket, the last kill triggers next spawn.


{{NPCTableHead|Initial Defenders}}
{{NPCTableRow|Frigate|3-4|Corpii Reaver/Diviner}}
{{NPCTableRow|Destroyer|3-5|Corpior Friar/Cleric}}
{{NPCTableRow|Sentry|2|Blood Heavy Missile Battery|drop=T1 Ammo}}
|}


{{NPCTableHead|1st Reinforcement Spawn}}
{{NPCTableRow|Destroyer|1|Corpior Templar}}
{{NPCTableRow|Cruiser|2|Corpum Arch Reaver}}
|}


[[Category:Cosmic Anomalies]]
{{NPCTableHead|2nd Reinforcement Spawn}}
{{NPCTableRow|Frigate|1|Corpii Diviner}}
{{NPCTableRow|Cruiser|1-2|Corpum Arch Reaver}}
|}
 
{{NPCTableHead|3rd Reinforcement Spawn}}
{{NPCTableRow|Destroyer|3|Corpior Cleric/Converter}}
{{NPCTableRow|Cruiser|0-1|Corpum Arch Templar}}
{{NPCTableRow|Cruiser|2|Corpum Revenant|ewar=TD}}
|}
 
{{NPCTableHead|4th Reinforcement Spawn}}
{{NPCTableRow|Destroyer|2-3|Corpii Friar}}
{{NPCTableRow|Cruiser|2-3|Corpum Priest/Sage|ewar=Neut}}
{{NPCTableSeparator|Possible Rare Spawn}}
{{NPCTableRow|Commander Cruiser|0-1|Corpum Commander|cargo=Possible Faction charges, modules or tags}}
|}
 
== Rewards ==
===Bounties===
* 275.000 - 600.000 ISK
 
===Loot===
{| class="wikitable complex sortable"
|-
! Item Name
! Est. Value
! Drops from
! Note
|-
|Dark Blood Silver Tag
|10k ISK
|Corpum Commander
|100% drop rate
|-
|(Dark) Blood Ammo
|6k - 58M ISK
|Corpum Commander
|100% drop rate
|-
|Dark Blood module
|10k - 130M ISK
|Corpum Commander
|rare
|-
|Mid-grade Amulet Implant
|6M - 50M ISK
|Corpum Commander
|rare
|}
 
==Escalation==
This site can escalate to [[Blood Raider Psychotropics Depot]].
 
== See also ==
{{Combat Anomalies|Blood}}
[[Category:Combat Anomalies]]