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The Ploy: Difference between revisions

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{{ThePloyNav}}
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'''The Ploy''' is a guide to simultaneously increasing [[Amarr Empire]], [[Caldari State]], [[Gallente Federation]] and [[Minmatar Republic]] [[NPC standings#Faction Standing| Faction Standing]] to 5.0 as quickly as possible.
'''The Ploy''' is a guide for simultaneously increasing [[Amarr Empire]], [[Caldari State]], [[Gallente Federation]] and [[Minmatar Republic]] [[NPC standings#Faction Standing| Faction Standing]] to 5.0 as quickly as possible.


{| class="wikitable"
{| class="wikitable"
|- style="background-color:#222222;"
|- style="background-color: var(--background-color-warning-subtle);"
! Advanteges !! Drawbacks
! Advantages !! Drawbacks
|-
|-
| Access to all seven [[Epic arcs|Epic Arcs]] || Hard to achieve 7.0 Faction Standing with any [[Faction#Empires|Empire]]
| Access to all seven [[Epic arcs|Epic Arcs]] || Hard to achieve 7.0 Faction Standing with any [[Faction#Empires|Empire]]
Line 11: Line 11:
| Access to all [[Faction#Empires|Empire]] Level 4 [[Missions#Agents|Mission Agents]] || [[NPC standings#Derived standings|Derived Standing]] from [[Missions#Storyline Missions|Storyline Missions]] may drop you below 5.0
| Access to all [[Faction#Empires|Empire]] Level 4 [[Missions#Agents|Mission Agents]] || [[NPC standings#Derived standings|Derived Standing]] from [[Missions#Storyline Missions|Storyline Missions]] may drop you below 5.0
|-
|-
| Reduced [[Tax#Broker fee|Broker Fee]] in all major [[Trade Hubs]] ||
| Reduced [[Tax#Broker fee|Broker Fee]] in all major [[Trade hubs]] ||
|}
|}


== Preparations ==
== Requirements ==
 
Skills:
Skills:
* {{sk|Social|V|icon=yes|mult=yes}} to gain more Standing from each Mission. You can manage with {{sk|Social|IV}}, but The Ploy assumes you've trained {{sk|Social|V}}.
* {{sk|Social|V|icon=yes|mult=yes}} to gain more Standing from each Mission.
* {{sk|Connections|IV|icon=yes|mult=yes}} to decrease the amount of [[NPC standings#Skills|Unmodified Standing]] you need to achieve 5.0 [[NPC standings#Skills|Effective Standing]] with each Faction.
* {{sk|Connections|IV|icon=yes|mult=yes}} or {{sk|Connections|V|icon=yes|mult=yes}} to have greater [[NPC standings#Skills|Effective Standing]] with the same [[NPC standings#Skills|Unmodified Standing]].


The Ploy can be completed by following one of four different Paths. Each Path requires a different amount of Standing:
Missions:
* You can complete at least ten out of fifteen [[Career Agents|Career Agent]] Mission chains for each Empire. If you have already completed all Career Agent Missions you can still complete The Ploy, but you will need to invest more time.
* You have the ships, fits and skills to complete all four Empire and the Sisters of EVE Epic Arc.


