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Chris Halsky (talk | contribs) |
Recreated and formatted the Path preview Standings table for Connections IV |
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Skills: | Skills: | ||
* {{sk|Social|V|icon=yes|mult=yes}} to gain more Standing from each Mission. You can manage with {{sk|Social|IV}}, but | * {{sk|Social|V|icon=yes|mult=yes}} to gain more Standing from each Mission. You can manage with {{sk|Social|IV}}, but The Ploy assumes you've trained {{sk|Social|V}}. | ||
* {{sk|Connections|IV|icon=yes|mult=yes}} to decrease the amount of [[NPC standings#Skills|Unmodified Standing]] you need to achieve 5.0 [[NPC standings#Skills|Effective Standing]] with each Faction. | * {{sk|Connections|IV|icon=yes|mult=yes}} to decrease the amount of [[NPC standings#Skills|Unmodified Standing]] you need to achieve 5.0 [[NPC standings#Skills|Effective Standing]] with each Faction. | ||
The Ploy can be completed by following one of four different Paths. Each Path requires a different amount of Standing: | |||
{| class="wikitable" style="text-align:center;" | |||
|- | |||
!style="background-color:#222222;width: 95px;" rowspan="2" | Required<br />Standing | |||
!style="background-color:#222222;" colspan="4" | {{sk|Connections|IV|icon=yes}} | |||
|- | |||
!style="background-color:#404050; width: 95px;"| Gallente Path | |||
!style="background-color:#404050;width: 95px;"| Caldari Path | |||
!style="background-color:#404050;width: 95px;"| Minmatar Path | |||
!style="background-color:#404050;width: 95px;"| Amarr Path | |||
|- | |||
!style="background-color:#222222;" | Gallente | |||
| 3.74 | |||
| 1.28 | |||
| 3.75 | |||
| 0.08 | |||
|- | |||
!style="background-color:#222222;" | Caldari | |||
| 1.55 | |||
| 3.92 | |||
| 0.35 | |||
| 3.92 | |||
|- | |||
!style="background-color:#222222;" | Minmatar | |||
| 3.60 | |||
| 0.15 | |||
| 3.60 | |||
| 1.35 | |||
|- | |||
!style="background-color:#222222;" | Amarr | |||
| 1.09 | |||
| 4.10 | |||
| 2.21 | |||
| 4.11 | |||
|} | |||
Early in your capsuleer adventures: | Early in your capsuleer adventures: | ||