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| {{stub}} | | {{ThePloyNav}} |
| {{MissionLinks}} | | {{MissionLinks}} |
| '''The Ploy''' is a guide to simultaneously increasing [[Amarr Empire]], [[Caldari State]], [[Gallente Federation]] and [[Minmatar Republic]] [[NPC standings#Faction Standing| Faction Standing]] to 5.0 as quickly as possible. | | '''The Ploy''' is a guide for simultaneously increasing [[Amarr Empire]], [[Caldari State]], [[Gallente Federation]] and [[Minmatar Republic]] [[NPC standings#Faction Standing| Faction Standing]] to 5.0 as quickly as possible. |
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| {| class="wikitable" | | {| class="wikitable" |
| |- style="background-color:#222222;" | | |- style="background-color: var(--background-color-warning-subtle);" |
| ! Advanteges !! Drawbacks | | ! Advantages !! Drawbacks |
| |- | | |- |
| | Access to all seven [[Epic arcs|Epic Arcs]] || Hard to achieve 7.0 Faction Standing with any [[Faction#Empires|Empire]] | | | Access to all seven [[Epic arcs|Epic Arcs]] || Hard to achieve 7.0 Faction Standing with any [[Faction#Empires|Empire]] |
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| | Access to all [[Faction#Empires|Empire]] Level 4 [[Missions#Agents|Mission Agents]] || [[NPC standings#Derived standings|Derived Standing]] from [[Missions#Storyline Missions|Storyline Missions]] may drop you below 5.0 | | | Access to all [[Faction#Empires|Empire]] Level 4 [[Missions#Agents|Mission Agents]] || [[NPC standings#Derived standings|Derived Standing]] from [[Missions#Storyline Missions|Storyline Missions]] may drop you below 5.0 |
| |- | | |- |
| | Reduced [[Tax#Broker fee|Broker Fee]] in all major [[Trade Hubs]] || | | | Reduced [[Tax#Broker fee|Broker Fee]] in all major [[Trade hubs]] || |
| |} | | |} |
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| == Preparations == | | == Requirements == |
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| Skills: | | Skills: |
| * {{sk|Social|V|icon=yes|mult=yes}} to gain more Standing from each Mission. You can manage with {{sk|Social|IV}}, but The Ploy assumes you've trained {{sk|Social|V}}. | | * {{sk|Social|V|icon=yes|mult=yes}} to gain more Standing from each Mission. |
| * {{sk|Connections|IV|icon=yes|mult=yes}} to decrease the amount of [[NPC standings#Skills|Unmodified Standing]] you need to achieve 5.0 [[NPC standings#Skills|Effective Standing]] with each Faction.
| | * {{sk|Connections|IV|icon=yes|mult=yes}} or {{sk|Connections|V|icon=yes|mult=yes}} to have greater [[NPC standings#Skills|Effective Standing]] with the same [[NPC standings#Skills|Unmodified Standing]]. |
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| The Ploy can be completed by following one of four different Paths. Each Path requires a different amount of Standing: | | Missions: |
| | * You can complete at least ten out of fifteen [[Career Agents|Career Agent]] Mission chains for each Empire. If you have already completed all Career Agent Missions you can still complete The Ploy, but you will need to invest more time. |
| | * You have the ships, fits and skills to complete all four Empire and the Sisters of EVE Epic Arc. |
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| {| class="wikitable" style="text-align:center;" | | == Choose a Path == |
| | The Path dictates the order in which you have to increase your Empire Faction Standings. You can choose a Path only if you have enough Unmodified Faction Standings: |
| | <div style="display: flex; flex-wrap: wrap;column-gap: 1em;"> |
| | <div> |
| | {| class="wikitable" style="text-align: center;" |
| | |- style="background-color: var(--background-color-warning-subtle);" |
| | ! style="width: 6em;" rowspan="2" | Required<br>Standing |
| | ! colspan="4" | {{sk|Connections|IV|icon=yes}} |
| | |- style="background-color: var(--background-color-neutral);" |
| | ! style="width: 5em;"| Gallente Path |
| | ! style="width: 5em;"| Caldari Path |
| | ! style="width: 5em;"| Minmatar Path |
| | ! style="width: 5em;"| Amarr Path |
| |- | | |- |
| !style="background-color:#222222;width: 95px;" rowspan="2" | Required<br />Standing | | ! style="background-color: var(--background-color-warning-subtle);" | Gallente |
| !style="background-color:#222222;" colspan="4" | {{sk|Connections|IV|icon=yes}}
| | | 3.67 |
| | | 1.32 |
| | | 3.67 |
| | | 0.10 |
| |- | | |- |
| !style="background-color:#404050; width: 95px;"| Gallente Path | | ! style="background-color: var(--background-color-warning-subtle);" | Caldari |
| !style="background-color:#404050;width: 95px;"| Caldari Path
| | | 1.60 |
| !style="background-color:#404050;width: 95px;"| Minmatar Path