{|
== Choose a Path ==
|
The Path dictates the order in which you have to increase your Empire Faction Standings. You can choose a Path only if you have enough Unmodified Faction Standings:
{| class="wikitable" style="text-align:center;"
<div style="display: flex; flex-wrap: wrap;column-gap: 1em;">
|-
<div>
!style="background-color:#222222;width: 95px;" rowspan="2" | Required<br />Standing
{| class="wikitable" style="text-align: center;"
!style="background-color:#222222;" colspan="4" | {{sk|Connections|IV|icon=yes}}
|- style="background-color: var(--background-color-warning-subtle);"
! style="width: 6em;" rowspan="2" | Required<br>Standing
! colspan="4" | {{sk|Connections|IV|icon=yes}}
|- style="background-color: var(--background-color-neutral);"
! style="width: 5em;"| Gallente Path
! style="width: 5em;"| Caldari Path
! style="width: 5em;"| Minmatar Path
! style="width: 5em;"| Amarr Path
|-
|-
!style="background-color:#404050;width: 95px;"| Gallente Path
! style="background-color: var(--background-color-warning-subtle);" | Gallente
!style="background-color:#404050;width: 95px;"| Caldari Path
| 3.67
!style="background-color:#404050;width: 95px;"| Minmatar Path
| 1.32
!style="background-color:#404050;width: 95px;"| Amarr Path
| 3.67
| 0.10
|-
|-
!style="background-color:#222222;" | Gallente
! style="background-color: var(--background-color-warning-subtle);" | Caldari
| 3.74
| 1.60
| 1.28
| 3.85
| 3.75
| 0.42
| 0.08
| 3.85
|-
|-
!style="background-color:#222222;" | Caldari
! style="background-color: var(--background-color-warning-subtle);" | Minmatar
| 1.55
| 3.67
| 3.92
| 0.12
| 0.35
| 3.66
| 3.92
| 1.32
|-
|-
!style="background-color:#222222;" | Minmatar
! style="background-color: var(--background-color-warning-subtle);" | Amarr
| 3.60
| 1.00
| 0.15
| 4.17
| 3.60
| 2.12
| 1.35
| 4.18
|-
!style="background-color:#222222;" | Amarr
| 1.09
| 4.10
| 2.21
| 4.11
|}
|}
|
</div>
{| class="wikitable" style="text-align:center;"
<div>
|- style="font-weight:bold; vertical-align:middle; background-color:#222;"
{| class="wikitable" style="text-align: center;"
!style="background-color:#222222;width: 95px;" rowspan="2" | Required<br />Standing
|- style="background-color: var(--background-color-warning-subtle);"
!colspan="4" | {{sk|Connections|V|icon=yes}}
! style="width: 6em;" rowspan="2" | Required<br />Standing
|- style="font-weight:bold; vertical-align:middle; background-color:#404050;"
! colspan="4" | {{sk|Connections|V|icon=yes}}
!style="background-color:#404050;width: 95px;"| Gallente Path
|- style="background-color: var(--background-color-neutral);"
!style="background-color:#404050;width: 95px;"| Caldari Path
! style="width: 5em;"| Gallente Path
!style="background-color:#404050;width: 95px;"| Minmatar Path
! style="width: 5em;"| Caldari Path
!style="background-color:#404050;width: 95px;"| Amarr Path
! style="width: 5em;"| Minmatar Path
! style="width: 5em;"| Amarr Path
|-
|-
| style="vertical-align:middle; font-weight:bold; background-color:#222;" | Gallente
! style="background-color: var(--background-color-warning-subtle);" | Gallente
| 3.17
| 3.09
| 0.65
| 0.69
| 3.17
| 3.09
| -0.62
| -0.58
|-
|-
| style="vertical-align:middle; font-weight:bold; background-color:#222;" | Caldari
! style="background-color: var(--background-color-warning-subtle);" | Caldari
| 0.93
| 0.97
| 3.36
| 3.28
| -0.32
| -0.27
| 3.35
| 3.28
|-
|-
| style="vertical-align:middle; font-weight:bold; background-color:#222;" | Minmatar
! style="background-color: var(--background-color-warning-subtle);" | Minmatar
| 3.03
| 3.10
| -0.55
| -0.57
| 3.03
| 3.10
| 0.72
| 0.69
|-
|-
| style="vertical-align:middle; font-weight:bold; background-color:#222;" | Amarr
! style="background-color: var(--background-color-warning-subtle);" | Amarr
| 0.46
| 0.38
| 3.57
| 3.63
| 1.63
| 1.54
| 3.58
| 3.63
|}
|}
|}
</div>
</div>


Early in your capsuleer adventures:
EVE Online displays only Effective Standings. [[User:Chris Halsky|Chris Halsky]]'s [https://docs.google.com/spreadsheets/d/1-H30NZjdxuHW8KXeIUiTF2DoQTziTsL346c7dPL7_cM/edit?usp=sharing Sheet] will suggest which Path you should take based on your current Standings.
* Avoid accepting Missions against an Empire; the Gallente will want you to fight the Caldari: decline it
* Complete the Career Agent Missions no more then once as you'll need the other two sets later
* Pick your favorite Empire and increase their Standing first
* Run Missions for as few Corporations in each Empire as possible


Tips for getting the sum of 20.0 Empire Standing:
If you do not have high enough Faction Standings to choose any Path you will have to [[Gaining faction standings fast|increase your Faction Standings]] first.
* Do Level 4 Security Missions; blitz them with other pilots to speed up their completion
* Every 16th completed Mission you will be sent a Storyline Mission
* Sisters of EVE Epic Arc The Blood Stained Stars increases your Standing by 7% towards an Empire of your choice
 
