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Sansha's Nation Neural Paralytic Facility: Difference between revisions

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Sivaira Chen (talk | contribs)
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Sivaira Chen (talk | contribs)
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Line 32: Line 32:
{{MessageBox|On warp in:
{{MessageBox|On warp in:
|''The Sansha have completely covered this abandoned mining outpost with sentry guns. They're quite serious about defending whatever is in the next area.''|collapsed=yes}}
|''The Sansha have completely covered this abandoned mining outpost with sentry guns. They're quite serious about defending whatever is in the next area.''|collapsed=yes}}
The gate is not locked.  The majority of the incoming DPS comes from the battlecruisers and battleships, destroying them significantly reduces incoming damage, which can exceed 700 DPS.
The majority of the incoming DPS in this pocket comes from the battlecruisers and battleships, destroying them significantly reduces incoming damage, which can exceed 700 DPS.


Alternatively, you can keep the battleships at around 60-70 km and the battlecruisers at more than 40 km, the DPS is significantly reduced.  Long-range weapons are recommended for this method.  Smaller ships can simply destroy the cruiser and battlecruiser spawns, as the battleships' tracking is poor enough for a cruiser to speed-tank relatively easily.
Alternatively, you can keep the battleships at around 60-70 km and the battlecruisers at more than 40 km, the DPS is significantly reduced.  Long-range weapons are recommended for this method.  Smaller ships can simply destroy the cruiser and battlecruiser spawns, as the battleships' tracking is poor enough for a cruiser to speed-tank relatively easily.
Unlike other DED sites of this rating, the gate in this pocket is unlocked from the beginning. If your ship is fast and can field a strong tank of upwards of ~700 DPS EM/Thermal, you can simply cross the 40 km distance to the gate and skip the pocket entirely.
{{NPCTableHead}}
{{NPCTableHead}}
{{NPCTableRow|Sentry|8|Sansha Sentry Gun}}
{{NPCTableRow|Sentry|8|Sansha Sentry Gun}}