| | | 3.85 |
| !style="background-color:#404050;width: 95px;"| Amarr Path
| | | 0.42 |
| | | 3.85 |
| |- | | |- |
| !style="background-color:#222222;" | Gallente | | ! style="background-color: var(--background-color-warning-subtle);" | Minmatar |
| | 3.74 | | | 3.67 |
| | 1.28 | | | 0.12 |
| | 3.75 | | | 3.66 |
| | 0.08 | | | 1.32 |
| |- | | |- |
| !style="background-color:#222222;" | Caldari | | ! style="background-color: var(--background-color-warning-subtle);" | Amarr |
| | 1.55
| | | 1.00 |
| | 3.92
| | | 4.17 |
| | 0.35
| | | 2.12 |
| | 3.92
| | | 4.18 |
| |-
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| !style="background-color:#222222;" | Minmatar
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| | 3.60
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| | 0.15
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| | 3.60
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| | 1.35
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| |-
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| !style="background-color:#222222;" | Amarr
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| | 1.09 | |
| | 4.10 | |
| | 2.21 | |
| | 4.11 | |
| |} | | |} |
| | | </div> |
| Early in your capsuleer adventures:
| | <div> |
| * Avoid accepting Missions against an Empire; the Gallente will want you to fight the Caldari: decline it
| | {| class="wikitable" style="text-align: center;" |
| * Complete the Career Agent Missions no more then once as you'll need the other two sets later
| | |- style="background-color: var(--background-color-warning-subtle);" |
| * Pick your favorite Empire and increase their Standing first
| | ! style="width: 6em;" rowspan="2" | Required<br />Standing |
| * Run Missions for as few Corporations in each Empire as possible
| | ! colspan="4" | {{sk|Connections|V|icon=yes}} |
| | | |- style="background-color: var(--background-color-neutral);" |
| Tips for getting the sum of 20.0 Empire Standing:
| | ! style="width: 5em;"| Gallente Path |
| * Do Level 4 Security Missions; blitz them with other pilots to speed up their completion
| | ! style="width: 5em;"| Caldari Path |
| * Every 16th completed Mission you will be sent a Storyline Mission
| | ! style="width: 5em;"| Minmatar Path |
| * Sisters of EVE Epic Arc The Blood Stained Stars increases your Standing by 7% towards an Empire of your choice
| | ! style="width: 5em;"| Amarr Path |
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| * Standings set up in specific way, to ensure that target (5.0 with all Empires) is reachable
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| * At least 2 Career agents from each faction are available to run - if that's not possible, other means can be used, but with significant drawbacks
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| * Capability to run empire Epic Arcs - in terms of ship/skills
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| * Main faction chosen - faction for which you have the best standings (or the worst standings for it's enemy)
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| * Copy of [https://docs.google.com/spreadsheets/d/1-H30NZjdxuHW8KXeIUiTF2DoQTziTsL346c7dPL7_cM/edit?usp=sharing| Google spreadsheet]
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| == How it works == | |
| | |
| {| class="wikitable" style="width: 300x;float:right;"
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| |+ Derived Empire Standing modifiers | |
| |- | | |- |
| ! scope="col" | Standing | | ! style="background-color: var(--background-color-warning-subtle);" | Gallente |
| ! scope="col" | Amarr
| | | 3.09 |
| ! scope="col" | Caldari
| | | 0.69 |
| ! scope="col" | Gallente
| | | 3.09 |
| ! scope="col" | Minmatar
| | | -0.58 |
| |- | | |- |
| | Amarr<ref name="Standing">Row reads: completing an Amarr Storyline Mission will add 100% of the Standing value to Amarr, 70% to Caldari, -20% to Gallente and -50% to Minmatar.</ref> || 1.0 || 0.7 || -0.2 || -0.5
| | ! style="background-color: var(--background-color-warning-subtle);" | Caldari |
| | | 0.97 |
| | | 3.28 |
| | | -0.27 |
| | | 3.28 |
| |- | | |- |
| | Caldari || 0.5 || 1.0 || -0.5 || -2.0 | | ! style="background-color: var(--background-color-warning-subtle);" | Minmatar |
| | | 3.10 |
| | | -0.57 |
| | | 3.10 |
| | | 0.69 |
| |- | | |- |
| | Gallente || -0.2 || -0.5 || 1.0 || 8.0
| | ! style="background-color: var(--background-color-warning-subtle);" | Amarr |
| |- | | | 0.38 |
| | Minmatar || -0.5 || -0.2 || 0.8 || 1.0 | | | 3.63 |
| | | 1.54 |
| | | 3.63 |
| |} | | |} |
| [[File:FW faction alliances.png|thumb|200px|right|Amarr fight Minmatar and Caldari fight Gallente.]]