* Standings set up in specific way, to ensure that target (5.0 with all Empires) is reachable
* At least 2 Career agents from each faction are available to run - if that's not possible, other means can be used, but with significant drawbacks
* Capability to run empire Epic Arcs - in terms of ship/skills
* Main faction chosen - faction for which you have the best standings (or the worst standings for it's enemy)
* Copy of [https://docs.google.com/spreadsheets/d/1-H30NZjdxuHW8KXeIUiTF2DoQTziTsL346c7dPL7_cM/edit?usp=sharing| Google spreadsheet]
 
== How it works ==
 
{| class="wikitable" style="width: 300x;float:right;"
|+ Derived Empire Standing modifiers
|-
! scope="col" | Standing
! scope="col" | Amarr
! scope="col" | Caldari
! scope="col" | Gallente
! scope="col" | Minmatar
|-
| Amarr<ref name="Standing">Row reads: completing an Amarr Storyline Mission will add 100% of the Standing value to Amarr, 70% to Caldari, -20% to Gallente and -50% to Minmatar.</ref> || 1.0 || 0.7 || -0.2 || -0.5
|-
| Caldari || 0.5 || 1.0 || -0.5 || -2.0
|-
| Gallente || -0.2 || -0.5 || 1.0 || 8.0
|-
| Minmatar || -0.5 || -0.2 || 0.8 || 1.0
|}
[[File:FW faction alliances.png|thumb|200px|right|Amarr fight Minmatar and Caldari fight Gallente.]]
 
Storyline Missions will start decreasing your total sum of Empire Standings. This is because negative Derived Standing will become greater then positive Effective Standing gain.
 
===Standings gain mechanics===
When standings go up or down they do so as a percentage; this is always a percentage decay towards the extreme end of the scale. For example, if someone has 1.0 standing with an NPC corporation and completes a mission that changes standing by +5%, then the current standing is increased by 5% of the difference from 1 to 10; that's a change of +0.45 with an end result of 1.45. However, if someone else with a 4.0 standing completes the same mission under the same circumstances and also gets a 5% increase, then that's 5% of the difference from 4 to 10; that's a change of +0.30 with an end result of 4.30.
 
If something causes a standing decrease, then it's a percentage decay towards −10. For example, if someone with 1.0 standing suffers a −5% change, then that's 5% of the difference from 1 to −10; that's a change of −0.55 with an end result of 0.45. If someone with 4.0 standing suffers that same −5% change, then it's 5% of the difference from 4 to −10; that's a change of −0.7 with an end result of 3.3.
 
The formula for standing increase is
:<math> \text{ New standing} = \text{Old standing} + ( 10 - \text{Old standing} ) \times \text{Standing increase} </math>
The formula for standing decrease is almost same, just towards -10
:<math> \text{ New standing} = \text{Old standing} + ( -10 - \text{Old standing} ) \times \text{Standing decrease} </math>
 
where ''Standing decrease'' is the decimal form of standing change. For example 0.4% would be 0.004.
 
The consequence of this math is that the higher your standings are, the less effective standings increases become and the more dramatic penalties become. For example a standing loss of 1% turns 9.0 standing into 8.81 but increase of 1% would bring 9.0 standing to 9.01.
 
==Choosing the path==
 
"The Ploy" is detailed plan how to get to 5.0 standings. The process is very similiar, but differs depending on the path you choose. In order to choose one:
 
* Your path will most likely be the Empire path for which you have the most standings
* If you have two Empires with similiar high standings - choose path based on the faction with lowest standings
* In all other cases consult the detailed standings requirements on specific wiki pages for each path - the answer is not obvious which path will be the easiest
 
Alternatively, "Selector" sheet in [https://docs.google.com/spreadsheets/d/1-H30NZjdxuHW8KXeIUiTF2DoQTziTsL346c7dPL7_cM/edit?usp=sharing| Google spreadsheet] allows you to put your current standings and check for which path the requirement are met.


{{co|red||'''You will not be able to reach the 5.0 Faction Standing with all Empires unless you have the minimum required Faction Standing, Skills and Missions.'''}}


<noinclude>
<noinclude>
{{ThePloyNav}}
[[Category:Factions]]
[[Category:Factions]]
</noinclude>
</noinclude>