| | </div> |
| | </div> |
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| Storyline Missions will start decreasing your total sum of Empire Standings. This is because negative Derived Standing will become greater then positive Effective Standing gain.
| | EVE Online displays only Effective Standings. [[User:Chris Halsky|Chris Halsky]]'s [https://docs.google.com/spreadsheets/d/1-H30NZjdxuHW8KXeIUiTF2DoQTziTsL346c7dPL7_cM/edit?usp=sharing Sheet] will suggest which Path you should take based on your current Standings. |
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| ===Standings gain mechanics===
| | If you do not have high enough Faction Standings to choose any Path you will have to [[Gaining faction standings fast|increase your Faction Standings]] first. |
| When standings go up or down they do so as a percentage; this is always a percentage decay towards the extreme end of the scale. For example, if someone has 1.0 standing with an NPC corporation and completes a mission that changes standing by +5%, then the current standing is increased by 5% of the difference from 1 to 10; that's a change of +0.45 with an end result of 1.45. However, if someone else with a 4.0 standing completes the same mission under the same circumstances and also gets a 5% increase, then that's 5% of the difference from 4 to 10; that's a change of +0.30 with an end result of 4.30.
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| If something causes a standing decrease, then it's a percentage decay towards −10. For example, if someone with 1.0 standing suffers a −5% change, then that's 5% of the difference from 1 to −10; that's a change of −0.55 with an end result of 0.45. If someone with 4.0 standing suffers that same −5% change, then it's 5% of the difference from 4 to −10; that's a change of −0.7 with an end result of 3.3. | |
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| The formula for standing increase is
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| :<math> \text{ New standing} = \text{Old standing} + ( 10 - \text{Old standing} ) \times \text{Standing increase} </math>
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| The formula for standing decrease is almost same, just towards -10
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| :<math> \text{ New standing} = \text{Old standing} + ( -10 - \text{Old standing} ) \times \text{Standing decrease} </math>
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| where ''Standing decrease'' is the decimal form of standing change. For example 0.4% would be 0.004.
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| The consequence of this math is that the higher your standings are, the less effective standings increases become and the more dramatic penalties become. For example a standing loss of 1% turns 9.0 standing into 8.81 but increase of 1% would bring 9.0 standing to 9.01.
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| ==Choosing the path==
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| "The Ploy" is detailed plan how to get to 5.0 standings. The process is very similiar, but differs depending on the path you choose. In order to choose one:
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| * Your path will most likely be the Empire path for which you have the most standings
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| * If you have two Empires with similiar high standings - choose path based on the faction with lowest standings
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| * In all other cases consult the detailed standings requirements on specific wiki pages for each path - the answer is not obvious which path will be the easiest
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| Alternatively, "Selector" sheet in [https://docs.google.com/spreadsheets/d/1-H30NZjdxuHW8KXeIUiTF2DoQTziTsL346c7dPL7_cM/edit?usp=sharing| Google spreadsheet] allows you to put your current standings and check for which path the requirement are met.
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| | {{co|red||'''You will not be able to reach the 5.0 Faction Standing with all Empires unless you have the minimum required Faction Standing, Skills and Missions.'''}} |
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| <noinclude> | | <noinclude> |
| {{ThePloyNav}}
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| [[Category:Factions]] | | [[Category:Factions]] |
| </noinclude> | | </noinclude> |